Roberto Scopigno

Orcid: 0000-0002-7457-7473

Affiliations:
  • National Research Council, Italy


According to our database1, Roberto Scopigno authored at least 227 papers between 1989 and 2020.

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Bibliography

2020
Effective Annotations Over 3D Models.
Comput. Graph. Forum, 2020

2019
DeepFlash: Turning a flash selfie into a studio portrait.
Signal Process. Image Commun., 2019

Semi-automated Cleaning of Laser Scanning Campaigns with Machine Learning.
ACM Journal on Computing and Cultural Heritage, 2019

RELIGHT: A compact and accurate RTI representation for the web.
Graph. Model., 2019

A Validation Tool For Improving Semantic Segmentation of Complex Natural Structures.
Proceedings of the 40th Annual Conference of the European Association for Computer Graphics, 2019

2018
Publishing and Consuming 3D Content on the Web: A Survey.
Found. Trends Comput. Graph. Vis., 2018

3D floor plan recovery from overlapping spherical images.
Comput. Vis. Media, 2018

Recovering 3D existing-conditions of indoor structures from spherical images.
Comput. Graph., 2018

A compact representation of relightable images for the web.
Proceedings of the 23rd International ACM Conference on 3D Web Technology, 2018

Developing and Maintaining a Web 3D Viewer for the CH Community: an Evaluation of the 3DHOP Framework.
Proceedings of the GCH 2018, 2018

Recovering 3D Indoor Floor Plans by Exploiting Low-cost Spherical Photography.
Proceedings of the 26th Pacific Conference on Computer Graphics and Applications, 2018

Reconstructing Power Lines from Images.
Proceedings of the 2018 International Conference on Image and Vision Computing New Zealand, 2018

Building Bridges With Interactive Visual Technologies.
Proceedings of the 13th Annual International Conference of the Alliance of Digital Humanities Organizations, 2018

Visualizing and Transcribing Complex Writings Through RTI.
Proceedings of the 5th IEEE International Congress on Information Science and Technology, 2018

2017
Presentation of 3D Scenes Through Video Example.
IEEE Trans. Vis. Comput. Graph., 2017

ARIADNE: A Research Infrastructure for Archaeology.
ACM Journal on Computing and Cultural Heritage, 2017

Digital Fabrication Techniques for Cultural Heritage: A Survey.
Comput. Graph. Forum, 2017

Assisted color acquisition for 3D models.
Comput. Graph., 2017

From Paper to Web: Automatic Generation of a Web-Accessible 3D Repository of Pottery Types.
Proceedings of the GCH 2017, 2017

Mobile metric capture and reconstruction in indoor environments.
Proceedings of the SIGGRAPH Asia 2017 Mobile Graphics & Interactive Applications, Bangkok, Thailand, November 27, 2017

VASESKETCH: Automatic 3D Representation of Pottery from Paper Catalog Drawings.
Proceedings of the 14th IAPR International Conference on Document Analysis and Recognition, 2017

2016
3D reconstruction for featureless scenes with curvature hints.
Vis. Comput., 2016

Relative Scale Estimation and 3D Registration of Multi-Modal Geometry Using Growing Least Squares.
IEEE Trans. Vis. Comput. Graph., 2016

Detection of Geometric Temporal Changes in Point Clouds.
Comput. Graph. Forum, 2016

GPU-based approaches for shape diameter function computation and its applications focused on skeleton extraction.
Comput. Graph., 2016

Fast Metric Acquisition with Mobile Devices.
Proceedings of the 21st International Symposium on Vision, Modeling, and Visualization, 2016

Multi-View Ambient Occlusion for Enhancing Visualization of Raw Scanning Data.
Proceedings of the GCH 2016 - Eurographics Workshop on Graphics and Cultural Heritage, 2016

Automatic Selection of Video Frames for Path Regularization and 3D Reconstruction.
Proceedings of the GCH 2016 - Eurographics Workshop on Graphics and Cultural Heritage, 2016

ArchAIDE - Archaeological Automatic Interpretation and Documentation of cEramics.
Proceedings of the GCH 2016 - Eurographics Workshop on Graphics and Cultural Heritage, 2016

Mobile reconstruction and exploration of indoor structures exploiting omnidirectional images.
Proceedings of the SIGGRAPH ASIA 2016, Macao, December 5-8, 2016, 2016

