Rainer Groh

Orcid: 0009-0008-1116-8032

Affiliations:
  • Dresden University of Technology, Germany


According to our database1, Rainer Groh authored at least 129 papers between 2004 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

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PhD thesis 
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Bibliography

2024
Understanding Visitor Behavior in Museums: A Case Study on the Potential of Interactive Museum Installations.
Proceedings of the 2024 International Conference on Advanced Visual Interfaces, 2024

2022
GranularSpectrals - Spectral manipulation for Advanced Granular Synthesis.
Proceedings of the Mensch und Computer 2022 - Workshopband, Darmstadt, Germany, September 4, 2022

Creative Sound Modeling with Signed Distance Fields.
Proceedings of the Mensch und Computer 2022 - Workshopband, Darmstadt, Germany, September 4, 2022

Bringing Digital Exhibitions to Life: Simplify User Guidance through the Concept of Aura and white plane.
Proceedings of the AVI 2022: International Conference on Advanced Visual Interfaces, Frascati, Rome, Italy, June 6, 2022

2021
CoHEARence of audible shapes - a qualitative user study for coherent visual audio design with resynthesized shapes.
Pers. Ubiquitous Comput., 2021

Konzeption und Umsetzung von Lehr- und Lernszenarien unter Verwendung einer prototypischen 3D-Tafel - als Beitrag innovativer digitaler Medien in Schulen.
Proceedings of the Mensch und Computer 2021, 2021

Similarity Analysis of Visual Sketch-based Search for Sounds.
Proceedings of the AM '21: Audio Mostly 2021, 2021

2020
Glyphboard: Visual Exploration of High-Dimensional Data Combining Glyphs with Dimensionality Reduction.
IEEE Trans. Vis. Comput. Graph., 2020

What Color is this? Explaining Art Restoration Research Methods using Interactive Museum Installations.
CoRR, 2020

Using Multiple Perspective Projections to Guide Visual Attention in Glyph-based Data Visualisations in VR.
Proceedings of the VRST '20: 26th ACM Symposium on Virtual Reality Software and Technology, 2020

Visualization and evaluation of ergonomic visual field parameters in first person virtual environments.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2020

A Didactic Methodology for Crafting Information Visualizations.
Proceedings of the 31st IEEE Visualization Conference, 2020

A head-in-hand metaphor for user-centric direct camera control in virtual reality.
Proceedings of the Mensch und Computer 2020 - Tagungsband, 2020

A Tangible Concept for Layered Map Visualizations: Supporting on-site Civil Engineering Construction Consultations using Elastic Displays.
Proceedings of the Mensch und Computer 2020 - Workshopband, 2020

Comparing Methods for Mapping Facial Expressions to Enhance Immersive Collaboration with Signs of Emotion.
Proceedings of the 2020 IEEE International Symposium on Mixed and Augmented Reality Adjunct, 2020

VIDEM 2020: Workshop on Visual Interface Design Methods.
Proceedings of the AVI '20: International Conference on Advanced Visual Interfaces, Island of Ischia, Italy, September 28, 2020

2019
Visualization approaches for understanding uncertainty in flow diagrams.
J. Comput. Lang., 2019

The Effect of Elastic Feedback on the Perceived User Experience and Presence of Travel Methods in Immersive Environments.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2019

A Construction Kit for Visual Exploration Interfaces.
Proceedings of the 21st Eurographics Conference on Visualization, 2019

The Earconizer - A Tool for constructing hierarchical Earcons.
Proceedings of the Mensch und Computer 2019, 2019

CoHEARence: a qualitive User-(Pre-)Test on Resynthesized Shapes for coherent visual Sound Design.
Proceedings of the 14th International Audio Mostly Conference: A Journey in Sound, 2019

2018
Parallel hierarchies: A visualization for cross-tabulating hierarchical categories.
Comput. Graph., 2018

Multi-Touch Enhanced Visual Audio-Morphing.
Proceedings of the 18th International Conference on New Interfaces for Musical Expression, 2018

Towards Augmented Reality in Quality Assurance Processes.
Proceedings of the 10th International Workshop on Immersive Mixed and Virtual Environment Systems, 2018

Multimodale Unterstützungssysteme für Leistungssport im Taktilen Internet.
Proceedings of the Mensch und Computer 2018, 2018

