Qing Shuai

Orcid: 0000-0002-2096-7599

According to our database1, Qing Shuai authored at least 40 papers between 2006 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

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Links

On csauthors.net:

Bibliography

2024
Animatable Implicit Neural Representations for Creating Realistic Avatars From Videos.
IEEE Trans. Pattern Anal. Mach. Intell., June, 2024

AniDress: Animatable Loose-Dressed Avatar from Sparse Views Using Garment Rigging Model.
CoRR, 2024

2023
Reconstructing Close Human Interactions from Multiple Views.
ACM Trans. Graph., December, 2023

Implicit Neural Representations With Structured Latent Codes for Human Body Modeling.
IEEE Trans. Pattern Anal. Mach. Intell., August, 2023

Dyn-E: Local Appearance Editing of Dynamic Neural Radiance Fields.
CoRR, 2023

EasyVolcap: Accelerating Neural Volumetric Video Research.
Proceedings of the SIGGRAPH Asia 2023 Technical Communications, 2023

iVS-Net: Learning Human View Synthesis from Internet Videos.
Proceedings of the IEEE/CVF International Conference on Computer Vision, 2023

Learning Human Mesh Recovery in 3D Scenes.
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2023

Representing Volumetric Videos as Dynamic MLP Maps.
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2023

Learning Analytical Posterior Probability for Human Mesh Recovery.
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2023

2022
Shape Prior Guided Instance Disparity Estimation for 3D Object Detection.
IEEE Trans. Pattern Anal. Mach. Intell., 2022

iMoCap: Motion Capture from Internet Videos.
Int. J. Comput. Vis., 2022

Efficient Neural Radiance Fields for Interactive Free-viewpoint Video.
Proceedings of the SIGGRAPH Asia 2022 Conference Papers, 2022

Reconstructing Hand-Held Objects from Monocular Video.
Proceedings of the SIGGRAPH Asia 2022 Conference Papers, 2022

QuickPose: Real-time Multi-view Multi-person Pose Estimation in Crowded Scenes.
Proceedings of the SIGGRAPH '22: Special Interest Group on Computer Graphics and Interactive Techniques Conference, Vancouver, BC, Canada, August 7, 2022

Novel View Synthesis of Human Interactions from Sparse Multi-view Videos.
Proceedings of the SIGGRAPH '22: Special Interest Group on Computer Graphics and Interactive Techniques Conference, Vancouver, BC, Canada, August 7, 2022

TotalSelfScan: Learning Full-body Avatars from Self-Portrait Videos of Faces, Hands, and Bodies.
Proceedings of the Advances in Neural Information Processing Systems 35: Annual Conference on Neural Information Processing Systems 2022, 2022

2021
Animatable Neural Radiance Fields for Human Body Modeling.
CoRR, 2021

Animatable Neural Radiance Fields for Modeling Dynamic Human Bodies.
Proceedings of the 2021 IEEE/CVF International Conference on Computer Vision, 2021

Neural Body: Implicit Neural Representations With Structured Latent Codes for Novel View Synthesis of Dynamic Humans.
Proceedings of the IEEE Conference on Computer Vision and Pattern Recognition, 2021

Reconstructing 3D Human Pose by Watching Humans in the Mirror.
Proceedings of the IEEE Conference on Computer Vision and Pattern Recognition, 2021

2020
A survey on monocular 3D human pose estimation.
Virtual Real. Intell. Hardw., 2020

Motion Capture from Internet Videos.
Proceedings of the Computer Vision - ECCV 2020, 2020

2008
A New Generalized Cellular Automaton Approach to Model Behavior of Networks.
Proceedings of the Fourth International Conference on Natural Computation, 2008

A New Data-Mining Approach: Self-Organizing Entanglement Dynamics of Quantum Particles.
Proceedings of the Fourth International Conference on Natural Computation, 2008

A Novel Parallel and Distributed Algorithm Based on Crossbar Composite Spring Nets.
Proceedings of the Fourth International Conference on Natural Computation, 2008

A Solitary Wave Approach to Parallel Optimization for Multi-agent Systems and Computer Networks.
Proceedings of the Fifth International Conference on Fuzzy Systems and Knowledge Discovery, 2008

2007
Particle model to optimize resource allocation and task assignment.
Inf. Syst., 2007

A new data clustering approach: Generalized cellular automata.
Inf. Syst., 2007

2006
A Novel Generalized Particle Model for Lossless Data Compression.
Proceedings of the Seventh International Conference on Software Engineering, 2006

New Generalized Cellular Automata to a Class of Optimization Problems.
Proceedings of the Seventh International Conference on Software Engineering, 2006

The Circuital Design of Generalized Cellular Automata for Parallel Optimization.
Proceedings of the IEEE International Conference on Systems, 2006

Particle Dynamics Approach to Multi-Agent Systems.
Proceedings of the IEEE International Conference on Systems, 2006

A Novel Stochastic Generalized Cellular Automata For Self-Organizing Data Clustering.
Proceedings of the Interdisciplinary and Multidisciplinary Research in Computer Science, 2006

Problem-Solving in Multi-Agent Systems: A Novel Generalized Particle Model.
Proceedings of the Interdisciplinary and Multidisciplinary Research in Computer Science, 2006

A New Particle Model For Prediction Coding of Lossless Data Compression.
Proceedings of the Interdisciplinary and Multidisciplinary Research in Computer Science, 2006

Self-Organizing Data Clustering Based on Quantum Entanglement Model.
Proceedings of the Interdisciplinary and Multidisciplinary Research in Computer Science, 2006

Particle Model to Optimize Enterprise Computing.
Proceedings of the Research and Practical Issues of Enterprise Information Systems, 2006

Self-Organizing Model for Virtual Enterprises.
Proceedings of the Research and Practical Issues of Enterprise Information Systems, 2006

Data Clustering in Enterprise Computing: A New Generalized Cellular Automata.
Proceedings of the Research and Practical Issues of Enterprise Information Systems, 2006


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