Redouane Kachach

According to our database1, Redouane Kachach authored at least 16 papers between 2016 and 2021.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of five.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2021
A Multi-Peer, Low Cost Immersive Communication System for Pandemic Times.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2021

Immersive Telepresence in Remote Education.
Proceedings of the MMVE '21: Proceedings of the International Workshop on Immersive Mixed and Virtual Environment Systems, Istanbul, Turkey, 28 September, 2021, 2021

The Owl: Immersive Telepresence Communication for Hybrid Conferences.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality Adjunct, 2021

Ecological Validity through Gamification: an Experiment with a Mixed Reality Escape Room.
Proceedings of the IEEE International Conference on Artificial Intelligence and Virtual Reality, 2021

2020
Enhanced Self-Perception in Mixed Reality: Egocentric Arm Segmentation and Database with Automatic Labelling.
CoRR, 2020

Enhanced Self-Perception in Mixed Reality: Egocentric Arm Segmentation and Database With Automatic Labeling.
IEEE Access, 2020

Real Haptics: Using Physical Manipulation to Control Virtual Worlds.
Proceedings of the 2020 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2020

DRoom: A Gamified Demonstration of Real Haptics Technology.
Proceedings of the 2020 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2020

Realistic training in VR using physical manipulation.
Proceedings of the 2020 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2020

Natural User Interfaces for Mixed Reality: Controlling Virtual Objects with your Real Hands.
Proceedings of the 2020 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2020

Virtual Tour: An Immersive Low Cost Telepresence System.
Proceedings of the 2020 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2020

Audience Meter: a Use Case of Deploying Machine Learning Algorithms over 5G Networks with MEC.
Proceedings of the 2020 IEEE International Conference on Consumer Electronics (ICCE), 2020

2019
Immersive Gastronomic Experience with Distributed Reality.
Proceedings of the 5th IEEE Workshop on Everyday Virtual Reality, 2019

2018
A Drink in Mars: an Approach to Distributed Reality.
Proceedings of the 39th Annual Conference of the European Association for Computer Graphics, 2018

Towards Self-Perception in Augmented Virtuality: Hand Segmentation with Fully Convolutional Networks.
Proceedings of the 39th Annual Conference of the European Association for Computer Graphics, 2018

2016
Hybrid three-dimensional and support vector machine approach for automatic vehicle tracking and classification using a single camera.
J. Electronic Imaging, 2016


  Loading...