Kopf in den Daten, Daten in der Hand - Exploration räumlicher Glyphen- Visualisierungen mittels HMD und Manipulator.
Proceedings of the Mensch und Computer 2018, 2018

Interaktive Visualisierung multipler Handlungsstränge für Virtuelle Ausstellungen durch Onthologien.
Proceedings of the Mensch und Computer 2018, 2018

VirtEx: Eine Ontologie-basierte Virtuelle Ausstellungen.
Proceedings of the Mensch und Computer 2018, 2018

Mirroring Sankey Diagrams for Visual Comparison Tasks.
Proceedings of the 13th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications (VISIGRAPP 2018), 2018

Towards a construction kit for visual search interfaces.
Proceedings of the 2018 International Conference on Advanced Visual Interfaces, 2018

VISKOMMP: graph visualization meets meeting documentation.
Proceedings of the 2018 International Conference on Advanced Visual Interfaces, 2018

Big data landscapes: improving the visualization of machine learning-based clustering algorithms.
Proceedings of the 2018 International Conference on Advanced Visual Interfaces, 2018

VisBIA 2018: workshop on Visual Interfaces for Big Data Environments in Industrial Applications.
Proceedings of the 2018 International Conference on Advanced Visual Interfaces, 2018

Facilitating exploration on exhibitions with augmented reality.
Proceedings of the 2018 International Conference on Advanced Visual Interfaces, 2018

Big Data Landscapes in Virtual Reality using Glyph-Based Visualizations.
Proceedings of VisBIA 2018 - Workshop on Visual Interfaces for Big Data Environments in Industrial Applications Co-located with AVI 2018 - International Conference on Advanced Visual Interfaces, Resort Riva del Sole, Castiglione della Pescaia,, 2018

Immersive VisualAudioDesign: Spectral Editing in VR.
Proceedings of the Audio Mostly 2018 on Sound in Immersion and Emotion, 2018

2017
On Establishing Visualization Requirements: A Case Study in Product Costing.
Proceedings of the 19th Eurographics Conference on Visualization, 2017

Additional On-Demand Dimension for Data Visualization.
Proceedings of the 19th Eurographics Conference on Visualization, 2017

Visualizing uncertainty in flow diagrams: a case study in product costing.
Proceedings of the 10th International Symposium on Visual Information Communication and Interaction, 2017

Towards Glyph-based visualizations for big data clustering.
Proceedings of the 10th International Symposium on Visual Information Communication and Interaction, 2017

Exploring Big Data Landscapes with Elastic Displays.
Proceedings of the Mensch und Computer 2017, 2017

AudioFlux: A Proposal for interactive Visual Audio Manipulation.
Proceedings of the Mensch und Computer 2017, 2017

2016
Are age differences missing in relative and absolute distance perception of stereoscopically presented virtual objects?
Proceedings of the 22nd ACM Conference on Virtual Reality Software and Technology, 2016

Interfacekonzepte für präsente Assistenten - Vergleich verschiedener Interfacekonzepte im Hinblick auf deren Einsatz als Studienmaterial für UX-Untersuchungen.
Useware, 2016

Elastische Displays im Einsatz.
Proceedings of the Mensch und Computer 2016, 2016

Towards a Visual Data Language to Improve Insights into Complex Multidimensional Data.
Proceedings of the Human Interface and the Management of Information: Information, Design and Interaction, 2016

Low-Fidelity Prototyping for Collaborative User Interface Specifications.
Proceedings of the HCI International 2016 - Posters' Extended Abstracts, 2016

User Interface and Interaction Design in Future Auto-Mobility.
Proceedings of the Design, User Experience, and Usability: Design Thinking and Methods, 2016

Smart Prototyping - Improving the Evaluation of Design Concepts Using Virtual Reality.
Proceedings of the Virtual, Augmented and Mixed Reality, 2016

Between the Lines: A Comparative Study of Freeform-Based Knowledge-Map-Creation with Paper and Tablet.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

2015
Gesture Formalization for Multitouch.
Softw. Pract. Exp., 2015

Aughanded Virtuality - The hands in the virtual environment.
Proceedings of the 2015 IEEE Virtual Reality, 2015

Kontextbasierte und nutzergerechte Maschinenbedienung.
Proceedings of the Informatik in der Land-, 2015

