Rafael Pax

According to our database1, Rafael Pax authored at least 8 papers between 2015 and 2018.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of five.

Timeline

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Links

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Bibliography

2018
A Cloud Based Simulation Service for 3D Crowd Simulations.
Proceedings of the 22nd IEEE/ACM International Symposium on Distributed Simulation and Real Time Applications, 2018

2017
Agent architecture for crowd simulation in indoor environments.
J. Ambient Intell. Humaniz. Comput., 2017

Requirement engineering activities in smart environments for large facilities.
Comput. Sci. Inf. Syst., 2017

Virtual Development of a Presence Sensor Network Using 3D Simulations.
Proceedings of the Smart Cities - Second International Conference, Smart-CT 2017, Málaga, 2017

2016
A Greedy Algorithm for Reproducing Crowds.
Proceedings of the Trends in Practical Applications of Scalable Multi-Agent Systems, 2016

Towards the Simulation of Large Environments.
Proceedings of the First International Workshop on Ambient Intelligence for Large Premises (AmILP 2016) co-located with the European Conference on Artificial Intelligence (ECAI 2016), 2016

2015
Agent-Based Simulation of Crowds in Indoor Scenarios.
Proceedings of the Intelligent Distributed Computing IX - Proceedings of the 9th International Symposium on Intelligent Distributed Computing, 2015

Multi-Agent System Simulation of Indoor Scenarios.
Proceedings of the 2015 Federated Conference on Computer Science and Information Systems, 2015


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