Radoslaw Sterna

Orcid: 0000-0003-4440-0500

According to our database1, Radoslaw Sterna authored at least 16 papers between 2021 and 2024.

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Bibliography

2024
How Behavioral, Photographic, and Interactional Realism Influence the Sense of Co-Presence in VR. An Investigation with Psychophysiological Measurement.
Int. J. Hum. Comput. Interact., December, 2024

Like a human: The social facilitation/inhibition effect in presence of a virtual observer depends on arousal.
Virtual Real., March, 2024

Exploring User Preferences of VR Relaxation Experiences: A Comparative Mixed-Methods Study.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2024

Orienting response is modulated by the human-likeness and realism of the virtual proposer. Exploratory study with physiological measurement.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2024

The Validation of a Polish Version of Co-Presence and Social Presence Scale.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2024

The Free-viewing VR Presentation Tool.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2024

2023

Does realism of a virtual character influence arousal? Exploratory study with pupil size measurement.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2023

2022
NUX IVE - a research tool for comparing voice user interface and graphical user interface in VR.
Proceedings of the 2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2022

Modeling and optimizing the voice assistant behavior in Virtual Reality.
Proceedings of the 2022 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct), 2022

Microtransactions in VR. A qualitative comparison between voice user interface and graphical user interface.
Proceedings of the 15th International Conference on Human System Interaction, 2022

2021
Are emotional objects visually salient? The Emotional Maps Database.
J. Vis. Commun. Image Represent., 2021

Psychophysiology in Studying VR-Mediated Interactions: Panacea or a Trick? Valuable Applications, Limitations, and Future Directions.
Frontiers Virtual Real., 2021

Psychophysiology, eye-tracking and VR: exemplary study design.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2021

Pretest or not to pretest? A preliminary version of a tool for the virtual character standardization.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2021

Doctoral Consortium: Human aspects of virtual characters.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality Adjunct, 2021


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