Richard Puk

According to our database1, Richard Puk authored at least 12 papers between 1976 and 2021.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of five.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2021
X3D Audio Graph for the consistent declarative representation of the W3C Audio API.
Proceedings of the Web3D '21: The 26th International Conference on 3D Web Technology, Pisa, Italy, November 8, 2021

2020
Extending X3D Realism with Audio Graphs, Acoustic Properties and 3D Spatial Sound.
Proceedings of the Web3D '20: The 25th International Conference on 3D Web Technology, 2020

2009
Proposed enhancements to the X3D geospatial component.
Proceedings of the Proceeding of the 14th International Conference on 3D Web Technology, 2009

1999
Developing the VRML 97 International Standard.
IEEE Computer Graphics and Applications, 1999

1994
PREMO: An ISO Standard for Presentation Environment for Multimedia Objects.
Proceedings of the Second ACM International Conference on Multimedia '94, 1994

1988
Extending graphics standards to meet industry requirements.
Proceedings of the Panel Proceedings of the 15th Annual Conference on Computer Graphics and Interactive Techniques, 1988

Extending graphics standards to meet industry requirements (panel session).
Proceedings of the 15th Annual Conference on Computer Graphics and Interactive Techniques, 1988

1986
GKS-3D: A Three-Dimensional Extension to the Graphical Kernel System.
IEEE Computer Graphics and Applications, 1986

1981
ANSI X3H3 Technical Committee on Computer Graphics (Panel Discussion).
Proceedings of the 8th Annual Conference on Computer Graphics and Interactive Techniques, 1981

1980
Integrating solid image capability into a general purpose calligraphic graphics package.
Proceedings of the 7th Annual Conference on Computer Graphics and Interactive Techniques, 1980

1977
General clipping on an oblique viewing frustrum.
Proceedings of the 4th Annual Conference on Computer Graphics and Interactive Techniques, 1977

1976
The optimal distribution of device-dependent graphics functions.
PhD thesis, 1976


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