Roberto Pierdicca
Orcid: 0000-0002-9160-834X
According to our database1,
Roberto Pierdicca
authored at least 71 papers
between 2014 and 2024.
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Bibliography
2024
Enhancing explainability of deep learning models for point cloud analysis: a focus on semantic segmentation.
Int. J. Digit. Earth, December, 2024
ACM Journal on Computing and Cultural Heritage, September, 2024
UAV-Spherical Data Fusion Approach to Estimate Individual Tree Carbon Stock for Urban Green Planning and Management.
Remote. Sens., June, 2024
Enhanced Seamless Indoor-Outdoor Tracking Using Time Series of GNSS Positioning Errors.
ISPRS Int. J. Geo Inf., February, 2024
DeepReality: An open source framework to develop AI-based augmented reality applications.
Expert Syst. Appl., 2024
Comparative assessment of Neural Rendering methods for the 3D reconstruction of complex heritage sites in the inner areas of the Marche region - Italy.
Digit. Appl. Archaeol. Cult. Heritage, 2024
XRAI-Ethics: Towards a Robust Ethical Analysis Framework for Extended Artificial Intelligence.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality Adjunct, 2024
Proceedings of the Extended Reality - International Conference, 2024
X-NR: Towards An Extended Reality-Driven Human Evaluation Framework for Neural-Rendering.
Proceedings of the Extended Reality - International Conference, 2024
Brain Visualizer: A Tool for EEG Data Processing and 3D Brain Activity Visualization.
Proceedings of the Extended Reality - International Conference, 2024
2023
Evaluating Learning Outcomes of Virtual Reality Applications in Education: A Proposal for Digital Cultural Heritage.
ACM Journal on Computing and Cultural Heritage, June, 2023
Geomatic Data Fusion for 3D Tree Modeling: The Case Study of Monumental Chestnut Trees.
Remote. Sens., April, 2023
Proceedings of the Image Analysis and Processing - ICIAP 2023 Workshops, 2023
Proceedings of the Annual International Conference of the Alliance of Digital Humanities Organizations, 2023
Proceedings of the Annual International Conference of the Alliance of Digital Humanities Organizations, 2023
Proceedings of the Extended Reality - International Conference, 2023
Bringing Back Lost Heritage into Life by 3D Reconstruction in Metaverse and Virtual Environments: The Case Study of Palmyra, Syria.
Proceedings of the Extended Reality - International Conference, 2023
2022
IEEE J. Sel. Top. Appl. Earth Obs. Remote. Sens., 2022
Pattern Recognit. Lett., 2022
A Method for Determining the Shape Similarity of Complex Three-Dimensional Structures to Aid Decay Restoration and Digitization Error Correction.
Inf., 2022
Preservation of Villages in Central Italy: Geomatic Techniques' Integration and GIS Strategies for the Post-Earthquake Assessment.
ISPRS Int. J. Geo Inf., 2022
Comparing Mobile Laser Scanner and manual measurements for dendrometric variables estimation in a black pine (<i>Pinus nigra</i> Arn.) plantation.
Comput. Electron. Agric., 2022
Virtualization and Vice Versa: A New Procedural Model of the Reverse Virtualization for the User Behavior Tracking in the Virtual Museums.
Proceedings of the Extended Reality - First International Conference, 2022
Can AI Replace Conventional Markerless Tracking? A Comparative Performance Study for Mobile Augmented Reality Based on Artificial Intelligence.
Proceedings of the Extended Reality - First International Conference, 2022
Geomatics Meets XR: A Brief Overview of the Synergy Between Geospatial Data and Augmented Visualization.
Proceedings of the Extended Reality - First International Conference, 2022
2021
Pattern Recognit., 2021
Tourism destination management using sentiment analysis and geo-location information: a deep learning approach.
J. Inf. Technol. Tour., 2021
ScoolAR: An Educational Platform to Improve Students' Learning Through Virtual Reality.
IEEE Access, 2021
A New Technique of the Virtual Reality Visualization of Complex Volume Images from the Computer Tomography and Magnetic Resonance Imaging.
Proceedings of the Augmented Reality, Virtual Reality, and Computer Graphics, 2021
Uncovering the Potential of Digital Technologies to Promote Railways Landscape: Rail to Land Project.
Proceedings of the Augmented Reality, Virtual Reality, and Computer Graphics, 2021
Immersive Insights: Virtual Tour Analytics System for Understanding Visitor Behavior.
Proceedings of the Augmented Reality, Virtual Reality, and Computer Graphics, 2021
2020
A Visual Attentive Model for Discovering Patterns in Eye-Tracking Data - A Proposal in Cultural Heritage.
Sensors, 2020
Point Cloud Semantic Segmentation Using a Deep Learning Framework for Cultural Heritage.
Remote. Sens., 2020
Learning from Synthetic Point Cloud Data for Historical Buildings Semantic Segmentation.
ACM Journal on Computing and Cultural Heritage, 2020
Comparing Machine and Deep Learning Methods for Large 3D Heritage Semantic Segmentation.
ISPRS Int. J. Geo Inf., 2020
Digital interaction with 3D archaeological artefacts: evaluating user's behaviours at different representation scales.
Digit. Appl. Archaeol. Cult. Heritage, 2020
Algorithms for Enhancing Satellite Imagery to Discover Archaeological Finds Covered by Shadow.
