Rabia Yilmaz
Orcid: 0000-0002-0453-1357
According to our database1,
Rabia Yilmaz
authored at least 21 papers
between 2015 and 2024.
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Collaborative distances:
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Bibliography
2024
The effects of using collaborative digital storytelling on academic achievement and skill development in biology education.
Educ. Inf. Technol., October, 2024
A comprehensive model explaining teachers' intentions to use mobile-based assessment.
Interact. Learn. Environ., September, 2024
The effects of using augmented reality on vocabulary learning and attitude of pre-school children in English education.
Educ. Inf. Technol., July, 2024
2023
An Examination of Pre-School Children's Interaction Levels and Motivation in Learning English with AR-Supported Educational Toys.
Int. J. Hum. Comput. Interact., December, 2023
Effects of using cueing in instructional animations on learning and cognitive load level of elementary students in science education.
Interact. Learn. Environ., April, 2023
2022
An Investigation of Pre-School Children's Interactions with Augmented Reality Applications.
Int. J. Hum. Comput. Interact., 2022
An examination of vocabulary learning and retention levels of pre-school children using augmented reality technology in English language learning.
Educ. Inf. Technol., 2022
Unplugged versus plugged-in: examining basic programming achievement and computational thinking of 6th-grade students.
Educ. Inf. Technol., 2022
2020
The effect of Augmented Reality Technology on middle school students' achievements and attitudes towards science education.
Comput. Educ., 2020
2019
An examination of postgraduate students' use of infographic design, metacognitive strategies and academic achievement.
J. Comput. High. Educ., 2019
Effect of augmented reality applications on secondary school students' reading comprehension and learning permanency.
Comput. Hum. Behav., 2019
Research trends in the use of augmented reality in science education: Content and bibliometric mapping analysis.
Comput. Educ., 2019
2018
Br. J. Educ. Technol., 2018
2017
Using augmented reality technology in storytelling activities: examining elementary students' narrative skill and creativity.
Virtual Real., 2017
Corrigendum to 'Pre-service teachers' behavioral intention to make educational animated movies and their experiences' [Computers in Human Behavior 63 (2016) 41-49].
Comput. Hum. Behav., 2017
Are augmented reality picture books magic or real for preschool children aged five to six?
Br. J. Educ. Technol., 2017
2016
Pre-service teachers' behavioral intention to make educational animated movies and their experiences.
Comput. Hum. Behav., 2016
Educational magic toys developed with augmented reality technology for early childhood education.
Comput. Hum. Behav., 2016
2015
Retention and flow under guided and unguided learning experience in 3D virtual worlds.
Comput. Hum. Behav., 2015
Comput. Educ., 2015