2014
Technische Visualistik - Beiträge zur Überwindung der Desktop-Metapher.
Inform. Spektrum, 2014

FlexiWall: Exploring Layered Data with Elastic Displays.
Proceedings of the Ninth ACM International Conference on Interactive Tabletops and Surfaces, 2014

Towards a Model for the Integration of Time into a Graph-based Key Performance Indicator Analysis.
Proceedings of SIGRAD 2014, Visual Computing, June 12-13, 2014, Göteborg, Sweden, 2014

Enabling Natural Cross-Device Interaction in Personal Desktop Settings.
Proceedings of the Mensch & Computer 2014 - Tagungsband, 14. Fachübergreifende Konferenz für Interaktive und Kooperative Medien - Interaktiv unterwegs - Freiräume gestalten, 31. August, 2014

ESTER - Eye-Tracking Science Tool and Experiment Runtime.
Proceedings of the HCI International 2014 - Posters' Extended Abstracts, 2014

Beyond Perspective - A Model-Based Approach for Camera-Based 3D-Interface Design.
Proceedings of the Design, User Experience, and Usability. User Experience Design for Diverse Interaction Platforms and Environments, 2014

Perception of Parallelism in Perspective Images.
Proceedings of the HCI International 2014 - Posters' Extended Abstracts, 2014

Bridging the Gap - Methods and Teaching of F-A-S-T - Framing-Art-Science- Technology.
Proceedings of the Design, User Experience, and Usability. Theories, Methods, and Tools for Designing the User Experience, 2014

"Form Follows Function" - Investigating Interactive Physical Objects in Virtual Environments.
Proceedings of the HCI International 2014 - Posters' Extended Abstracts, 2014

Revisiting Graspable User Interfaces - A Design Process for Developing User Interface Metaphors.
Proceedings of the Design, User Experience, and Usability. Theories, Methods, and Tools for Designing the User Experience, 2014

Exploring Similarity - Improving Product Search with Parallel Coordinates.
Proceedings of the Human Interface and the Management of Information. Information and Knowledge in Applications and Services, 2014

FlexiWall: Interaction in-between 2D and 3D Interfaces.
Proceedings of the HCI International 2014 - Posters' Extended Abstracts, 2014

Saccade Detection and Processing for Enhancing 3D Visualizations in Real-Time.
Proceedings of the HCI International 2014 - Posters' Extended Abstracts, 2014

Controlling Light Environments Using Segmented Light Sources and Mobile Devices.
Proceedings of the Design, User Experience, and Usability. User Experience Design for Diverse Interaction Platforms and Environments, 2014

Experience Report: The Effectiveness of Paper Prototyping for Interactive Visualizations.
Proceedings of the Design, User Experience, and Usability. Theories, Methods, and Tools for Designing the User Experience, 2014

Visual Innovations for Product Search Interfaces.
Proceedings of the 44. Jahrestagung der Gesellschaft für Informatik, Big Data, 2014

Visualizing time-dependent key performance indicator in a graph-based analysis.
Proceedings of the 2014 IEEE Emerging Technology and Factory Automation, 2014

Towards a Periodic Table of Gestural Interaction.
Proceedings of the Workshop on Engineering Gestures for Multimodal Interfaces Co-located with the 6th ACM SIGCHI Symposium on Engineering Interactive Computing Systems, 2014

Novel interaction techniques for object manipulation on tabletops: scoop net and pinch helper.
Proceedings of the International Working Conference on Advanced Visual Interfaces, 2014

TagStar: a glyph-based interface for indexing and visual analysis.
Proceedings of the International Working Conference on Advanced Visual Interfaces, 2014

Vocalmetrics: an interactive software for visualization and classification of music.
Proceedings of the Audio Mostly 2014, AM '14, 2014

Investigating interaction with tabletops in kindergarten environments.
Proceedings of the IDC '14, 2014

2013
In-Memory basierte Real-Time Supply Chain Planung.
Proceedings of the 11. Internationale Tagung Wirtschaftsinformatik, 2013

Natural interface exploration.
Proceedings of the Seventh International Conference on Tangible, 2013

Developing mobile interface metaphors and gestures.
Proceedings of the 15th International Conference on Human-Computer Interaction with Mobile Devices and Services, 2013

