Rachelyn Farrell

Orcid: 0000-0002-2106-7170

According to our database1, Rachelyn Farrell authored at least 16 papers between 2016 and 2023.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Other 

Links

On csauthors.net:

Bibliography

2023
Multiagent Narrative Experience Management as Story Graph Pruning.
IEEE Trans. Games, September, 2023

Causal Necessity as a Narrative Planning Step Cost Function.
Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 2023

2022
Salience as a Narrative Planning Step Cost Function.
Proceedings of the IEEE Conference on Games, CoG 2022, Beijing, 2022

Salience Vectors for Measuring Distance between Stories.
Proceedings of the Eighteenth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 2022

2020
Manipulating Narrative Salience in Interactive Stories Using Indexter's Pairwise Event Salience Hypothesis.
IEEE Trans. Games, 2020

Narrative Planning for Belief and Intention Recognition.
Proceedings of the Sixteenth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 2020

2019
Multi-Agent Narrative Experience Management as Story Graph Pruning.
Proceedings of the Fifteenth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 2019

2018
Combining Intentionality and Belief: Revisiting Believable Character Plans.
Proceedings of the Fourteenth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 2018

Playable Experiences at AIIDE 2018.
Proceedings of the Fourteenth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 2018

Experience Management with Beliefs, Desires, and Intentions for Virtual Agents.
Proceedings of the Fourteenth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 2018

2017
A Possible Worlds Model of Belief for State-Space Narrative Planning.
Proceedings of the Thirteenth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment (AIIDE-17), 2017

Causal Link Semantics for Narrative Planning Using Numeric Fluents.
Proceedings of the Thirteenth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment (AIIDE-17), 2017

Influencing User Choices in Interactive Narratives Using Indexter's Pairwise Event Salience Hypothesis.
Proceedings of the Thirteenth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment (AIIDE-17), 2017

2016
Predicting User Choices in Interactive Narratives Using Indexter's Pairwise Event Salience Hypothesis.
Proceedings of the Interactive Storytelling, 2016

Asking Hypothetical Questions About Stories Using QUEST.
Proceedings of the Interactive Storytelling, 2016

Fast and Diverse Narrative Planning through Novelty Pruning.
Proceedings of the Twelfth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 2016


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