Ray LC
Orcid: 0000-0001-7310-8790Affiliations:
- City University of Hong Kong, Hong Kong
- Kyoto Institute of Technology, Japan
- University of California, Los Angeles, CA, USA (PhD 2012)
According to our database1,
Ray LC
authored at least 52 papers
between 2012 and 2024.
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Bibliography
2024
"Centralized or Decentralized?": Concerns and Value Judgments of Stakeholders in the Non-Fungible Tokens (NFTs) Market.
Proc. ACM Hum. Comput. Interact., 2024
Sketchar: Supporting Character Design and Illustration Prototyping Using Generative AI.
Proc. ACM Hum. Comput. Interact., 2024
Can AI Prompt Humans? Multimodal Agents Prompt Players' Game Actions and Show Consequences to Raise Sustainability Awareness.
CoRR, 2024
Eternagram: Probing Player Attitudes in Alternate Climate Scenarios Through a ChatGPT-Driven Text Adventure.
CoRR, 2024
Proceedings of the 17th International Symposium on Visual Information Communication and Interaction, 2024
THE PRESENT IS IN THE FUTURE: Participatory Generative AI Co-Created Visions as Intangible Cultural Heritage.
Proceedings of the 17th International Symposium on Visual Information Communication and Interaction, 2024
"Sorry to Keep You Waiting": Recovering from Negative Consequences Resulting from Service Robot Unintended Rejection.
Proceedings of the 2024 ACM/IEEE International Conference on Human-Robot Interaction, 2024
Proceedings of the HCI International 2024 - Late Breaking Papers, 2024
Proceedings of the Human-Computer Interaction, 2024
Affecting Audience Valence and Arousal in 360 Immersive Environments: How Powerful Neural Style Transfer Is?
Proceedings of the Virtual, Augmented and Mixed Reality, 2024
Eternagram: Probing Player Attitudes Towards Climate Change Using a ChatGPT-driven Text-based Adventure.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024
Seeking Soulmate via Voice: Understanding Promises and Challenges of Online Synchronized Voice-Based Mobile Dating.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024
Virtual Dream Reliving: Exploring Generative AI in Immersive Environment for Dream Re-experiencing.
Proceedings of the Extended Abstracts of the CHI Conference on Human Factors in Computing Systems, 2024
StayFocused: Examining the Effects of Reflective Prompts and Chatbot Support on Compulsive Smartphone Use.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024
Traveling Arts x HCI Sketchbook: Exploring the Intersection Between Artistic Expression and Human-Computer Interaction.
Proceedings of the Extended Abstracts of the CHI Conference on Human Factors in Computing Systems, 2024
"Sit on me please": Investigating Perception of Furniture Robotic Movements Using Video Prototyping.
Proceedings of the Extended Abstracts of the CHI Conference on Human Factors in Computing Systems, 2024
When Teams Embrace AI: Human Collaboration Strategies in Generative Prompting in a Creative Design Task.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024
Dances with Drones: Spatial Matching and Perceived Agency in Improvised Movements with Drone and Human Partners.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024
Proceedings of the 16th Conference on Creativity & Cognition, 2024
TIME ENOUGH: Generative AI Visions of Climate Change as Cave Paintings of the Future.
Proceedings of the 16th Conference on Creativity & Cognition, 2024
"Being Eroded, Piece by Piece": Enhancing Engagement and Storytelling in Cultural Heritage Dissemination by Exhibiting GenAI Co-Creation Artifacts.
Proceedings of the Designing Interactive Systems Conference, 2024
2023
"Contradiction pushes me to improvise": Performer Expressivity and Engagement in Distanced Movement Performance Paradigms.
Proc. ACM Hum. Comput. Interact., 2023
The Exploration and Evaluation of Generating Affective 360° Panoramic VR Environments Through Neural Style Transfer.
CoRR, 2023
The Exploration and Evaluation of Generating Affective $360^{\circ}$ Panoramic VR Environments Through Neural Style Transfer.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2023
IN/ACTive: A Distance-Technology-Mediated Stage for Performer-Audience Telepresence and Environmental Control.
