Rob van Roy
Orcid: 0000-0002-9055-6509
According to our database1,
Rob van Roy
authored at least 9 papers
between 2014 and 2019.
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Bibliography
2019
Multim. Tools Appl., 2019
Unravelling the ambivalent motivational power of gamification: A basic psychological needs perspective.
Int. J. Hum. Comput. Stud., 2019
Collecting Pokémon or receiving rewards? How people functionalise badges in gamified online learning environments in the wild.
Int. J. Hum. Comput. Stud., 2019
2018
Need-supporting gamification in education: An assessment of motivational effects over time.
Comput. Educ., 2018
Proceedings of the Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems, 2018
2017
Profile-Based Algorithm for Personalized Gamification in Computer-Supported Collaborative Learning Environments.
Proceedings of the 1st Workshop on Games-Human Interaction (GHITALY 2017) co-located with CHItaly 2017, 2017
Why Gamification Fails in Education and How to Make It Successful: Introducing Nine Gamification Heuristics Based on Self-Determination Theory.
Proceedings of the Serious Games and Edutainment Applications, Volume II, 2017
2014
"TV no longer commands our full attention": Effects of second-screen viewing and task relevance on cognitive load and learning from news.
Comput. Hum. Behav., 2014