Roberto Gallotta

Orcid: 0000-0001-7578-6173

According to our database1, Roberto Gallotta authored at least 12 papers between 2021 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

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Links

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Bibliography

2024
Preference-Learning Emitters for Mixed-Initiative Quality-Diversity Algorithms.
IEEE Trans. Games, June, 2024

Closing the Affective Loop via Experience-Driven Reinforcement Learning Designers.
CoRR, 2024

Affectively Framework: Towards Human-like Affect-Based Agents.
CoRR, 2024

Large Language Models and Games: A Survey and Roadmap.
CoRR, 2024

Dynamic Quality-Diversity Search.
Proceedings of the Genetic and Evolutionary Computation Conference Companion, 2024

LLMaker: A Game Level Design Interface Using (Only) Natural Language.
Proceedings of the IEEE Conference on Games, 2024

Consistent Game Content Creation via Function Calling for Large Language Models.
Proceedings of the IEEE Conference on Games, 2024

2022
Unsupervised Pose Estimation by Means of an Innovative Vision Transformer.
Proceedings of the Artificial Intelligence and Soft Computing, 2022

Evolving spaceships with a hybrid L-system constrained optimisation evolutionary algorithm.
Proceedings of the GECCO '22: Genetic and Evolutionary Computation Conference, Companion Volume, Boston, Massachusetts, USA, July 9, 2022

Surrogate Infeasible Fitness Acquirement FI-2Pop for Procedural Content Generation.
Proceedings of the IEEE Conference on Games, CoG 2022, Beijing, 2022

2021
FEFFuL: a Few-Examples Fitness Function Learner.
Proceedings of the Scholar's Yearly Symposium of Technology, 2021

Tafl-ES: Exploring Evolution Strategies for Asymmetrical Board Games.
Proceedings of the AIxIA 2021 - Advances in Artificial Intelligence, 2021


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