Rahul Savani

Orcid: 0000-0003-1262-7831

Affiliations:
  • University of Liverpool


According to our database1, Rahul Savani authored at least 77 papers between 2004 and 2024.

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Bibliography

2024
The Complexity of Computing KKT Solutions of Quadratic Programs.
Proceedings of the 56th Annual ACM Symposium on Theory of Computing, 2024

A Strategic Analysis of Prepayments in Financial Credit Networks.
Proceedings of the Thirty-Third International Joint Conference on Artificial Intelligence, 2024

Policy Space Response Oracles: A Survey.
Proceedings of the Thirty-Third International Joint Conference on Artificial Intelligence, 2024

Two Choices Are Enough for P-LCPs, USOs, and Colorful Tangents.
Proceedings of the 51st International Colloquium on Automata, Languages, and Programming, 2024

The Effect of Liquidity on the Spoofability of Financial Markets.
Proceedings of the 5th ACM International Conference on AI in Finance, 2024

Market Making with Learned Beta Policies.
Proceedings of the 5th ACM International Conference on AI in Finance, 2024

Ordinal Potential-based Player Rating.
Proceedings of the International Conference on Artificial Intelligence and Statistics, 2024

2023
The Complexity of Gradient Descent: CLS = PPAD ∩ PLS.
J. ACM, February, 2023

First Order Methods for Geometric Optimization of Crystal Structures.
CoRR, 2023

Mbt-gym: Reinforcement learning for model-based limit order book trading.
Proceedings of the 4th ACM International Conference on AI in Finance, 2023

Conditional Generators for Limit Order Book Environments: Explainability, Challenges, and Robustness.
Proceedings of the 4th ACM International Conference on AI in Finance, 2023

2022
A Faster Algorithm for Finding Tarski Fixed Points.
ACM Trans. Algorithms, 2022

Model-based gym environments for limit order book trading.
CoRR, 2022

Generative Models over Neural Controllers for Transfer Learning.
Proceedings of the Parallel Problem Solving from Nature - PPSN XVII, 2022

Consensus Multiplicative Weights Update: Learning to Learn using Projector-based Game Signatures.
Proceedings of the International Conference on Machine Learning, 2022

Market Making with Scaled Beta Policies.
Proceedings of the 3rd ACM International Conference on AI in Finance, 2022

Sample-based Approximation of Nash in Large Many-Player Games via Gradient Descent.
Proceedings of the 21st International Conference on Autonomous Agents and Multiagent Systems, 2022

2021
Reachability Switching Games.
Log. Methods Comput. Sci., 2021

Analysing factorizations of action-value networks for cooperative multi-agent reinforcement learning.
Auton. Agents Multi Agent Syst., 2021

A Faster Algorithm for Finding Tarski Fixed Points.
Proceedings of the 38th International Symposium on Theoretical Aspects of Computer Science, 2021

Trading via selective classification.
Proceedings of the ICAIF'21: 2nd ACM International Conference on AI in Finance, Virtual Event, November 3, 2021

The Complexity of Gradient Descent (Invited Talk).
Proceedings of the 41st IARCS Annual Conference on Foundations of Software Technology and Theoretical Computer Science, 2021

Difference Rewards Policy Gradients.
Proceedings of the AAMAS '21: 20th International Conference on Autonomous Agents and Multiagent Systems, 2021

2020
Mapping the geodemographics of digital inequality in Great Britain: An integration of machine learning into small area estimation.
Comput. Environ. Urban Syst., 2020

Unique end of potential line.
J. Comput. Syst. Sci., 2020

A deep learning approach to identify unhealthy advertisements in street view images.
CoRR, 2020

A Natural Actor-Critic Algorithm with Downside Risk Constraints.
CoRR, 2020

One-Clock Priced Timed Games are PSPACE-hard.
Proceedings of the LICS '20: 35th Annual ACM/IEEE Symposium on Logic in Computer Science, 2020

Robust Market Making via Adversarial Reinforcement Learning.
Proceedings of the Twenty-Ninth International Joint Conference on Artificial Intelligence, 2020

Tree Polymatrix Games Are PPAD-Hard.
Proceedings of the 47th International Colloquium on Automata, Languages, and Programming, 2020

The Automated Inspection of Opaque Liquid Vaccines.
Proceedings of the ECAI 2020 - 24th European Conference on Artificial Intelligence, 29 August-8 September 2020, Santiago de Compostela, Spain, August 29 - September 8, 2020, 2020

2019
Preface to the Special Issue on Algorithmic Game Theory.
Theory Comput. Syst., 2019

Computing Stable Outcomes in Symmetric Additively Separable Hedonic Games.
Math. Oper. Res., 2019

Distributed Methods for Computing Approximate Equilibria.
Algorithmica, 2019

Evolving indoor navigational strategies using gated recurrent units in NEAT.
Proceedings of the Genetic and Evolutionary Computation Conference Companion, 2019

Negative Update Intervals in Deep Multi-Agent Reinforcement Learning.
Proceedings of the 18th International Conference on Autonomous Agents and MultiAgent Systems, 2019

