Raphael Wimmer

Orcid: 0000-0001-5162-5113

Affiliations:
  • University of Regensburg, Regensburg, Germany


According to our database1, Raphael Wimmer authored at least 54 papers between 2006 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

Online presence:

On csauthors.net:

Bibliography

2024
TipTrack: Precise, Low-Latency, Robust Optical Pen Tracking on Arbitrary Surfaces Using an IR-Emitting Pen Tip.
Proceedings of the Eighteenth International Conference on Tangible, 2024

Comparing the Effectiveness and Ergonomics of Smartphone-Based Gamepads.
Proceedings of Mensch und Computer 2024, 2024

I've Got the Data in My Pocket! - Exploring Interaction Techniques with Everyday Objects for Cross-Device Data Transfer.
Proceedings of Mensch und Computer 2024, 2024

Measuring the Just Noticeable Difference for Audio Latency.
Proceedings of the 19th International Audio Mostly Conference: Explorations in Sonic Cultures, 2024

2023
SurfaceCast: Ubiquitous, Cross-Device Surface Sharing.
Proc. ACM Hum. Comput. Interact., 2023

Small Latency Variations Do Not Affect Player Performance in First-Person Shooters.
Proc. ACM Hum. Comput. Interact., 2023

Demonstrating SurfaceCast: Ubiquitous, Cross-Device Surface Sharing.
Proceedings of the Companion Proceedings of the 2023 Conference on Interactive Surfaces and Spaces, 2023

Effects of Text Input Latency on Performance and Task Load.
Proceedings of the 22nd International Conference on Mobile and Ubiquitous Multimedia, 2023

From Trash to Treasure: Experiences from Building Tangible Artifacts out of Discarded Components.
Proceedings of the Mensch und Computer 2023, 2023

CoShare: a Multi-Pointer Collaborative Screen Sharing Tool.
Proceedings of the Mensch und Computer 2023, 2023

How Do Users Like Their Tangibles? An Exploration of Interaction Techniques for Data Transfer with Everyday Objects.
Proceedings of the Mensch und Computer 2023, 2023

Influence of Annotation Media on Proof-Reading Tasks.
Proceedings of the Mensch und Computer 2023, 2023

Measuring the Latency of Graphics Frameworks on X11-Based Systems.
Proceedings of the Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

2022
Determining the Orientation of Low Resolution Images of a De-Bruijn Tracking Pattern with a CNN.
Proceedings of the SIGGRAPH '22: Special Interest Group on Computer Graphics and Interactive Techniques Conference, Posters, Vancouver BC Canada, August 7, 2022

Using an Infrared Pen as an Input Device for Projected Augmented Reality Tabletops.
Proceedings of the Mensch und Computer 2022 - Workshopband, Darmstadt, Germany, September 4, 2022

Demonstration of an Infrared Pen as an Input Device for Projected Augmented Reality Tabletops.
Proceedings of the MuC '22: Mensch und Computer 2022, Darmstadt Germany, September 4, 2022

Extracting Handwritten Annotations from Printed Documents Via Infrared Scanning.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022

2021
Dothraki: Tracking Tangibles Atop Tabletops Through De-Bruijn Tori.
Proceedings of the TEI '21: Fifteenth International Conference on Tangible, 2021

Demonstrating Dothraki: Tracking Tangibles Atop Tabletops Through De-Bruijn Tori.
Proceedings of the MuC '21: Mensch und Computer 2021, 2021

Demonstrating ScreenshotMatcher: Taking Smartphone Photos to Capture Screenshots.
Proceedings of the MuC '21: Mensch und Computer 2021, 2021

ScreenshotMatcher: Taking Smartphone Photos to Capture Screenshots.
Proceedings of the MuC '21: Mensch und Computer 2021, 2021

Esports and High Performance HCI.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

Sketchable Interaction: Drawing User Interfaces with Interactive Regions.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

2020
DispLagBox: simple and replicable high-precision measurements of display latency.
Proceedings of the Mensch und Computer 2020 - Tagungsband, 2020

13. Workshop Be-greifbare Interaktion.
Proceedings of the Mensch und Computer 2020 - Workshopband, 2020

2019
VIGITIA: Unterstützung von alltäglichen Tätigkeiten an Tischen durch Projected AR.
Proceedings of the Mensch und Computer 2019, 2019

