Reza Hadi Mogavi
Orcid: 0000-0002-4690-2769
According to our database1,
Reza Hadi Mogavi
authored at least 29 papers
between 2013 and 2024.
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Collaborative distances:
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Bibliography
2024
The Jade Gateway to Exergaming: How Socio-Cultural Factors Shape Exergaming Among East Asian Older Adults.
Proc. ACM Hum. Comput. Interact., 2024
Artificial Human Lecturers: Initial Findings From Asia's First AI Lecturers in Class to Promote Innovation in Education.
CoRR, 2024
The Great AI Witch Hunt: Reviewers Perception and (Mis)Conception of Generative AI in Research Writing.
CoRR, 2024
Augmenting the Author: Exploring the Potential of AI Collaboration in Academic Writing.
CoRR, 2024
Sora OpenAI's Prelude: Social Media Perspectives on Sora OpenAI and the Future of AI Video Generation.
CoRR, 2024
Making Learning Engaging and Productive: $\mathsf \small {SimLab}$, a VR Lab to Bridge Between Classroom Theory and Industrial Practice in Chemical Engineering Education.
Proceedings of the HCI in Games, 2024
Which Exergame Is Better for Older Adults? an Exploratory Study on User Perspectives of Virtual Reality, Exercube, and 2D Exergames.
Proceedings of the HCI in Games, 2024
From Prompt to Metaverse: User Perceptions of Personalized Spaces Crafted by Generative AI.
Proceedings of the Companion Publication of the 2024 Conference on Computer-Supported Cooperative Work and Social Computing, 2024
Charting the Future of AI in Project-Based Learning: A Co-Design Exploration with Students.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024
Disembodied, Asocial, and Unreal: How Users Reinterpret Designed Affordances of Social VR.
Proceedings of the Designing Interactive Systems Conference, 2024
2023
Last Week with ChatGPT: A Weibo Study on Social Perspective regarding ChatGPT for Education and Beyond.
CoRR, 2023
Exploring User Perspectives on ChatGPT: Applications, Perceptions, and Implications for AI-Integrated Education.
CoRR, 2023
Tangible Web: An Interactive Immersion Virtual RealityCreativity System that Travels Across Reality.
CoRR, 2023
Tangible Web: An Interactive Immersion Virtual Reality Creativity System that Travels Across Reality.
Proceedings of the ACM Web Conference 2023, 2023
Envisioning an Inclusive Metaverse: Student Perspectives on Accessible and Empowering Metaverse-Enabled Learning.
Proceedings of the Tenth ACM Conference on Learning @ Scale, 2023
Your Favorite Gameplay Speaks Volumes About You: Predicting User Behavior and Hexad Type.
Proceedings of the HCI in Games, 2023
Proceedings of the International Conference on Advances in Social Networks Analysis and Mining, 2023
2022
What Do Users Think of Promotional Gamification Schemes? A Qualitative Case Study in a Question Answering Website.
Proc. ACM Hum. Comput. Interact., 2022
More Gamification Is Not Always Better: A Case Study of Promotional Gamification in a Question Answering Website.
Proc. ACM Hum. Comput. Interact., 2022
When Gamification Spoils Your Learning: A Qualitative Case Study of Gamification Misuse in a Language-Learning App.
Proceedings of the L@S'22: Ninth ACM Conference on Learning @ Scale, New York City, NY, USA, June 1, 2022
Tips, Tidings, and Tech: Governmental Communication on Facebook During the COVID-19 Pandemic.
Proceedings of the dg.o 2022: The 23rd Annual International Conference on Digital Government Research, Virtual Event, Republic of Korea, June 15, 2022
Proceedings of the IEEE/ACM International Conference on Advances in Social Networks Analysis and Mining, 2022
2021
Characterizing Student Engagement Moods for Dropout Prediction in Question Pool Websites.
Proc. ACM Hum. Comput. Interact., 2021
Student Barriers to Active Learning in Synchronous Online Classes: Characterization, Reflections, and Suggestions.
Proceedings of the L@S'21: Eighth ACM Conference on Learning @ Scale, 2021
2019
HRCR: Hidden Markov-Based Reinforcement to Reduce Churn in Question Answering Forums.
Proceedings of the PRICAI 2019: Trends in Artificial Intelligence, 2019
Effects of ego networks and communities on self-disclosure in an online social network.
Proceedings of the ASONAM '19: International Conference on Advances in Social Networks Analysis and Mining, 2019
2013
A new high performance approach: merging optimal multicast sessions for supporting multisource routing.
J. Supercomput., 2013