Rahul Gopal Chaudhari
According to our database1,
Rahul Gopal Chaudhari
authored at least 22 papers
between 2011 and 2024.
Collaborative distances:
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Timeline
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Bibliography
2024
CoRR, 2024
2022
Hand-object Interaction based Semi-automatic Objects Annotation for Human Activity Datasets.
Proceedings of the 24th IEEE International Workshop on Multimedia Signal Processing, 2022
Automatic Recognition of Human Activities Combining Model-based AI and Machine Learning.
Proceedings of the 14th International Conference on Agents and Artificial Intelligence, 2022
2021
HOIsim: Synthesizing Realistic 3D Human-Object Interaction Data for Human Activity Recognition.
Proceedings of the 30th IEEE International Conference on Robot & Human Interactive Communication, 2021
2017
ACM Trans. Multim. Comput. Commun. Appl., 2017
2015
Compensating the Effect of Communication Delay in Client-Server-Based Shared Haptic Virtual Environments.
ACM Trans. Appl. Percept., 2015
IEEE J. Sel. Top. Signal Process., 2015
Proceedings of the 2015 IEEE International Conference on Acoustics, 2015
2014
Presence Teleoperators Virtual Environ., 2014
Proceedings of the IEEE Haptics Symposium, 2014
A Visual-Haptic Multiplexing Scheme for Teleoperation Over Constant-Bitrate Communication Links.
Proceedings of the Haptics: Neuroscience, Devices, Modeling, and Applications, 2014
2012
Low bitrate source-filter model based compression of vibrotactile texture signals in haptic teleoperation.
Proceedings of the 20th ACM Multimedia Conference, MM '12, Nara, Japan, October 29, 2012
Proceedings of the Haptics: Perception, Devices, Mobility, and Communication, 2012
2011
Combining Contact Models With Perceptual Data Reduction for Efficient Haptic Data Communication in Networked VEs.
IEEE Trans. Instrum. Meas., 2011
Proceedings of the 2011 IEEE International Conference on Virtual Environments, 2011
Proceedings of the IEEE International Workshop on Haptic Audio Visual Environments and Games, 2011
Proceedings of the IEEE International Workshop on Haptic Audio Visual Environments and Games, 2011
Proceedings of the IEEE World Haptics Conference, 2011