Fast parallel computation of shape diameter function.
Proceedings of the 32nd Spring Conference on Computer Graphics, 2016

Design and Fabrication of Grid-shells Mockups.
Proceedings of the Italian Chapter Conference 2016, 2016

Automating Large 3D Dataset Publication in a Web-Based Multimedia Repository.
Proceedings of the Italian Chapter Conference 2016, 2016

Generalized Trackball for Surfing Over Surfaces.
Proceedings of the Italian Chapter Conference 2016, 2016

Mobile Mapping and Visualization of Indoor Structures to Simplify Scene Understanding and Location Awareness.
Proceedings of the Computer Vision - ECCV 2016 Workshops, 2016

Practical-HDR: A Simple and Effective Method for Merging High Dynamic Range Videos.
Proceedings of the 13th European Conference on Visual Media Production, 2016

A Virtual Experience Across the Buried History.
Proceedings of the Augmented Reality, Virtual Reality, and Computer Graphics, 2016

2015
Ancient Polychromy: Study and Virtual Reconstruction Using Open Source Tools.
ACM Journal on Computing and Cultural Heritage, 2015

The Dream and the Cross: A 3D Scanning Project to Bring 3D Content in a Digital Edition.
ACM Journal on Computing and Cultural Heritage, 2015

Mesh Joinery: A Method for Building Fabricable Structures.
ERCIM News, 2015

Statics Aware Grid Shells.
Comput. Graph. Forum, 2015

3DHOP: 3D Heritage Online Presenter.
Comput. Graph., 2015

Fast and simple automatic alignment of large sets of range maps.
Comput. Graph., 2015

Compression and Querying of Arbitrary Geodesic Distances.
Proceedings of the Image Analysis and Processing - ICIAP 2015, 2015

Digital study and web-based documentation of the colour and gilding on ancient marble artworks.
Proceedings of the 2nd Digital Heritage International Congress, 2015

VirtualTour: A system for exploring Cultural Heritage sites in an immersive way.
Proceedings of the 2nd Digital Heritage International Congress, 2015

Preface.
Proceedings of the 2nd Digital Heritage International Congress, 2015

Alchemy in 3D: A digitization for a journey through matter.
Proceedings of the 2nd Digital Heritage International Congress, 2015

2014
Web and Mobile Visualization for Cultural Heritage.
Proceedings of the 3D Research Challenges in Cultural Heritage, 2014

Field-aligned mesh joinery.
ACM Trans. Graph., 2014

SIBGRAPI 25th: Advances in Pattern Recognition and Computer Vision.
Pattern Recognit. Lett., 2014

3DHOP: A Novel Technological Solution for the Development of Online Virtual Museums.
ERCIM News, 2014

Voronoi Grid-Shell Structures.
CoRR, 2014

ExploreMaps: Efficient construction and ubiquitous exploration of panoramic view graphs of complex 3D environments.
Comput. Graph. Forum, 2014

Foreword to the special section on Computer Graphics in Brazil: A selection of papers from SIBGRAPI 2012.
Comput. Graph., 2014

Digital Fabrication Technologies for Cultural Heritage (STAR).
Proceedings of the 12th Eurographics Workshop on Graphics and Cultural Heritage, 2014

Interlocking Pieces for Printing Tangible Cultural Heritage Replicas.
Proceedings of the 12th Eurographics Workshop on Graphics and Cultural Heritage, 2014

Painting with Bob: assisted creativity for novices.
Proceedings of the 27th Annual ACM Symposium on User Interface Software and Technology, 2014

CG-TMO: A local tone mapping for computer graphics generated content.
Proceedings of the 22nd European Signal Processing Conference, 2014

Adaptive Clipping of Splats to Models with Sharp Features.
Proceedings of the Italian Chapter Conference 2014, 2014

Stereo-browsing from Calibrated Cameras.
Proceedings of the Italian Chapter Conference 2014, 2014

2013
Adapting Splat-based Models to Curved Sharp Features.
J. Graph. Tools, 2013

Fully Automatic Registration of Image Sets on Approximate Geometry.
Int. J. Comput. Vis., 2013

<i>EnvyDepth: </i> An Interface for Recovering Local Natural Illumination from Environment Maps.
Comput. Graph. Forum, 2013

PhotoCloud: Interactive Remote Exploration of Joint 2D and 3D Datasets.
IEEE Computer Graphics and Applications, 2013