Shaping Sounds - A Vision for Tangible Music Interaction.
Proceedings of the Mensch & Computer 2013: Interaktive Vielfalt, 2013

A Shape-Oriented Approach for Creating Novel Tangible Interfaces.
Proceedings of the Mensch & Computer 2013: Interaktive Vielfalt, Interdisziplinäre Fachtagung, 8.-11. September 2013, Bremen, Germany, 2013

tANGibLE: a Smart Tangible Home Controller.
Proceedings of the Mensch & Computer 2013: Interaktive Vielfalt, Interdisziplinäre Fachtagung, 8.-11. September 2013, Bremen, Germany, 2013

NUBSL A Freely Placeable, Low-cost Notification Utility.
Proceedings of the Mensch & Computer 2013: Interaktive Vielfalt, Interdisziplinäre Fachtagung, 8.-11. September 2013, Bremen, Germany, 2013

OntoSketch: Towards Digital Sketching as a Tool for Creating and Extending Ontologies for Non-Experts.
Proceedings of the 13th International Conference on Knowledge Management and Knowledge Technologies, 2013

Discovering Potentials in Enterprise Interface Design - A Review of Our Latest Case Studies in the Enterprise Domain.
Proceedings of the ICEIS 2013, 2013

Mastering ERP Interface Complexity - A Scalable User Interface Concept for ERP Systems.
Proceedings of the ICEIS 2013, 2013

Sequential Art in Real-Time 3D Applications.
Proceedings of the HCI International 2013 - Posters' Extended Abstracts, 2013

Improving Motive-Based Search - Utilization of Vague Feelings and Ideas in the Process of Information Seeking.
Proceedings of the Distributed, Ambient, and Pervasive Interactions, 2013

Interactive Color Perspective for 3D Graphics Applications: Enhancing Depth Perception and the Understanding of Object Relations.
Proceedings of the HCI International 2013 - Posters' Extended Abstracts, 2013

Understanding the Influence of Viewpoint and Image Geometry in Linear Perspective Paintings to Enhance Embodied Interaction.
Proceedings of the Distributed, Ambient, and Pervasive Interactions, 2013

New Perspectives on Interactivity in Project Management Tools.
Proceedings of the HCI International 2013 - Posters' Extended Abstracts, 2013

Designing auditory pointers.
Proceedings of the Audio Mostly 2013, 2013

2012
Metaphernproduktion für Begreifbare Benutzerschnittstellen.
i-com, 2012

A component-oriented framework for experimental computer graphics.
Comput. Stand. Interfaces, 2012

DepthTouch: Elastische Membran zwischen virtuellem und realem Raum.
Proceedings of the Mensch & Computer 2012 - Workshopband: interaktiv informiert, 2012

History Deck: A Web Browser History Visualization Inspired by Storytelling and Comic Art.
Proceedings of the Mensch & Computer 2012: interaktiv informiert, 2012

Ein Experimentalraum zur Untersuchung von Bildräumlichkeit.
Proceedings of the Mensch & Computer 2012 - Workshopband: interaktiv informiert, 2012

Interface Exploration zur Entwicklung natürlicher Benutzerschnittstellen.
Proceedings of the Mensch & Computer 2012: interaktiv informiert, 2012

Multitouch-Gestensteuerung für das neuartige Suchinterface DelViz.
Proceedings of the Mensch & Computer 2012 - Workshopband: interaktiv informiert, 2012

TagStar: ein interaktives Indexierungs- und Analysewerkzeug.
Proceedings of the Mensch & Computer 2012: interaktiv informiert, 2012

SketchViz: a sketching interface for domain comprehension tasks illustrated by an industrial network use case.
Proceedings of the 12th International Conference on Knowledge Management and Knowledge Technologies, 2012

GeForMTjs: A JavaScript Library Based on a Domain Specific Language for Multi-touch Gestures.
Proceedings of the Web Engineering - 12th International Conference, 2012

Changing Concepts in Human-Computer-Interaction in Real-time Enterprise Systems - Introducing a Concept for Intuitive Decision Support in SCM Scenarios.
Proceedings of the ICEIS 2012 - Proceedings of the 14th International Conference on Enterprise Information Systems, Volume 1, Wroclaw, Poland, 28 June, 2012

DepthTouch: an elastic surface for tangible computing.
Proceedings of the International Working Conference on Advanced Visual Interfaces, 2012

