Rob Saunders

Orcid: 0000-0003-4123-6055

According to our database1, Rob Saunders authored at least 54 papers between 2002 and 2024.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

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PhD thesis 
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Links

On csauthors.net:

Bibliography

2024
Correction to: Moving beyond the mirror: relational and performative meaning making in human-robot communication.
AI Soc., June, 2024

SWDance: Transfer Learning a Text-To-Motion Model to Generate Choreography Conditioned on Spoken Word.
Proceedings of the 9th International Conference on Movement and Computing, 2024

2023
Human-Machine Co-Creativity with Older Adults - A Learning Community to Study Explainable Dialogues.
CoRR, 2023

Human-Robot Co-creativity: A Scoping Review : Informing a Research Agenda for Human-Robot Co-Creativity with Older Adults.
Proceedings of the 32nd IEEE International Conference on Robot and Human Interactive Communication, 2023

Co-Creativity between Music Producers and 'Smart' versus 'Naive' Generative Systems in a Melody Composition Task.
Proceedings of the 14th International Conference on Computational Creativity, 2023

Dancing with the Nonhuman: A Feminist, Embodied, Material Inquiry into the Making of Human-Robot Relationships.
Proceedings of the Companion of the 2023 ACM/IEEE International Conference on Human-Robot Interaction, 2023

2022
Moving beyond the mirror: relational and performative meaning making in human-robot communication.
AI Soc., 2022

Mechanising Conceptual Spaces using Variational Autoencoders.
Proceedings of the 13th International Conference on Computational Creativity, Bozen-Bolzano, Italy, June 27, 2022

2020
Evolving Virtual Embodied Agents Using External Artifact Evaluations.
Proceedings of the Artificial Intelligence and Machine Learning - 32nd Benelux Conference, 2020

2019
Towards Simulated Morality Systems: Role-Playing Games as Artificial Societies.
Proceedings of the 11th International Conference on Agents and Artificial Intelligence, 2019

Multi-agent-based Models of Social Creativity.
Proceedings of the Computational Creativity, 2019

2018
Rapid game jams with fluidic games: A user study & design methodology.
Entertain. Comput., 2018

Exploring Novel Game Spaces with Fluidic Games.
CoRR, 2018

Human-Robot Kinesthetics: Mediating Kinesthetic Experience for Designing Affective Non-humanlike Social Robots.
Proceedings of the 27th IEEE International Symposium on Robot and Human Interactive Communication, 2018

Performative Body Mapping for Designing Expressive Robots.
Proceedings of the Ninth International Conference on Computational Creativity, 2018

Issues of Authenticity in Autonomously Creative Systems.
Proceedings of the Ninth International Conference on Computational Creativity, 2018

A Parameter-Space Design Methodology for Casual Creators.
Proceedings of the Ninth International Conference on Computational Creativity, 2018

2017
Movement Matters: How a Robot Becomes Body.
Proceedings of the 4th International Conference on Movement Computing, 2017

Fluidic Games in Cultural Contexts.
Proceedings of the Eighth International Conference on Computational Creativity, 2017

Mixed-Initiative Approaches to On-Device Mobile Game Design.
Proceedings of the CHI'17 Workshop on Mixed-Initiative Creative Interfaces co-located with ACM CHI Conference on Human Factors in Computing Systems (CHI 2017), 2017

Wevva: Democratising Game Design.
Proceedings of the Thirteenth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment (AIIDE-17), 2017

2016
Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation.
Proceedings of the Seventh International Conference on Computational Creativity, 2016

Semi-automated level design via auto-playtesting for handheld casual game creation.
Proceedings of the IEEE Conference on Computational Intelligence and Games, 2016

2015
Computational Social Creativity.
Artif. Life, 2015

Interpretation-driven mapping: A framework for conducting search and rerepresentation in parallel for computational analogy in design.
Artif. Intell. Eng. Des. Anal. Manuf., 2015

The Performance of Creative Machines.
Proceedings of the Cultural Robotics - First International Workshop, 2015

Towards Socializing Non-anthropomorphic Robots by Harnessing Dancers' Kinesthetic Awareness.
Proceedings of the Cultural Robotics - First International Workshop, 2015

2014
Exploring Conceptual Space in Language Games Using Hedonic Functions.
Proceedings of the Fifth International Conference on Computational Creativity, 2014

The Machine as Autonomous Performer.
Proceedings of the Interactive Experience in the Digital Age, Evaluating New Art Practice, 2014

2013
Human-Robot Interaction with Embodied Creative Systems.
Proceedings of the Fourth International Conference on Computational Creativity, 2013

Learning How to Reinterpret Creative Problems.
Proceedings of the Fourth International Conference on Computational Creativity, 2013

Creative Machine Performance: Computational Creativity and Robotic Art.
Proceedings of the Fourth International Conference on Computational Creativity, 2013

Multi-feature visualisations of phenotypic behaviour for creative interactive evolution.
Proceedings of the Genetic and Evolutionary Computation Conference, 2013

2012
Towards Autonomous Creative Systems: A Computational Approach.
Cogn. Comput., 2012

Representational affordances and creativity in association-based systems.
Proceedings of the Third International Conference on Computational Creativity, 2012

Towards the evolution of a language for creative design.
Proceedings of the IEEE Congress on Evolutionary Computation, 2012

2011
Urban fictions: a critical reflection on locative art and performative geographies.
Digit. Creativity, 2011

Elastic experiences: designing adaptive interaction for individuals and crowds in the public space.
Proceedings of the Annual Meeting of the Australian Special Interest Group for Computer Human Interaction, OzCHI '11, Canberra, Australia, November 28, 2011

Artificial Creative Systems and the Evolution of Language.
Proceedings of the Second International Conference on Computational Creativity, 2011

Interpretation-driven Visual Association.
Proceedings of the Second International Conference on Computational Creativity, 2011

2010
Investigating the Potential for Shared Agency using Enactive Interfaces.
Proceedings of the 10th International Conference on New Interfaces for Musical Expression, 2010

Curious Whispers: An Embodied Artificial Creative System.
Proceedings of the International Conference on Computational Creativity, 2010

Constructing Conceptual Spaces for Novel Associations.
Proceedings of the International Conference on Computational Creativity, 2010

Enabling new forms of agency using wearable environments.
Proceedings of the Conference on Designing Interactive Systems, 2010

2009
Teaching Evolutionary Design Systems by Extending "Context Free".
Proceedings of the Applications of Evolutionary Computing, 2009

Artificial Creative Systems: Completing the Creative Cycle.
Proceedings of the Computational Creativity: An Interdisciplinary Approach, 12.07., 2009

Agent-Based Modeling of Stem Cells.
Proceedings of the Multi-Agent Systems - Simulation and Applications., 2009

2008
Towards a Computational Model of Creative Cultures.
Proceedings of the Creative Intelligent Systems, 2008

Achieving Creative Behavior Using Curious Learning Agents.
Proceedings of the Creative Intelligent Systems, 2008

2006
Towards a Computational Model of Creative Societies Using Curious Design Agents.
Proceedings of the Engineering Societies in the Agents World VII, 2006

2004
Curious agents and situated design evaluations.
Artif. Intell. Eng. Des. Anal. Manuf., 2004

Agent-Based Modelling of Stem Cell Self-organisation in a Niche.
Proceedings of the Engineering Self-Organising Systems, 2004

2003
Self-regulatory hierarchical coevolution.
Artif. Intell. Eng. Des. Anal. Manuf., 2003

2002
How to study artificial creativity.
Proceedings of the 4th Conference on Creativity & Cognition, 2002


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