Raine A. Kajastila

According to our database1, Raine A. Kajastila authored at least 11 papers between 2009 and 2019.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2019
Movement Empowerment in a Multiplayer Mixed-Reality Trampoline Game.
Proceedings of the Annual Symposium on Computer-Human Interaction in Play, 2019

2016
Virtual ball catching performance in different camera views.
Proceedings of the 20th International Academic Mindtrek Conference, 2016

The Augmented Climbing Wall: High-Exertion Proximity Interaction on a Wall-Sized Interactive Surface.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

2015
Motion games in real sports environments.
Interactions, 2015

Utilizing Gravity in Movement-Based Games and Play.
Proceedings of the 2015 Annual Symposium on Computer-Human Interaction in Play, 2015

2014
Empowering the Exercise: a Body-Controlled Trampoline Training Game.
Int. J. Comput. Sci. Sport, 2014

Augmented climbing: interacting with projected graphics on a climbing wall.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014

Augmented climbing: testing prototypes in wizard of oz experiment.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014

2013
Body-controlled trampoline training games based on computer vision.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013

2012
Eyes-free interaction with free-hand gestures and auditory menus.
Int. J. Hum. Comput. Stud., 2012

2009
A gesture-based and eyes-free control method for mobile devices.
Proceedings of the 27th International Conference on Human Factors in Computing Systems, 2009


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