Proceedings of the Computational Science and Its Applications - ICCSA 2020, 2020
Proceedings of the Augmented Reality, Virtual Reality, and Computer Graphics, 2020
Augmented Reality Smart Glasses in the Workplace: Safety and Security in the Fourth Industrial Revolution Era.
Proceedings of the Augmented Reality, Virtual Reality, and Computer Graphics, 2020
Proceedings of the Augmented Reality, Virtual Reality, and Computer Graphics, 2020
ICT Driven Platform for High-Quality Virtual Contents Creation and Sharing with e-Tourism Purposes. The Interreg IT-HR REMEMBER Project.
Proceedings of the AVI²CH Workshop on Advanced Visual Interfaces and Interactions in Cultural Heritage co-located with 2020 International Conference on Advanced Visual Interfaces (AVI 2020), 2020
2019
Using ICTs for the Improvement of Public Open Spaces: The Opportunity Offered by CyberParks Digital Tools.
Proceedings of the CyberParks - The Interface Between People, Places and Technology, 2019
Design, Large-Scale Usage Testing, and Important Metrics for Augmented Reality Gaming Applications.
ACM Trans. Multim. Comput. Commun. Appl., 2019
Identifying the use of a park based on clusters of visitors' movements from mobile phone data.
J. Spatial Inf. Sci., 2019
Integration and Assessment Between 3D Data from Different Geomatics Techniques. Case Study: The Ancient City Walls of San Ginesio (Italy).
Proceedings of the R3 in Geomatics: Research, Results and Review, 2019
Proceedings of the New Trends in Image Analysis and Processing - ICIAP 2019, 2019
Proceedings of the New Trends in Image Analysis and Processing - ICIAP 2019, 2019
Visual and Textual Sentiment Analysis of Daily News Social Media Images by Deep Learning.
Proceedings of the Image Analysis and Processing - ICIAP 2019, 2019
Automatic Generation of Point Cloud Synthetic Dataset for Historical Building Representation.
Proceedings of the Augmented Reality, Virtual Reality, and Computer Graphics, 2019
Measuring and Assessing Augmented Reality Potential for Educational Purposes: SmartMarca Project.
Proceedings of the Augmented Reality, Virtual Reality, and Computer Graphics, 2019
2018
ACM Journal on Computing and Cultural Heritage, 2018
User-Centered Predictive Model for Improving Cultural Heritage Augmented Reality Applications: An HMM-Based Approach for Eye-Tracking Data.
J. Imaging, 2018
A Smartphone-Based System for Outdoor Data Gathering Using a Wireless Beacon Network and GPS Data: From Cyber Spaces to Senseable Spaces.
ISPRS Int. J. Geo Inf., 2018
Mapping Chimu's settlements for conservation purposes using UAV and close range photogrammetry. The virtual reconstruction of Palacio Tschudi, Chan Chan, Peru.
Digit. Appl. Archaeol. Cult. Heritage, 2018
Cyber Physical Systems for Industry 4.0: Towards Real Time Virtual Reality in Smart Manufacturing.
Proceedings of the Augmented Reality, Virtual Reality, and Computer Graphics, 2018
2017
Proceedings of the Collaboration in a Data-Rich World, 2017
Proceedings of the Augmented Reality, Virtual Reality, and Computer Graphics, 2017
Remote Touch Interaction with High Quality Models Using an Autostereoscopic 3D Display.
Proceedings of the Augmented Reality, Virtual Reality, and Computer Graphics, 2017
Proceedings of the Augmented Reality, Virtual Reality, and Computer Graphics, 2017
2016
Robust and affordable retail customer profiling by vision and radio beacon sensor fusion.
Pattern Recognit. Lett., 2016
Comput. Geosci., 2016
Virtual reconstruction of archaeological heritage using a combination of photogrammetric techniques: Huaca Arco Iris, Chan Chan, Peru.
Digit. Appl. Archaeol. Cult. Heritage, 2016
Analysing human movements at mass events: A novel mobile-based management system based on active beacons and AVM.
Proceedings of the 24th Mediterranean Conference on Control and Automation, 2016
Cyberarchaeology: Improved Way Findings for Archaeological Parks Through Mobile Augmented Reality.
Proceedings of the Augmented Reality, Virtual Reality, and Computer Graphics, 2016
Automatic Analysis of Eye-Tracking Data for Augmented Reality Applications: A Prospective Outlook.
Proceedings of the Augmented Reality, Virtual Reality, and Computer Graphics, 2016
Improving the Development of AR Application for Artwork Collections with Standard Data Layer.
Proceedings of the Augmented Reality, Virtual Reality, and Computer Graphics, 2016
2015
Proceedings of the 2015 IEEE International Conference on Multimedia & Expo Workshops, 2015
Advanced Interaction with Paintings by Augmented Reality and High Resolution Visualization: A Real Case Exhibition.
Proceedings of the Augmented and Virtual Reality - Second International Conference, 2015
Making Visible the Invisible. Augmented Reality Visualization for 3D Reconstructions of Archaeological Sites.
Proceedings of the Augmented and Virtual Reality - Second International Conference, 2015
2014
Augmented Reality Experience: From High-Resolution Acquisition to Real Time Augmented Contents.
Adv. Multim., 2014