Rafael Kuffner dos Anjos
Orcid: 0000-0002-2616-7541
According to our database1,
Rafael Kuffner dos Anjos
authored at least 36 papers
between 2012 and 2024.
Collaborative distances:
Collaborative distances:
Timeline
Legend:
Book In proceedings Article PhD thesis Dataset OtherLinks
Online presence:
-
on orcid.org
On csauthors.net:
Bibliography
2024
Effects of Realism and Representation on Self-Embodied Avatars in Immersive Virtual Environments.
CoRR, 2024
2023
IEEE Trans. Vis. Comput. Graph., December, 2023
Erratum to "Saliency Detection for Large-Scale Mesh Decimation" [Comput. Graph. 111 (2023) 63-76].
Comput. Graph., August, 2023
Proceedings of the IEEE Conference Virtual Reality and 3D User Interfaces, 2023
2022
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2022
Beyond Flicker, Beyond Blur: View-coherent Metameric Light Fields for Foveated Display.
Proceedings of the 2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2022
2021
ACM Trans. Graph., 2021
Spectator View: Enabling Asymmetric Interaction between HMD Wearers and Spectators with a Large Display.
Proc. ACM Hum. Comput. Interact., 2021
Proceedings of the IEEE Virtual Reality and 3D User Interfaces, 2021
2020
IEEE Trans. Vis. Comput. Graph., 2020
Proceedings of the 2020 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2020
Voice Interaction for Augmented Reality Navigation Interfaces with Natural Language Understanding.
Proceedings of the 35th International Conference on Image and Vision Computing New Zealand, 2020
2019
Comput. Graph., 2019
Proceedings of the 25th ACM Symposium on Virtual Reality Software and Technology, 2019
Adventures in Hologram Space: Exploring the Design Space of Eye-to-eye Volumetric Telepresence.
Proceedings of the 25th ACM Symposium on Virtual Reality Software and Technology, 2019
Proceedings of the 17th International Conference on Virtual-Reality Continuum and its Applications in Industry, 2019
Proceedings of the 17th International Conference on Virtual-Reality Continuum and its Applications in Industry, 2019
Proceedings of the SIGGRAPH Asia 2019 Technical Briefs, 2019
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019
2018
Stroke-based splatting: an efficient multi-resolution point cloud visualization technique.
Vis. Comput., 2018
Assessing the usability of tile-based interfaces to visually navigate 3-D parameter domains.
Int. J. Hum. Comput. Stud., 2018
Comput. Graph., 2018
Proceedings of the 24th ACM Symposium on Virtual Reality Software and Technology, 2018
Proceedings of the 5th International Conference on Movement and Computing, 2018
2017
Proceedings of the Interactive Surfaces and Spaces, 2017
Proceedings of the 4th International Conference on Movement Computing, 2017
Proceedings of the Digital Cultural Heritage, 2017
2016
Proceedings of the 3rd International Symposium on Movement and Computing, 2016
2013
Proceedings of the Entertainment Computing - ICEC 2013 - 12th International Conference, 2013
2012
J. WSCG, 2012