Sketching with Hardware: A course for teaching Interactive Hardware Prototyping to Computer Science Students.
Proceedings of the Mensch und Computer 2019, 2019

Applying Voting Methods in User Research.
Proceedings of Mensch und Computer 2019, Hamburg, Germany, September 8-11, 2019, 2019

A Prototypical Photo Sorting Study Design for Comparing Interaction Styles.
Proceedings of Mensch und Computer 2019, Hamburg, Germany, September 8-11, 2019, 2019

On the Latency of USB-Connected Input Devices.
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

2018
Spatially-Aware Tangibles Using Mouse Sensors.
Proceedings of the Symposium on Spatial User Interaction, 2018

Files as directories: some thoughts on accessing structured data within files.
Proceedings of the Conference Companion of the 2nd International Conference on Art, 2018

DotTrack: absolute und relative Ortsbestimmung von Tangibles mittels eines Maussensors'.
Proceedings of the Mensch und Computer 2018, 2018

LagBox - Measuring the Latency of USB-Connected Input Devices.
Proceedings of the Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

2017
Vorwort.
Proceedings of the Mensch und Computer 2017, 2017

Finding Common Ground: A Survey of Capacitive Sensing in Human-Computer Interaction.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

2015
Grasp-sensitive surfaces: utilizing grasp information for human-computer interaction.
PhD thesis, 2015

2014
The Interactive Dining Table, or Pass the Weather Widget, Please.
Proceedings of the Ninth ACM International Conference on Interactive Tabletops and Surfaces, 2014

Capacitive near-field communication for ubiquitous interaction and perception.
Proceedings of the 2014 ACM International Joint Conference on Pervasive and Ubiquitous Computing, 2014

2013
OpenCapSense: A rapid prototyping toolkit for pervasive interaction using capacitive sensing.
Proceedings of the 2013 IEEE International Conference on Pervasive Computing and Communications, 2013

Collaboration on Interactive Ceilings.
Proceedings of the Mensch & Computer 2013: Interaktive Vielfalt, Interdisziplinäre Fachtagung, 8.-11. September 2013, Bremen, Germany, 2013

Exploring the benefits of fingernail displays.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013

2012
Vertibles: using vacuum self-adhesion to create a tangible user interface for arbitrary interactive surfaces.
Proceedings of the 6th International Conference on Tangible and Embedded Interaction 2012, 2012

2011
Capacitive Sensors for Whole Body Interaction.
Proceedings of the Whole Body Interaction, 2011

Modular and deformable touch-sensitive surfaces based on time domain reflectometry.
Proceedings of the 24th Annual ACM Symposium on User Interface Software and Technology, 2011

Grasp sensing for human-computer interaction.
Proceedings of the 5th International Conference on Tangible and Embedded Interaction 2011, 2011

2010
FlyEye: grasp-sensitive surfaces using optical fiber.
Proceedings of the 4th International Conference on Tangible and Embedded Interaction 2010, 2010

Some thoughts on a model of touch-sensitive surfaces.
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces, 2010

Different brainstorming methods within the context of physical computing.
Proceedings of the 2010 International Conference on Technology for Education, 2010

Curve: revisiting the digital desk.
Proceedings of the 6th Nordic Conference on Human-Computer Interaction 2010, 2010

2009
HandSense: discriminating different ways of grasping and holding a tangible user interface.
Proceedings of the 3rd International Conference on Tangible and Embedded Interaction 2009, 2009

2008
Tracking the Wiimote in 3D using ARToolkit.
Proceedings of the 38. Jahrestagung der Gesellschaft für Informatik, Beherrschbare Systeme, 2008

2007
A Capacitive Sensing Toolkit for Pervasive Activity Detection and Recognition.
Proceedings of the Fifth Annual IEEE International Conference on Pervasive Computing and Communications (PerCom 2007), 2007

2006
Thracker - Using Capacitive Sensing for Gesture Recognition.
Proceedings of the 26th International Conference on Distributed Computing Systems Workshops (ICDCS 2006 Workshops), 2006


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