Artworks narrating a story: a modular framework for the integrated presentation of three-dimensional and textual contents.
Proceedings of the 18th International Conference on Web3D Technology, 2013

Interactive Visualization for Cultural Heritage - Current Capabilities and Open Issues.
Proceedings of the VISAPP 2013, 2013

GAIL: Geometry-aware Automatic Image Localization.
Proceedings of the VISAPP 2013, 2013

Real-Time High Fidelity Inverse Tone Mapping for Low Dynamic Range Content.
Proceedings of the 34th Annual Conference of the European Association for Computer Graphics, 2013

A computer-assisted constraint-based system for assembling fragmented objects.
Proceedings of the 1st Digital Heritage International Congress, 2013

Surface light field from video acquired in uncontrolled settings.
Proceedings of the 1st Digital Heritage International Congress, 2013

The dream and the cross: Bringing 3D content in a digital edition.
Proceedings of the 1st Digital Heritage International Congress, 2013

Global refinement of image-to-geometry registration for color projection.
Proceedings of the 1st Digital Heritage International Congress, 2013

Assisted Multi-view Stereo Reconstruction.
Proceedings of the 2013 International Conference on 3D Vision, 2013

2012
Flow-Based Local Optimization for Image-to-Geometry Projection.
IEEE Trans. Vis. Comput. Graph., 2012

Efficient and Flexible Sampling with Blue Noise Properties of Triangular Meshes.
IEEE Trans. Vis. Comput. Graph., 2012

Color to gray conversions in the context of stereo matching algorithms - An analysis and comparison of current methods and an ad-hoc theoretically-motivated technique for image matching.
Mach. Vis. Appl., 2012

Editorial.
ACM Journal on Computing and Cultural Heritage, 2012

From the Digitization of Cultural Artifacts to the Web Publishing of Digital 3D Collections: an Automatic Pipeline for Knowledge Sharing.
J. Multim., 2012

Motion-based mesh segmentation using augmented silhouettes.
Graph. Model., 2012

A Statistical Method for SVBRDF Approximation from Video Sequences in General Lighting Conditions.
Comput. Graph. Forum, 2012

A Low-Memory, Straightforward and Fast Bilateral Filter Through Subsampling in Spatial Domain.
Comput. Graph. Forum, 2012

OCME: Out-of-Core Mesh Editing Made Practical.
IEEE Computer Graphics and Applications, 2012

A Parallel Architecture for Interactively Rendering Scattering and Refraction Effects.
IEEE Computer Graphics and Applications, 2012

Insourcing, Outsourcing and Crowdsourcing 3D Collection Formation: Perspectives for Cultural Heritage Sites.
Proceedings of the 13th International Symposium on Virtual Reality, 2012

PileBars: Scalable Dynamic Thumbnail Bars.
Proceedings of the 13th International Symposium on Virtual Reality, 2012

Teaching 3D Acquisition for Cultural Heritage: a Theory and Practice Approach.
Proceedings of the 33rd Annual Conference of the European Association for Computer Graphics, 2012

Joint Interactive Visualization of 3D Models and Pictures in Walkable Scenes.
Proceedings of the 33rd Annual Conference of the European Association for Computer Graphics, 2012

2011
An Interactive Local Flattening Operator to Support Digital Investigations on Artwork Surfaces.
IEEE Trans. Vis. Comput. Graph., 2011

Multiscale acquisition and presentation of very large artifacts: The case of portalada.
ACM Journal on Computing and Cultural Heritage, 2011

Image Guided Reconstruction of Un-sampled Data: A Filling Technique for Cultural Heritage Models.
Int. J. Comput. Vis., 2011

Using 3D Digital Technologies in the Restoration of the Madonna of Pietranico.
ERCIM News, 2011

3D Models for Cultural Heritage: Beyond Plain Visualization.
Computer, 2011

3D-centered Media Linking and Semantic Enrichment through Integrated Searching, Browsing, Viewing and Annotating.
Proceedings of the 12th International Symposium on Virtual Reality, 2011

Improving High-Speed Scanning Systems by Photometric Stereo.
Proceedings of the 12th International Symposium on Virtual Reality, 2011

Documentation and Interpretation of an Archeological Excavation: an Experience with Dense Stereo Reconstruction Tools.
Proceedings of the 12th International Symposium on Virtual Reality, 2011

