Ricardo Marroquim

Orcid: 0000-0001-8299-7067

According to our database1, Ricardo Marroquim authored at least 23 papers between 2004 and 2023.

Collaborative distances:
  • Dijkstra number2 of six.
  • Erdős number3 of four.

Timeline

Legend:

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Online presence:

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Bibliography

2023
Exploring Value and Ethical Dimensions of Disruptive Technologies for Learning and Teaching.
Proceedings of the Methodologies and Intelligent Systems for Technology Enhanced Learning, Workshops, 2023

2022
A New Baseline for Feature Description on Multimodal Imaging of Paintings.
Proceedings of the GCH 2022, 2022

Semi-Automatic Perspective Lines from Paintings.
Proceedings of the GCH 2022, 2022

2021
SailVis: Reconstruction and Multifaceted Visualization of Sail Shape.
Proceedings of the 21st Eurographics Conference on Visualization, 2021

AR-Assisted Craniotomy Planning for Tumour Resection.
Proceedings of the VCBM 2021: 11th Eurographics Workshop on Visual Computing for Biology and Medicine, 2021

2020
Visual analysis of video recorded dinghy sailing sessions.
Proceedings of the VINCI 2020: The 13th International Symposium on Visual Information Communication and Interaction, 2020

2019
Accessible Digitisation and Visualisation of Open Cultural Heritage Assets.
Proceedings of the GCH 2019 - Eurographics Workshop on Graphics and Cultural Heritage, 2019

What is the Reddening Effect and does it really exist?
Proceedings of the Eurographics Workshop on Material Appearance Modeling, 2019

A Practical and Efficient Approach for Correct Z-Pass Stencil Shadow Volumes.
Proceedings of the High-Performance Graphics 2019, 2019

2017
Digitising Ivory Artefacts at the National History Museum in Brazil.
Proceedings of the GCH 2017, 2017

2014
Forensic Facial Reconstruction Using Mesh Template Deformation with Detail Transfer over HRBF.
Proceedings of the 27th SIBGRAPI Conference on Graphics, Patterns and Images, 2014

WebcamPaperPen: A Low-Cost Graphics Tablet.
Proceedings of the 27th SIBGRAPI Conference on Graphics, Patterns and Images, 2014

Lazy Work Stealing for Continuous Hierarchy Traversal on Deformable Bodies.
Proceedings of the GRAPP 2014, 2014

2013
Parallel Image Segmentation Using Reduction-Sweeps on Multicore Processors and GPUs.
Proceedings of the XXVI Conference on Graphics, Patterns and Images, 2013

2012
Enhanced Target Driven Smoke Morphing.
Proceedings of the 25th SIBGRAPI Conference on Graphics, Patterns and Images, 2012

2011
Texturing 3D Models with Low Geometric Features.
Proceedings of the 24th SIBGRAPI Conference on Graphics, 2011

2009
Introduction to GPU Programming with GLSL.
Proceedings of the Tutorials of the XXII Brazilian Symposium on Computer Graphics and Image Processing, 2009

2008
Point-based level-of-detail with object textures.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2008

High Quality Image Reconstruction of Point Models.
Proceedings of the SIBGRAPI 2008, 2008

2007
Efficient Point-Based Rendering Using Image Reconstruction.
Proceedings of the 4th Symposium on Point Based Graphics, 2007

GPU-based cell projection for large structured data sets.
Proceedings of the GRAPP 2007, 2007

2006
GPU-Based Cell Projection for Interactive Volume Rendering.
Proceedings of the 19th Brazilian Symposium on Computer Graphics and Image Processing (SIBGRAPI 2006), 2006

2004
Multi-Resolution Triangulations with Adaptation to the Domain Based on Physical Compression.
Proceedings of the XVII Brazilian Symposium on Computer Graphics and Image Processing, 2004


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