Roberto Vivó

According to our database1, Roberto Vivó authored at least 46 papers between 1992 and 2024.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of five.

Timeline

Legend:

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Bibliography

2024
DeepCERES: A Deep learning method for cerebellar lobule segmentation using ultra-high resolution multimodal MRI.
CoRR, 2024

DeepThalamus: A novel deep learning method for automatic segmentation of brain thalamic nuclei from multimodal ultra-high resolution MRI.
CoRR, 2024

2023
A virtual reality photography application to assess spatial memory.
Behav. Inf. Technol., April, 2023

2022
A SLAM-based augmented reality app for the assessment of spatial short-term memory using visual and auditory stimuli.
J. Multimodal User Interfaces, 2022

vol2Brain: A New Online Pipeline for Whole Brain MRI Analysis.
Frontiers Neuroinformatics, 2022

2020
Blind MRI Brain Lesion Inpainting Using Deep Learning.
Proceedings of the Simulation and Synthesis in Medical Imaging, 2020

2017
Advanced displays and natural user interfaces to support learning.
Interact. Learn. Environ., 2017

Using a Virtual Maze Task to Assess Spatial Short-term Memory in Adults.
Proceedings of the 12th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications (VISIGRAPP 2017) - Volume 1: GRAPP, Porto, Portugal, February 27, 2017

2015
Mobile learning vs. traditional classroom lessons: a comparative study.
J. Comput. Assist. Learn., 2015

2014
Smart video sensors for 3D scene reconstruction of large infrastructures.
Multim. Tools Appl., 2014

2013
Web browsing behavior analysis and interactive hypervideo.
ACM Trans. Web, 2013

2012
Interactive hypervideo visualization for browsing behavior analysis.
Proceedings of the 21st World Wide Web Conference, 2012

Augmented Reality with Autostereoscopic Visualization - A Comparative Study using an Autostereoscopic Display versus a Common Display.
Proceedings of the GRAPP & IVAPP 2012: Proceedings of the International Conference on Computer Graphics Theory and Applications and International Conference on Information Visualization Theory and Applications, 2012

2011
Automatic Population of Scenarios with Augmented Virtuality.
Proceedings of the Computer and Information Sciences II, 2011

2010
A hybrid mutiresolution representation for fast tree modeling and rendering.
Proceedings of the International Conference on Computational Science, 2010

2009
Autostereoscopic Rendering of Multiple Light Fields.
Comput. Graph. Forum, 2009

Un sistema de caché para la visualización interactiva de campos de luz de alta resolución.
Proceedings of the XIX Spanish Computer Graphics Conference, 2009

2008
Edutainment games included as activities in the Summer School of the Technical University of Valencia.
Proceedings of the GAMEON'2008, 2008

Visualización Autoestereoscópica de Múltiples Campos de Luz.
Proceedings of the XVIII Spanish Computer Graphics Conference, 2008

2006
A Multiresolution Model for Non-photorealistic Rendering of Trees.
Proceedings of the Computational Science, 2006

Modeling and Rendering of DPP-Based Light Fields.
Proceedings of the 2006 International Conference on Geometric Modeling and Imaging, 2006

2005
A polar-plane-based method for natural illumination of plants and trees.
Comput. Graph., 2005

Virtainer: Graphical Simulation of Container Storage Yard with Dynamic Portal Rendering.
Proceedings of the 9th International Conference on Information Visualisation, 2005

Interactive three-dimensional rendering on mobile computer devices.
Proceedings of the International Conference on Advances in Computer Entertainment Technology, 2005

2004
Modelling tree structures using a single polygonal mesh.
Graph. Model., 2004

Natural Lighting of Vegetation based on Polar Planes.
Proceedings of the 12-th International Conference in Central Europe on Computer Graphics, 2004

Improving Form Factor Accuracy by Projecting into the Hemisphere Base.
Proceedings of the 12-th International Conference in Central Europe on Computer Graphics, 2004

An Image-Based Multiresolution Model for Interactive Foliage Rendering.
Proceedings of the 12-th International Conference in Central Europe on Computer Graphics, 2004

Camera Calibration Using Two Concentric Circles.
Proceedings of the Image Analysis and Recognition: International Conference, 2004

Real Time Tree Sketching.
Proceedings of the Computational Science, 2004

2003
Integrating synthetic objects into real scenes.
Comput. Graph., 2003

Fixed-Point Arithmetic Line Clipping.
Proceedings of the 11-th International Conference in Central Europe on Computer Graphics, 2003

GreenArt: A Tool for Non-Photorealistic Rendering of Plants and Trees.
Proceedings of the 24th Annual Conference of the European Association for Computer Graphics, 2003

Procedural multiresolution for plant and tree rendering.
Proceedings of the 2nd International Conference on Computer Graphics, 2003

2002
Fixed-point digital differential analyser with antialiasing (FDDAA).
Comput. Graph., 2002

On the Integration of Synthetic Objects with Real-World Scenes.
Proceedings of the 23rd Annual Conference of the European Association for Computer Graphics, 2002

2001
The Stair Algorithm.
J. Graphics, GPU, & Game Tools, 2001

Fixed-Point Ellipse Drawing Algorithm.
Proceedings of the 9-th International Conference in Central Europe on Computer Graphics, 2001

Study of the Form Factor Calculation by Single Polar Plane.
Proceedings of the IASTED International Conference on Visualization, 2001

The Modelling of Branched Structures using a Single Polygonal Mesh.
Proceedings of the IASTED International Conference on Visualization, 2001

2000
Parallel Fixed-Point Digital Differential Analyser with Antialiasing. PFDDAA.
Parallel Distributed Comput. Pract., 2000

GREEN: A Tool for Modelling Natural Elements.
Proceedings of the 8-th International Conference in Central Europe on Computer Graphics, 2000

1997
Binary space partitioning trees: a multiresolution approach.
Proceedings of the First International Conference on Information Visualisation, 1997

1996
Geometric substitution using random L-systems.
Comput. Graph., 1996

1993
Parallel Fixed Point Digital Differential Analyzer.
Proceedings of the EGGH93: Eurographics Workshop on Graphics Hardware 1993, 1993

1992
A secondary parametric model for CSG.
Comput. Graph., 1992


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