High dynamic range images for enhancing low dynamic range content.
Proceedings of the SIGGRAPH Asia 2011 Posters, Hong Kong, December 12-15, 2011, 2011

Automatic Texturing without Illumination Artifacts from In-Hand Scanning Data Flow.
Proceedings of the Multimedia for Cultural Heritage - First International Workshop, 2011

Enhancement of Low Dynamic Range Videos using High Dynamic Range Backgrounds.
Proceedings of the 32nd Annual Conference of the European Association for Computer Graphics, 2011

2010
Shape enhancement for rapid prototyping.
Vis. Comput., 2010

Real-time single scattering inside inhomogeneous materials.
Vis. Comput., 2010

Dynamic shading enhancement for reflectance transformation imaging.
ACM Journal on Computing and Cultural Heritage, 2010

Improved color acquisition and mapping on 3D models via flash-based photography.
ACM Journal on Computing and Cultural Heritage, 2010

Editorial.
Comput. Graph. Forum, 2010

Solid-Texture Synthesis: A Survey.
IEEE Computer Graphics and Applications, 2010

Visualization methods for molecular studies on the web platform.
Proceedings of the 3D technologies for the World Wide Web, 2010

SpiderGL: a JavaScript 3D graphics library for next-generation WWW.
Proceedings of the 3D technologies for the World Wide Web, 2010

Geometry-aware Video Registration.
Proceedings of the 15th International Workshop on Vision, Modeling, and Visualization, 2010

Removing Shadows for Color Projection Using Sun Position Estimation.
Proceedings of the 11th International Symposium on Virtual Reality, 2010

Verification and Acceptance Tests for High Definition 3D Surface Scanners.
Proceedings of the 11th International Symposium on Virtual Reality, 2010

Controlled and Adaptive Mesh Zippering.
Proceedings of the GRAPP 2010, 2010

Using Lego Pieces for Camera Calibration: a Preliminary Study.
Proceedings of the 31st Annual Conference of the European Association for Computer Graphics, 2010

Mutual Correspondences: An Hybrid Method for Image-to-geometry Registration.
Proceedings of the Eurographics Italian Chapter Conference 2010, Genova, Italy, 2010, 2010

Improving 2D-3D Registration by Mutual Information using Gradient Maps.
Proceedings of the Eurographics Italian Chapter Conference 2010, Genova, Italy, 2010, 2010

Two Examples of GPGPU Acceleration of Memory-intensive Algorithms.
Proceedings of the Eurographics Italian Chapter Conference 2010, Genova, Italy, 2010, 2010

2009
Splitting cubes: a fast and robust technique for virtual cutting.
Vis. Comput., 2009

Image-to-Geometry Registration: a Mutual Information Method exploiting Illumination-related Geometric Properties.
Comput. Graph. Forum, 2009

Artifacts Removal for Color Projection on 3D Models using Flash Light.
Proceedings of the 10th International Symposium on Virtual Reality, 2009

Pushing Time-of-Flight Scanners to the Limit.
Proceedings of the 10th International Symposium on Virtual Reality, 2009

Interactive Remote Exploration of Massive Cityscapes.
Proceedings of the 10th International Symposium on Virtual Reality, 2009

Flash Lighting Space Sampling.
Proceedings of the Computer Vision/Computer Graphics Collaboration Techniques, 2009

Image guided reconstruction of un-sampled data: a coherent filling for uncomplete Cultural Heritage models.
Proceedings of the 12th IEEE International Conference on Computer Vision Workshops, 2009

2008
Sampled 3D models for CH applications: A viable and enabling new medium or just a technological exercise?.
ACM Journal on Computing and Cultural Heritage, 2008

Reconstructing head models from photographs for individualized 3D-audio processing.
Comput. Graph. Forum, 2008

Mapping Highly Detailed Colour Information on Extremely Dense 3D Models: The Case of David's Restoration.
Comput. Graph. Forum, 2008

Virtual Inspector: A Flexible Visualizer for Dense 3D Scanned Models.
IEEE Computer Graphics and Applications, 2008

Masked photo blending: Mapping dense photographic data set on high-resolution sampled 3D models.
Comput. Graph., 2008

Color Enhancement for Rapid Prototyping.
Proceedings of the 9th International Symposium on Virtual Reality, 2008

