Richard Hull

Affiliations:
  • Calvium Ltd., Bristol, UK
  • Hewlett Packard, Bristol, UK (former)


According to our database1, Richard Hull authored at least 21 papers between 1995 and 2018.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

Online presence:

On csauthors.net:

Bibliography

2018
Designing Engaging Experiences with Children and Artists.
Proceedings of the Funology 2 - From Usability to Enjoyment, Second Edition, 2018

2011
A research methodology for evaluating location aware experiences.
Pers. Ubiquitous Comput., 2011

2010
Priming, sense-making and help: Analysis of player behaviour in an immersive theatrical experience.
Pervasive Mob. Comput., 2010

2009
An Extensible Toolkit for Context-Aware Mobile Applications.
Proceedings of the 13th IEEE International Symposium on Wearable Computers (ISWC 2009), 2009

2007
Mediascapes: Context-Aware Multimedia Experiences.
IEEE Multim., 2007

An investigation into the use of spatialised sound in locative games.
Proceedings of the Extended Abstracts Proceedings of the 2007 Conference on Human Factors in Computing Systems, 2007

2006
Designing educational experiences using ubiquitous technology.
Comput. Hum. Behav., 2006

2005
Designing Engaging Experiences with Children and Artists.
Proceedings of the Funology - From Usability to Enjoyment, 2005

Location aware interactive applications.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2005

'Ere be dragons: an interactive artwork.
Proceedings of the 13th ACM International Conference on Multimedia, 2005

Parallel worlds: immersion in location-based experiences.
Proceedings of the Extended Abstracts Proceedings of the 2005 Conference on Human Factors in Computing Systems, 2005

Life on the edge: supporting collaboration in location-based experiences.
Proceedings of the 2005 Conference on Human Factors in Computing Systems, 2005

Magic moments in situated mediascapes.
Proceedings of the International Conference on Advances in Computer Entertainment Technology, 2005

Augmenting digital audio broadcast with rich data.
Proceedings of the International Conference on Advances in Computer Entertainment Technology, 2005

2004
Savannah: mobile gaming and learning?
J. Comput. Assist. Learn., 2004

Rapid Authoring of Mediascapes.
Proceedings of the UbiComp 2004: Ubiquitous Computing: 6th International Conference, 2004

2003
Schminky: The design of a café based digital experience.
Pers. Ubiquitous Comput., 2003

2002
Creating Experiences with Wearable Computing.
IEEE Pervasive Comput., 2002

1997
Towards Situated Computing.
Proceedings of the First International Symposium on Wearable Computers (ISWC 1997), 1997

1996
The Usability of Scribble Matching.
Proceedings of the Conference on Human Factors in Computing Systems: Common Ground, 1996

1995
Recognition Accuracy and User Acceptance of Pen Interfaces.
Proceedings of the Human Factors in Computing Systems, 1995


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