Robert Xiao
Orcid: 0000-0003-4306-8825
According to our database1,
Robert Xiao
authored at least 49 papers
between 2011 and 2024.
Collaborative distances:
Collaborative distances:
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Bibliography
2024
VirtualNexus: Enhancing 360-Degree Video AR/VR Collaboration with Environment Cutouts and Virtual Replicas.
Proceedings of the 37th Annual ACM Symposium on User Interface Software and Technology, 2024
Lies, Deceit, and Hallucinations: Player Perception and Expectations Regarding Trust and Deception in Games.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024
2023
SurfShare: Lightweight Spatially Consistent Physical Surface and Virtual Replica Sharing with Head-mounted Mixed-Reality.
Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., December, 2023
Virtual Reality Telepresence: 360-Degree Video Streaming with Edge-Compute Assisted Static Foveated Compression.
IEEE Trans. Vis. Comput. Graph., November, 2023
Diffusion Brush: A Latent Diffusion Model-based Editing Tool for AI-generated Images.
CoRR, 2023
AutoDepthNet: High Frame Rate Depth Map Reconstruction using Commodity Depth and RGB Cameras.
CoRR, 2023
GestureCanvas: A Programming by Demonstration System for Prototyping Compound Freehand Interaction in VR.
Proceedings of the 36th Annual ACM Symposium on User Interface Software and Technology, 2023
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023
2022
Proc. ACM Hum. Comput. Interact., 2022
Proceedings of the IEEE International Conference on Acoustics, 2022
The Reward for Luck: Understanding the Effect of Random Reward Mechanisms in Video Games on Player Experience.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022
How Should I Respond to "Good Morning?": Understanding Choice in Narrative-Rich Games.
Proceedings of the DIS '22: Designing Interactive Systems Conference, Virtual Event, Australia, June 13, 2022
2021
Proceedings of the VRST '21: 27th ACM Symposium on Virtual Reality Software and Technology, Virtual Event / Osaka, Japan, December 8, 2021
Proceedings of the 47th Graphics Interface Conference, 2021
2020
Proceedings of the MobileHCI '20: 22nd International Conference on Human-Computer Interaction with Mobile Devices and Services, 2020
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020
2019
LightAnchors: Appropriating Point Lights for Spatially-Anchored Augmented Reality Interfaces.
Proceedings of the 32nd Annual ACM Symposium on User Interface Software and Technology, 2019
Proceedings of the 32nd Annual ACM Symposium on User Interface Software and Technology, 2019
Proceedings of the Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems, 2019
2018
IEEE Trans. Vis. Comput. Graph., 2018
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018
2017
Supporting Responsive Cohabitation Between Virtual Interfaces and Physical Objects on Everyday Surfaces.
Proc. ACM Hum. Comput. Interact., 2017
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017
2016
Advancing Hand Gesture Recognition with High Resolution Electrical Impedance Tomography.
Proceedings of the 29th Annual Symposium on User Interface Software and Technology, 2016
ViBand: High-Fidelity Bio-Acoustic Sensing Using Commodity Smartwatch Accelerometers.
Proceedings of the 29th Annual Symposium on User Interface Software and Technology, 2016
Proceedings of the 2016 ACM on Interactive Surfaces and Spaces, 2016
DIRECT: Making Touch Tracking on Ordinary Surfaces Practical with Hybrid Depth-Infrared Sensing.
Proceedings of the 2016 ACM on Interactive Surfaces and Spaces, 2016
Augmenting the Field-of-View of Head-Mounted Displays with Sparse Peripheral Displays.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016
2015
EM-Sense: Touch Recognition of Uninstrumented, Electrical and Electromechanical Objects.
Proceedings of the 28th Annual ACM Symposium on User Interface Software & Technology, 2015
Proceedings of the 2015 International Conference on Interactive Tabletops & Surfaces, 2015
CapAuth: Identifying and Differentiating User Handprints on Commodity Capacitive Touchscreens.
Proceedings of the 2015 International Conference on Interactive Tabletops & Surfaces, 2015
Proceedings of the 2015 ACM on International Conference on Multimodal Interaction, Seattle, WA, USA, November 09, 2015
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems, 2015
2014
Proceedings of the 27th Annual ACM Symposium on User Interface Software and Technology, 2014
Toffee: enabling ad hoc, around-device interaction with acoustic time-of-arrival correlation.
Proceedings of the 16th international conference on Human-computer interaction with mobile devices & services, 2014
Expanding the input expressivity of smartwatches with mechanical pan, twist, tilt and click.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014
Probabilistic palm rejection using spatiotemporal touch features and iterative classification.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014
TouchTools: leveraging familiarity and skill with physical tools to augment touch interaction.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014
2013
Lumitrack: low cost, high precision, high speed tracking with projected <i>m</i>-sequences.
Proceedings of the 26th Annual ACM Symposium on User Interface Software and Technology, 2013
Proceedings of the Computer Supported Cooperative Work, 2013
WorldKit: rapid and easy creation of ad-hoc interactive applications on everyday surfaces.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013
2012
Analysis and comparison of target assistance techniques for relative ray-cast pointing.
Int. J. Hum. Comput. Stud., 2012
Proceedings of the 25th Annual ACM Symposium on User Interface Software and Technology, 2012
2011
Ubiquitous cursor: a comparison of direct and indirect pointing feedback in multi-display environments.
Proceedings of the Graphics Interface 2011 Conference, 2011
Proceedings of the Graphics Interface 2011 Conference, 2011
Chalk sounds: the effects of dynamic synthesized audio on workspace awareness in distributed groupware.
Proceedings of the 2011 ACM Conference on Computer Supported Cooperative Work, 2011