Image-Based Empirical Information Acquisition, Scientific Reliability, and Long-Term Digital Preservation for the Natural Sciences and Cultural Heritage.
Proceedings of the 29th Annual Conference of the European Association for Computer Graphics, 2008

Practical and Robust MLS-based Integration of Scanned Data.
Proceedings of the Eurographics Italian Chapter Conference 2008, Salerno, Italy, 2008, 2008

Multiple Uses of 3D Scanning for the Valorization of an Artistic Site: the Case of Luni.
Proceedings of the Eurographics Italian Chapter Conference 2008, Salerno, Italy, 2008, 2008

2007
Ray-Casted BlockMaps for Large Urban Models Visualization.
Comput. Graph. Forum, 2007

Using 3D Scanning to Analyze a Proposal for the Attribution of a Bronze Horse to Leonardo da Vinci.
Proceedings of the 8th International Symposium on Virtual Reality, 2007

Mapping highly detailed color information on extremely dense 3D models: the case of David s restoration.
Proceedings of the 28th Annual Conference of the European Association for Computer Graphics, 2007

Techniques for Computer Assisted Surgery.
Proceedings of the Eurographics Italian Chapter Conference 2007, Trento, Italy, 2007, 2007

2006
Editorial.
Comput. Graph. Forum, 2006

A realtime immersive application with realistic lighting: The Parthenon.
Comput. Graph., 2006

High Quality PTM Acquisition: Reflection Transformation Imaging for Large Objects.
Proceedings of the 37th CIPA International Workshop dedicated on e-Documentation and Standardisation in Cultural Heritage, incorporating the 7th International Symposium on Virtual Reality, Archaeology and Intelligent Cultural Heritage, the 4th Eurographics Workshop on Graphics and Cultural Heritage, and the 1st EuroMed Conference on IT in Cultural Heritage, CIPA/VAST/GCH/EuroMed 2006, Nicosia, Cyprus, October 30, 2006

Recovering 3D architectural information from dense digital models of buildings.
Proceedings of the Fourth Eurographics Italian Chapter Conference 2006, 2006

Implementing mesh-based approaches for deformable objects on GPU.
Proceedings of the Fourth Eurographics Italian Chapter Conference 2006, 2006

Easy Access to Huge 3D Models of Works of Art.
Proceedings of the Fourth Eurographics Italian Chapter Conference 2006, 2006

2005
Minimizing user intervention in registering 2D images to 3D models.
Vis. Comput., 2005

A Six-degrees-of-freedom Planning Algorithm for the Acquisition of Complex Surfaces.
Int. J. Shape Model., 2005

Exploiting the scanning sequence for automatic registration of large sets of range maps.
Comput. Graph. Forum, 2005

A simple normal enhancement technique for interactive non-photorealistic renderings.
Comput. Graph., 2005

Batched Multi Triangulation.
Proceedings of the 16th IEEE Visualization Conference, 2005

Optimal Isosurface Extraction.
Proceedings of the Visualization Handbook., 2005

2004
The Marching Intersections algorithm for merging range images.
Vis. Comput., 2004

Selective Refinement Queries for Volume Visualization of Unstructured Tetrahedral Meshes.
IEEE Trans. Vis. Comput. Graph., 2004

Protected interactive 3D graphics via remote rendering.
ACM Trans. Graph., 2004

Adaptive tetrapuzzles: efficient out-of-core construction and visualization of gigantic multiresolution polygonal models.
ACM Trans. Graph., 2004

Visualization and 3D Data Processing in the David Restoration.
IEEE Computer Graphics and Applications, 2004

3D Scanning: Improving completeness, processing speed and visualization.
Proceedings of the 9th International Fall Workshop on Vision, Modeling, and Visualization, 2004

A progressive subdivision paradigm (PSP).
Proceedings of the Visualization and Data Analysis 2004, 2004

Digital reconstruction of the Arrigo VII funerary complex.
Proceedings of the 5th International Symposium on Virtual Reality, 2004

Digital representation and multimodal presentation of archeological graffiti at Pompei.
Proceedings of the 5th International Symposium on Virtual Reality, 2004

Closing Gaps by Clustering Unseen Directions (Figures 5, 6, 7, and 8).
Proceedings of the 2004 International Conference on Shape Modeling and Applications (SMI 2004), 2004

Closing Gaps by Clustering Unseen Directions.
Proceedings of the 2004 International Conference on Shape Modeling and Applications (SMI 2004), 2004

