Quentin Roy

Orcid: 0000-0002-9150-0996

According to our database1, Quentin Roy authored at least 14 papers between 2013 and 2022.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Links

Online presence:

On csauthors.net:

Bibliography

2022
Switching Between Standard Pointing Methods with Current and Emerging Computer Form Factors.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022

2021
OctoPocus in VR: Using a Dynamic Guide for 3D Mid-Air Gestures in Virtual Reality.
IEEE Trans. Vis. Comput. Graph., 2021

Understanding User Strategies When Touching Arbitrary Shaped Objects.
Proceedings of the MobileHCI '21: 23rd International Conference on Mobile Human-Computer Interaction, Toulouse & Virtual Event, France, 27 September 2021, 2021

Users, Tasks, and Conversational Agents: A Personality Study.
Proceedings of the HAI '21: International Conference on Human-Agent Interaction, Virtual Event, Japan, November 9, 2021

Typing Efficiency and Suggestion Accuracy Influence the Benefits and Adoption of Word Suggestions.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

2020
Expanding Side Touch Input on Mobile Phones: Finger Reachability and Two-Dimensional Taps and Flicks using the Index and Thumb.
Proc. ACM Hum. Comput. Interact., 2020

2019
A Comparative Study of Pointing Techniques for Eyewear Using a Simulated Pedestrian Environment.
Proceedings of the Human-Computer Interaction - INTERACT 2019, 2019

Automation Accuracy Is Good, but High Controllability May Be Better.
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

2018
Smartwatch-based Early Gesture Detection 8 Trajectory Tracking for Interactive Gesture-Driven Applications.
Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 2018

Movespace: on-body athletic interaction for running and cycling.
Proceedings of the 2018 International Conference on Advanced Visual Interfaces, 2018

Effect of temporality, physical activity and cognitive load on spatiotemporal vibrotactile pattern recognition.
Proceedings of the 2018 International Conference on Advanced Visual Interfaces, 2018

2017
Follow-My-Lead: Intuitive Indoor Path Creation and Navigation Using Interactive Videos.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

2015
Glass+Skin: An Empirical Evaluation of the Added Value of Finger Identification to Basic Single-Touch Interaction on Touch Screens.
Proceedings of the Human-Computer Interaction - INTERACT 2015, 2015

2013
Augmented letters: mnemonic gesture-based shortcuts.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013


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