The Representational Capacity of Action-Value Networks for Multi-Agent Reinforcement Learning.
Proceedings of the 18th International Conference on Autonomous Agents and MultiAgent Systems, 2019

2018
The Complexity of All-switches Strategy Improvement.
Log. Methods Comput. Sci., 2018

Inapproximability results for constrained approximate Nash equilibria.
Inf. Comput., 2018

Space Debris Removal: Learning to Cooperate and the Price of Anarchy.
Frontiers Robotics AI, 2018

End of Potential Line.
CoRR, 2018

Beyond Local Nash Equilibria for Adversarial Networks.
Proceedings of the Artificial Intelligence - 30th Benelux Conference, 2018

Market Making via Reinforcement Learning.
Proceedings of the 17th International Conference on Autonomous Agents and MultiAgent Systems, 2018

Lenient Multi-Agent Deep Reinforcement Learning.
Proceedings of the 17th International Conference on Autonomous Agents and MultiAgent Systems, 2018

2017
GANGs: Generative Adversarial Network Games.
CoRR, 2017

Symmetric Decomposition of Asymmetric Games.
CoRR, 2017

CLS: New Problems and Completeness.
CoRR, 2017

Computing Approximate Nash Equilibria in Polymatrix Games.
Algorithmica, 2017

Computing Constrained Approximate Equilibria in Polymatrix Games.
Proceedings of the Algorithmic Game Theory - 10th International Symposium, 2017

LiftUpp: Support to Develop Learner Performance.
Proceedings of the Artificial Intelligence in Education - 18th International Conference, 2017

2016
Hedonic Games.
Proceedings of the Handbook of Computational Social Choice, 2016

Finding Approximate Nash Equilibria of Bimatrix Games via Payoff Queries.
ACM Trans. Economics and Comput., 2016

Space Debris Removal: A Game Theoretic Analysis.
Games, 2016

Approximate Well-supported Nash Equilibria Below Two-thirds.
Algorithmica, 2016

Inapproximability Results for Approximate Nash Equilibria.
Proceedings of the Web and Internet Economics - 12th International Conference, 2016

An Empirical Study on Computing Equilibria in Polymatrix Games.
Proceedings of the 2016 International Conference on Autonomous Agents & Multiagent Systems, 2016

2015
Learning equilibria of games via payoff queries.
J. Mach. Learn. Res., 2015

Unit Vector Games.
CoRR, 2015

Game Theory Explorer: software for the applied game theorist.
Comput. Manag. Sci., 2015

An Empirical Study of Finding Approximate Equilibria in Bimatrix Games.
Proceedings of the Experimental Algorithms - 14th International Symposium, 2015

The Complexity of the Simplex Method.
Proceedings of the Forty-Seventh Annual ACM on Symposium on Theory of Computing, 2015

2014
Equilibrium Computation (Dagstuhl Seminar 14342).
Dagstuhl Reports, 2014

A data rich money market model - agent-based modelling for financial stability.
Proceedings of the 4th International Conference On Simulation And Modeling Methodologies, 2014

Cooperative max games and agent failures.
Proceedings of the International conference on Autonomous Agents and Multi-Agent Systems, 2014

Increasing VCG Revenue by Decreasing the Quality of Items.
Proceedings of the Twenty-Eighth AAAI Conference on Artificial Intelligence, 2014

2013
The Complexity of the Homotopy Method, Equilibrium Selection, and Lemke-Howson Solutions.
ACM Trans. Economics and Comput., 2013

On the approximation performance of fictitious play in finite games.
Int. J. Game Theory, 2013

Polylogarithmic Supports Are Required for Approximate Well-Supported Nash Equilibria below 2/3.
Proceedings of the Web and Internet Economics - 9th International Conference, 2013

2012
High-Frequency Trading: The Faster, the Better?
IEEE Intell. Syst., 2012

2011
Computing stable outcomes in hedonic games with voting-based deviations.
Proceedings of the 10th International Conference on Autonomous Agents and Multiagent Systems (AAMAS 2011), 2011

2010
Linear Complementarity Algorithms for Infinite Games.
Proceedings of the SOFSEM 2010: Theory and Practice of Computer Science, 2010

Computing Stable Outcomes in Hedonic Games.
Proceedings of the Algorithmic Game Theory - Third International Symposium, 2010

2009
Spanning connectivity games
CoRR, 2009

Wiretapping a Hidden Network.
Proceedings of the Internet and Network Economics, 5th International Workshop, 2009

Power Indices in Spanning Connectivity Games.
Proceedings of the Algorithmic Aspects in Information and Management, 2009

2008
A Simple P-Matrix Linear Complementarity Problem for Discounted Games.
Proceedings of the Logic and Theory of Algorithms, 2008

2004
Exponentially Many Steps for Finding a Nash Equilibrium in a Bimatrix Game.
Proceedings of the 45th Symposium on Foundations of Computer Science (FOCS 2004), 2004


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