Bridging the gap: advances in interaction design for enterprise applications in production scenarios.
Proceedings of the International Working Conference on Advanced Visual Interfaces, 2012

Designing collaborative interactive spaces.
Proceedings of the International Working Conference on Advanced Visual Interfaces, 2012

BrainDump: taking fluid interaction literally.
Proceedings of the International Working Conference on Advanced Visual Interfaces, 2012

Using the power of associations: BrainDump - a revised nature inspired visual interface for sensemaking.
Proceedings of the International Working Conference on Advanced Visual Interfaces, 2012

A survey of variation techniques for repetitive games music.
Proceedings of the Audio Mostly 2012, 2012

2011
An Individual Perspective - Perceptually Realistic Depiction of Human Figures.
Proceedings of the VISAPP 2011, 2011

Immersive data grasping using the e<sup>x</sup>plore table.
Proceedings of the 5th International Conference on Tangible and Embedded Interaction 2011, 2011

Liquid: Library for Interactive User Interface Development.
Proceedings of the Mensch & Computer 2011: überMEDIEN|ÜBERmorgen, 2011

Nutzung inhärenter Interaktionsangebote von Substanzen des Alltags.
Proceedings of the Workshop-Proceedings der Tagung Mensch & Computer 2011. überMEDIEN|ÜBERmorgen, 2011

SampleSurface: Kollaboratives Musizieren mit Multitouch-Unterstützung.
Proceedings of the Workshop-Proceedings der Tagung Mensch & Computer 2011. überMEDIEN|ÜBERmorgen, 2011

BrainDump: an interface for visual information-gathering during web browsing sessions.
Proceedings of the I-KNOW 2011, 2011

Delviz: exploration of tagged information visualizations.
Proceedings of the 41. Jahrestagung der Gesellschaft für Informatik, 2011

Guest Login - Visitor-centred Information Design.
Proceedings of the Electronic Visualisation and the Arts, 2011

BiLL: an experimental environment for visual analytics.
Proceedings of the 3rd ACM SIGCHI Symposium on Engineering Interactive Computing System, 2011

The eleventh finger: levels of manipulation in multi-touch interaction.
Proceedings of the ECCE 2011, 2011

Facet lens: local exploration and discovery in globally faceted data sets.
Proceedings of the Procedings of the Second Conference on Creativity and Innovation in Design, 2011

Coordinated interaction for enhanced perception in multiple views.
Proceedings of the 8th Symposium on Applied Perception in Graphics and Visualization, 2011

2010
Towards a formalization of multi-touch gestures.
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces, 2010

Developing Multi-touch Software through Creative Destruction.
Proceedings of the Interaktive Kulturen: Workshop-Band. Proceedings der Workshops der Mensch & Computer 2010 - 10. Fachübergreifende Konferenz für Interaktive und Kooperative Medien, DeLFI 2010, 2010

DelViz: Untersuchen von Visualisierungsformen durch eine Klassifizierung beruhend auf Social Tagging.
Proceedings of the Gemeinschaften in Neuen Medien (GeNeMe) 2010, Dresden, 2010

Enhancing the Expressiveness of Fingers: Multi-touch Ring Menus for Everyday Applications.
Proceedings of the Ambient Intelligence, 2010

2009
TrackNDrums - ein virtuelles Schlagzeug auf der Basis eines 3D-Tracking-Systems unter Verwendung zweier Wiimotes.
Proceedings of the Workshop-Proceedings der Tagung Mensch & Computer 2009, 2009

Braindump - Konzept eines visuellen Systems für das Wissensmanagement am Beispiel der Verwaltung von Internetquellen.
Proceedings of the Gemeinschaften in Neuen Medien (GeNeMe) 2009, Dresden, 2009

2008
Towards attention-centered interfaces: An aesthetic evaluation of perspective with eye tracking.
ACM Trans. Multim. Comput. Commun. Appl., 2008

Mein Avatar und ich: Zur kameravermittelten Interaktion mit anthropomorphen 3D-Repräsentanten.
Proceedings of the Mensch & Computer 2008: Viel Mehr Interaktion, 2008

2004
Das Interaktions-Bild: zu den bildnerischen und theoretischen Grundlagen der Interfacegestaltung.
PhD thesis, 2004


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