Efficient processing of 3D scanned models.
Proceedings of the Ninth ACM Symposium on Solid Modeling and Applications, 2004

Cultural heritage and computer graphics: what are the issues?
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2004

Massive Data Pre-Processing with a Cluster Based Approach.
Proceedings of the 5th Eurographics/ACM SIGGRAPH Symposium on Parallel Graphics and Visualization, 2004

RoboScan: An Automatic System for Accurate and Unattended 3D Scanning.
Proceedings of the 2nd International Symposium on 3D Data Processing, 2004

2003
External Memory Management and Simplification of Huge Meshes.
IEEE Trans. Vis. Comput. Graph., 2003

BDAM - Batched Dynamic Adaptive Meshes for High Performance Terrain Visualization.
Comput. Graph. Forum, 2003

Towards Automatic Registration Of Range Maps.
Proceedings of the 8th International Fall Workshop on Vision, Modeling, and Visualization, 2003

Derma: Monitoring the Evolution of Skin Lesions with a 3D System.
Proceedings of the 8th International Fall Workshop on Vision, Modeling, and Visualization, 2003

Visibility based methods and assessment for detail-recovery.
Proceedings of the 14th IEEE Visualization Conference, 2003

Planet-Sized Batched Dynamic Adaptive Meshes (P-BDAM).
Proceedings of the 14th IEEE Visualization Conference, 2003

VCLab's Tools for 3D range data processing.
Proceedings of the 4th International Symposium on Virtual Reality, 2003

Interactive Out-of-Core Visualisation of Very Large Landscapes on Commodity Graphics Platform.
Proceedings of the Virtual Storytelling; Using Virtual Reality Technologies for Storytelling, 2003

Exploiting Mirrors for Laser Stripe 3D Scanning.
Proceedings of the 4th International Conference on 3D Digital Imaging and Modeling (3DIM 2003), 2003

2002
Acquiring, stitching and blending diffuse appearance attributes on 3D models.
Vis. Comput., 2002

3D Scanning Technology: Capabilities and Issues.
Comput. Graph. Forum, 2002

Reconstructing Textured Meshes from Multiple Range RGB Maps.
Proceedings of the 7th International Fall Workshop on Vision, Modeling, and Visualization, 2002

3D Data Acquisition.
Proceedings of the 23rd Annual Conference of the European Association for Computer Graphics, 2002

Normal Enhancement for Interactive Non-photorealistic Rendering.
Proceedings of the 23rd Annual Conference of the European Association for Computer Graphics, 2002

Weaver, an automatic texture builder.
Proceedings of the 1st International Symposium on 3D Data Processing Visualization and Transmission (3DPVT 2002), 2002

2001
Enabling cuts on multiresolution representation.
Vis. Comput., 2001

Multiresolution volume visualization with a texture-based octree.
Vis. Comput., 2001

A low cost optical 3D scanner.
Comput. Graph. Forum, 2001

An easy-to-use visualization system for huge cultural heritage meshes.
Proceedings of the 2001 Conference on Virtual Reality, 2001

Marching Intersections: An Efficient Resampling Algorithm for Surface Management.
Proceedings of the 2001 International Conference on Shape Modeling and Applications (SMI 2001), 2001

3D Scanning the Minerva of Arezzo.
Proceedings of the International Cultural Heritage Informatics Meeting: Proceedings from ICHIM 2001. Politechnico di Milano, Milan, Italy, September 3-7, 2001, 2001

2000
Real Time, Accurate, Multi-Featured Rendering of Bump Mapped Surfaces.
Comput. Graph. Forum, 2000

A Multiresolution Model for Soft Objects supporting interactive cuts and lacerations.
Comput. Graph. Forum, 2000

Reconstruction of topologically correct and adaptive trilinear isosurfaces.
Comput. Graph., 2000

Decreasing isosurface complexity via discrete fitting.
Comput. Aided Geom. Des., 2000

Multiresolution geometric models.
Comput. Aided Des., 2000

A 3D Texture-Based Octree Volume Visualization Algorithm.
Proceedings of the 8-th International Conference in Central Europe on Computer Graphics, 2000

Computer Assisted Reconstruction of Buildings from Photographic Data.
Proceedings of the 5th International Fall Workshop on Vision Modeling and Visualization, 2000

