Ragnhild Eg
Orcid: 0000-0002-9550-0424
According to our database1,
Ragnhild Eg
authored at least 29 papers
between 2007 and 2024.
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Bibliography
2024
Is VR Mainstream yet? A Survey of the Norwegian Public's Familiarity, Acceptance, and Use.
Proceedings of the 16th International Conference on Quality of Multimedia Experience, 2024
Proceedings of the IEEE Conference on Games, 2024
2022
Proceedings of the 14th International Conference on Quality of Multimedia Experience, 2022
2021
Proceedings of the MMSys '21: 12th ACM Multimedia Systems Conference, Istanbul, Turkey, 28 September 2021, 2021
Proceedings of the CENTERIS 2021 - International Conference on ENTERprise Information Systems / ProjMAN 2021 - International Conference on Project MANagement / HCist 2021, 2021
2020
Proceedings of the 11th ACM Multimedia Systems Conference, 2020
2019
Unveiling the Data Shadow: A Scalable Software Architecture for Public Health and Electronically Assessed Data.
Proceedings of the 32nd Norsk Informatikkonferanse, 2019
Proceedings of the 11th ACM Workshop on Immersive Mixed and Virtual Environment Systems, 2019
2018
Playing with Delay: With Poor Timing Comes Poor Performance, and Experience Follows Suit.
Proceedings of the Tenth International Conference on Quality of Multimedia Experience, 2018
Proceedings of the MediaSync, Handbook on Multimedia Synchronization., 2018
2017
Proceedings of the MultiMedia Modeling - 23rd International Conference, 2017
2016
IEEE Trans. Multim., 2016
Proceedings of the 7th International Conference on Multimedia Systems, 2016
Proceedings of the 2016 Annual Symposium on Computer-Human Interaction in Play, 2016
Crowdsourcing as self-fulfilling prophecy: Influence of discarding workers in subjective assessment tasks.
Proceedings of the 14th International Workshop on Content-Based Multimedia Indexing, 2016
2015
The Cameraman Operating My Virtual Camera is Artificial: Can the Machine Be as Good as a Human?
ACM Trans. Multim. Comput. Commun. Appl., 2015
Audiovisual robustness: exploring perceptual tolerance to asynchrony and quality distortion.
Multim. Tools Appl., 2015
Proceedings of the Human-Computer Interaction: Users and Contexts, 2015
Proceedings of the Second International Workshop on Gamification for Information Retrieval co-located with the 37th European Conference on Information Retrieval (ECIR 2015), 2015
2014
Adaptive Media Streaming to Mobile Devices: Challenges, Enhancements, and Recommendations.
Adv. Multim., 2014
Proceedings of the Social Informatics - SocInfo 2014 International Workshops, Barcelona, 2014
Proceedings of the 13th Annual Workshop on Network and Systems Support for Games, 2014
2013
Proceedings of the Auditory-Visual Speech Processing, 2013
2011
Proceedings of the Third International Workshop on Quality of Multimedia Experience, 2011
Proceedings of the 19th International Conference on Multimedia 2011, Scottsdale, AZ, USA, November 28, 2011
2010
Randomised pair comparison: an economic and robust method for audiovisual quality assessment.
Proceedings of the Network and Operating System Support for Digital Audio and Video, 2010
2009
Proceedings of the 10th Annual Conference of the International Speech Communication Association, 2009
2007
Proceedings of the Auditory-Visual Speech Processing 2007, 2007