Proceedings of the 31st ACM International Conference on Multimedia, 2023
Gesture-Bot: Design and Evaluation of Simple Gestures of a Do-it-yourself Telepresence Robot for Remote Communication.
Proceedings of the Companion of the 2023 ACM/IEEE International Conference on Human-Robot Interaction, 2023
"Nice to meet you!": Expressing Emotions with Movement Gestures and Textual Content in Automatic Handwriting Robots.
Proceedings of the Companion of the 2023 ACM/IEEE International Conference on Human-Robot Interaction, 2023
Exploring Design Opportunities for Reflective Conversational Agents to Reduce Compulsive Smartphone Use.
Proceedings of the 5th International Conference on Conversational User Interfaces, 2023
Community-Driven Information Accessibility: Online Sign Language Content Creation within d/Deaf Communities.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023
"I Am a Mirror Dweller": Probing the Unique Strategies Users Take to Communicate in the Context of Mirrors in Social Virtual Reality.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023
DreamVR: Curating an Interactive Exhibition in Social VR Through an Autobiographical Design Study.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023
HUMAN ENOUGH: A Space for Reconstructions of AI visions in Speculative Climate Futures.
Proceedings of the Creativity and Cognition, 2023
Speculative Design with Generative AI: Applying Stable Diffusion and ChatGPT to imagining climate change futures.
Proceedings of the 11th International Conference on Digital and Interactive Arts, 2023
Proceedings of the Companion Publication of the 2023 ACM Designing Interactive Systems Conference, 2023
2022
"I Never Imagined Grandma Could Do So Well with Technology": Evolving Roles of Younger Family Members in Older Adults' Technology Learning and Use.
Proc. ACM Hum. Comput. Interact., 2022
Proceedings of the TEI '22: Sixteenth International Conference on Tangible, Embedded, and Embodied Interaction, Daejeon, Republic of Korea, February 13, 2022
AI as an Active Writer: Interaction Strategies with Generated Text in Human-AI Collaborative Fiction Writing 56-65.
Proceedings of the Joint Proceedings of the IUI 2022 Workshops: APEx-UI, 2022
Bringing Stories to Life in 1001 Nights: A Co-creative Text Adventure Game Using a Story Generation Model.
Proceedings of the Interactive Storytelling, 2022
Cohesiveness of Robots in Groups Affects the Perception of Social Rejection by Human Observers.
Proceedings of the ACM/IEEE International Conference on Human-Robot Interaction, 2022
Twilight Rohingya: The Design and Evaluation of Different Navigation Controls in a Refugee VR Environment.
Proceedings of the International Conference on Cyberworlds, 2022
2021
NOW YOU SEE ME, NOW YOU DON'T: revealing personality and narratives from playful interactions with machines being watched.
Proceedings of the TEI '21: Fifteenth International Conference on Tangible, 2021
Climate Influence: Implicit Game-Based Interactive Storytelling for Climate Action Purpose.
Proceedings of the Interactive Storytelling, 2021
Proceedings of the Companion of the 2021 ACM/IEEE International Conference on Human-Robot Interaction, 2021
Proceedings of the Companion of the 2021 ACM/IEEE International Conference on Human-Robot Interaction, 2021
Designing for Narrative Influence: : Speculative Storytelling for Social Good in Times of Public Health and Climate Crises.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021
Power Chess: Robot-to-Robot Nonverbal Emotional Expression Applied to Competitive Play.
Proceedings of the ARTECH 2021: 10th International Conference on Digital and Interactive Arts, Aveiro, Portugal, October 13, 2021
Imitations of Immortality: Learning from Human Imitative Examples in Transformer Poetry Generation.
Proceedings of the ARTECH 2021: 10th International Conference on Digital and Interactive Arts, Aveiro, Portugal, October 13, 2021
Proceedings of the DIS '21: Designing Interactive Systems Conference 2021, 2021
2020
Machine Gaze: Self-Identification Through Play With a computer Vision-Based Projection and Robotics System.
Frontiers Robotics AI, 2020
2019
Proceedings of the ARTECH 2019: 9th International Conference on Digital and Interactive Arts, 2019
2012
Fast Times: Excitatory Effect of GABA in Axonal Compartments in the Cerebellar Molecular Layer.
PhD thesis, 2012