Radoslaw Sterna
Orcid: 0000-0003-4440-0500
According to our database1,
Radoslaw Sterna
authored at least 16 papers
between 2021 and 2024.
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Bibliography
2024
How Behavioral, Photographic, and Interactional Realism Influence the Sense of Co-Presence in VR. An Investigation with Psychophysiological Measurement.
Int. J. Hum. Comput. Interact., December, 2024
Like a human: The social facilitation/inhibition effect in presence of a virtual observer depends on arousal.
Virtual Real., March, 2024
Exploring User Preferences of VR Relaxation Experiences: A Comparative Mixed-Methods Study.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2024
Orienting response is modulated by the human-likeness and realism of the virtual proposer. Exploratory study with physiological measurement.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2024
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2024
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2024
2023
Towards Multimodal VR Trainer of Voice Emission and Public Speaking -Work-in-Progress.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2023
Does realism of a virtual character influence arousal? Exploratory study with pupil size measurement.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2023
2022
NUX IVE - a research tool for comparing voice user interface and graphical user interface in VR.
Proceedings of the 2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2022
Proceedings of the 2022 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct), 2022
Microtransactions in VR. A qualitative comparison between voice user interface and graphical user interface.
Proceedings of the 15th International Conference on Human System Interaction, 2022
2021
J. Vis. Commun. Image Represent., 2021
Psychophysiology in Studying VR-Mediated Interactions: Panacea or a Trick? Valuable Applications, Limitations, and Future Directions.
Frontiers Virtual Real., 2021
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2021
Pretest or not to pretest? A preliminary version of a tool for the virtual character standardization.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2021
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality Adjunct, 2021