Robert Höldrich

Orcid: 0000-0002-6887-6637

According to our database1, Robert Höldrich authored at least 33 papers between 1998 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

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Bibliography

2024
Parallel Chords: an audio-visual analytics design for parallel coordinates.
Pers. Ubiquitous Comput., October, 2024

Flowers Revisited: A Preliminary Replication of Flowers et al. 1997.
CoRR, 2024

Open Your Ears to Take a Look: A State-of-the-Art Report on the Integration of Sonification and Visualization.
CoRR, 2024

Open Your Ears and Take a Look: A State-of-the-Art Report on the Integration of Sonification and Visualization.
Comput. Graph. Forum, 2024

2023
Towards a unified terminology for sonification and visualization.
Pers. Ubiquitous Comput., October, 2023

2022
Towards Multimodal Exploratory Data Analysis: SoniScope as a Prototypical Implementation.
Proceedings of the 24th Eurographics Conference on Visualization, 2022

Workshop on Audio-Visual Analytics.
Proceedings of the AVI 2022: International Conference on Advanced Visual Interfaces, Frascati, Rome, Italy, June 6, 2022

Schrödinger's box: an artifact to study the limits of plausibility in auditory augmentations.
Proceedings of the AM '22: AudioMostly 2022, St. Pölten, 2022

2021
It's about Time: Adopting Theoretical Constructs from Visualization for Sonification.
Proceedings of the AM '21: Audio Mostly 2021, 2021

2020
Focused Audification and the optimization of its parameters.
J. Multimodal User Interfaces, 2020

Peripheral Sonification by Means of Virtual Room Acoustics.
Comput. Music. J., 2020

2019
A hear-through system for plausible auditory contrast enhancement.
Proceedings of the 14th International Audio Mostly Conference: A Journey in Sound, 2019

2018
Exploration of Auditory Augmentation in an Interdisciplinary Prototyping Workshop.
Proceedings of the 11th Forum Media Technology and 4th All Around Audio Symposium, 2018

2017
Direct Segmented Sonification of Characteristic Features of the Data Domain.
CoRR, 2017

Perception of Spatial Sound Phenomena Created by the Icosahedral Loudspeaker.
Comput. Music. J., 2017

2015
The SysSon Platform: A Computer Music Perspective of Sonification.
Proceedings of the 21st International Conference on Auditory Display, 2015

Augmented Audification.
Proceedings of the 21st International Conference on Auditory Display, 2015

Observations on an interdisciplinary design process using a sonification framework.
Proceedings of the 21st International Conference on Auditory Display, 2015

2013
Prediction filter design for active noise cancellation headphones.
IET Signal Process., 2013

2012
Sounds of simulations: Data listening Space.
Proceedings of the Non-Cochlear Sound: Proceedings of the 38th International Computer Music Conference, 2012

2009
PhysioSonic - Evaluated Movement Sonification as Auditory Feedback in Physiotherapy.
Proceedings of the Auditory Display, 6th International Symposium, 2009

2005
Mode Independent Interaction Pattern Design.
Proceedings of the 9th International Conference on Information Visualisation, 2005

Virtual audio Reproduction Engine for Spatial Environments.
Proceedings of the 2005 International Computer Music Conference, 2005

Sonenvir - a Progress Report.
Proceedings of the 2005 International Computer Music Conference, 2005

Design Patterns for Auditory Displays.
Proceedings of the People and Computers XIX, 2005

2004
Designing a Generalized Sonification Environment.
Proceedings of the 2004 International Computer Music Conference, 2004

A Generic, Semantically-Based Design Approach for Spatial Auditory Computer Displays.
Proceedings of the ICAD 2004: The 10th Meeting of the International Conference on Auditory Display, 2004

Designing a Generalized Sonifcation Environment.
Proceedings of the ICAD 2004: The 10th Meeting of the International Conference on Auditory Display, 2004

2003
Audio interface for immersive 3D-audio desktop applications.
Proceedings of the IEEE International Conference on Virtual Environments, 2003

Investigations on control and perception of virtual distance using loudspeakers.
Proceedings of the IEEE International Conference on Virtual Environments, 2003

3D binaural sound reproduction using a virtual ambisonic approach.
Proceedings of the IEEE International Conference on Virtual Environments, 2003

Comparison of panning algorithms for auditory interfaces employed for desktop applications.
Proceedings of the Seventh International Symposium on Signal Processing and Its Applications, 2003

1998
Real-time Broadband Noise Reduction.
Proceedings of the 1998 International Computer Music Conference, 1998


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