3D Scanning Cultural Heritage Artifacts: Potentialities and Issues.
Proceedings of the 5th International Fall Workshop on Vision Modeling and Visualization, 2000

Simplification of Tetrahedral meshes with accurate error evaluation.
Proceedings of the 11th IEEE Visualization Conference, 2000

1999
Preserving attribute values on simplified meshes by resampling detail textures.
Vis. Comput., 1999

Multiple Texture Stitching and Blending on 3D Objects.
Proceedings of the Rendering Techniques '99, 1999

Tutorial 2 - Level-of-Detail in Surface and Volume Modeling.
Proceedings of the 20th Annual Conference of the European Association for Computer Graphics, 1999

1998
Zeta: A Resolution Modeling System.
Graph. Model. Image Process., 1998

Metro: Measuring Error on Simplified Surfaces.
Comput. Graph. Forum, 1998

A comparison of mesh simplification algorithms.
Comput. Graph., 1998

DeWall: A fast divide and conquer Delaunay triangulation algorithm in Ed.
Comput. Aided Des., 1998

A general method for preserving attribute values on simplified meshes.
Proceedings of the 9th IEEE Visualization Conference, 1998

Adaptively Adjusting Marching Cubes Output to Fit A Trilinear Reconstruction Filter.
Proceedings of the Visualization in Scientific Computing '98, 1998

Towards a distributed 3D virtual museum.
Proceedings of the working conference on Advanced visual interfaces 1998, L'Aquila, Italy, May 24, 1998

1997
Representation and visualization of terrain surfaces at variable resolution.
Vis. Comput., 1997

Multiresolution decimation based on global error.
Vis. Comput., 1997

Multiresolution Representation and Visualization of Volume Data.
IEEE Trans. Vis. Comput. Graph., 1997

Speeding Up Isosurface Extraction Using Interval Trees.
IEEE Trans. Vis. Comput. Graph., 1997

Computer-Assisted Generation of Bas-and High-Reliefs.
J. Graphics, GPU, & Game Tools, 1997

Tetrahedra Based Volume Visualization.
Proceedings of the Mathematical Visualization, Algorithms, Applications and Numerics, 1997

Simplification, LOD and MultiresolutionPrinciples and Applications.
Proceedings of the 18th Annual Conference of the European Association for Computer Graphics, 1997

1996
Triangulating Convex Polygons Having T-Vertices.
J. Graphics, GPU, & Game Tools, 1996

Optimal Isosurface Extraction from Irregular Volume Data.
Proceedings of the Proceeding of the 1996 Symposium on Volume Visualization, 1996

1995
Evaluation of parallelization strategies for an incremental Delaunay triangulator in e<sup>3</sup>.
Concurr. Pract. Exp., 1995

Multiresolution Modeling and Visualization of Volume Data Based on Simplicial Complexes.
Proceedings of the 1994 Symposium on Volume Visualization, 1995

On the Optimization of Projective Volume Rendering.
Proceedings of the Visualization in Scientific Computing '95, 1995

1994
A modified look-up table for implicit disambiguation of Marching Cubes.
Vis. Comput., 1994

Parallelizing Visibility Computations on Triangulated Terrains.
Int. J. Geogr. Inf. Sci., 1994

Using Marching Cubes on Small Machines.
CVGIP Graph. Model. Image Process., 1994

The Design and Specification of a Visual Language: An Example for Customising Geographic Information Systems Functionalities.
Comput. Graph. Forum, 1994

MagicSphere: an Insight Tool for 3D Data Visualization.
Comput. Graph. Forum, 1994

Discretized Marching Cubes.
Proceedings of the 5th IEEE Visualization Conference, 1994

1993
Parallel rendering of volumetric data set on distributed-memory architectures.
Concurr. Pract. Exp., 1993

Parallel 3D Delauney Triangulation.
Comput. Graph. Forum, 1993

Parallel depth-merge: A paradigm for hidden surface removal.
Comput. Graph., 1993

1992
Parallel Volume Visualization on a Hypercube Architecture.
Proceedings of the 1992 Workshop on Volume Visualization, 1992

1990
Ray tracing CSG trees using the Sticks representation scheme.
Comput. Graph., 1990

Rendering volumetric data using STICKS representation scheme.
Proceedings of the 1990 Workshop on Volume Visualization, 1990

1989
A Parallel HW/SW Environment for Image Synthesis.
Comput. Graph. Forum, 1989


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