Ramin Tadayon
According to our database1,
Ramin Tadayon
authored at least 31 papers
between 2008 and 2021.
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Bibliography
2021
Feature Selection and Validation of a Machine Learning-Based Lower Limb Risk Assessment Tool: A Feasibility Study.
Sensors, 2021
2020
Proceedings of the 2020 IEEE International Conference on Systems, Man, and Cybernetics, 2020
Ski exergame for squat training to change load based on predicted Locomotive risk level.
Proceedings of the 2020 IEEE/SICE International Symposium on System Integration, 2020
Proceedings of the Human Aspects of IT for the Aged Population. Healthy and Active Aging, 2020
The HapBack: Evaluation of Absolute and Relative Distance Encoding to Enhance Spatial Awareness in a Wearable Tactile Device.
Proceedings of the HCI International 2020 - Late Breaking Papers: Universal Access and Inclusive Design, 2020
2019
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2019
Proceedings of the 58th Annual Conference of the Society of Instrument and Control Engineers of Japan, 2019
Proceedings of the Smart Multimedia - Second International Conference, 2019
Smart Stadia as Testbeds for Smart Cities: Enriching Fan Experiences and Improving Accessibility.
Proceedings of the International Conference on Computing, Networking and Communications, 2019
Automatic Exercise Assistance for the Elderly Using Real-Time Adaptation to Performance and Affect.
Proceedings of the Universal Access in Human-Computer Interaction. Multimodality and Assistive Environments, 2019
A Time-Discrete Haptic Feedback System for Use by Persons with Lower-Limb Prostheses During Gait.
Proceedings of the Universal Access in Human-Computer Interaction. Multimodality and Assistive Environments, 2019
Proceedings of the 2019 IEEE Global Conference on Signal and Information Processing, 2019
Proceedings of the AIR 2019: Advances in Robotics 2019, Chennai, India, July 2-6, 2019, 2019
Proceedings of the Mission-Oriented Sensor Networks and Systems: Art and Science, 2019
2018
Proceedings of the 6th IEEE International Conference on Serious Games and Applications for Health, 2018
Person-Centric Multimedia: How Research Inspirations from Designing Solutions for Individual Users Benefits the Broader Population.
Proceedings of the Smart Multimedia - First International Conference, 2018
Tactile Facial Action Units Toward Enriching Social Interactions for Individuals Who Are Blind.
Proceedings of the Smart Multimedia - First International Conference, 2018
Haptic Vision: Augmenting Non-visual Travel and Accessing Environmental Information at a Distance.
Proceedings of the Smart Multimedia - First International Conference, 2018
2017
PhD thesis, 2017
J. Inf. Process. Syst., 2017
Enriching the Fan Experience in a Smart Stadium Using Internet of Things Technologies.
Int. J. Semantic Comput., 2017
2016
Person-Centered Multimedia Computing: A New Paradigm Inspired by Assistive and Rehabilitative Applications.
IEEE Multim., 2016
Proceedings of the 2016 ACM Conference on Multimedia Conference, 2016
Autonomous Training Assistant: A System and Framework for Guided At-Home Motor Learning.
Proceedings of the 18th International ACM SIGACCESS Conference on Computers and Accessibility, 2016
2015
Proceedings of the Human-Computer Interaction: Interaction Technologies, 2015
2014
Affective Haptics for Enhancing Access to Social Interactions for Individuals Who are Blind.
Proceedings of the Universal Access in Human-Computer Interaction. Design and Development Methods for Universal Access, 2014
Proceedings of the 2014 IEEE International Symposium on Haptic, 2014
2012
Proceedings of the 4th International Conference on Fun and Games, 2012
2011
Proceedings of the 19th International Conference on Multimedia 2011, Scottsdale, AZ, USA, November 28, 2011
2009
Interactive Visual Programming - Work in Progress.
Proceedings of the 2009 International Conference on Frontiers in Education: Computer Science & Computer Engineering, 2009
2008
Recruiting Students to Computer Science Program via Online Games.
Proceedings of the 2008 International Conference on Frontiers in Education: Computer Science & Computer Engineering, 2008