Prasanth Sasikumar

Orcid: 0000-0002-5844-9164

According to our database1, Prasanth Sasikumar authored at least 23 papers between 2019 and 2024.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

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Bibliography

2024
VR.net: A Real-world Dataset for Virtual Reality Motion Sickness Research.
IEEE Trans. Vis. Comput. Graph., May, 2024

Motion as Emotion: Detecting Affect and Cognitive Load from Free-Hand Gestures in VR.
CoRR, 2024

EMO-KNOW: A Large Scale Dataset on Emotion and Emotion-cause.
CoRR, 2024

A User Study on Sharing Physiological Cues in VR Assembly Tasks.
Proceedings of the IEEE Conference Virtual Reality and 3D User Interfaces, 2024

SeEar: Tailoring Real-time AR Caption Interfaces for Deaf and Hard-of-Hearing (DHH) Students in Specialized Educational Settings.
Proceedings of the Extended Abstracts of the CHI Conference on Human Factors in Computing Systems, 2024

Exploring an Extended Reality Floatation Tank Experience to Reduce the Fear of Being in Water.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024

2023
VRdoGraphy: An Empathic VR Photography Experience.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2023

SensoryScape: Context-Aware Empathic VR Photography.
Proceedings of the SIGGRAPH Asia 2023 XR, 2023

Haptic Hongi - Reiterated.
Proceedings of the SIGGRAPH Asia 2023 XR, 2023

EMO-KNOW: A Large Scale Dataset on Emotion-Cause.
Proceedings of the Findings of the Association for Computational Linguistics: EMNLP 2023, 2023

2022
[DC]Using Multimodal Input in Augmented Virtual Teleportation.
Proceedings of the 2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2022

PSCVR: Physiological Sensing in Collaborative Virtual Reality.
Proceedings of the 2022 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct), 2022

Inter-brain Synchrony and Eye Gaze Direction During Collaboration in VR.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022

2021
Spatial Perception Enhancement in Assembly Training Using Augmented Volumetric Playback.
Frontiers Virtual Real., 2021

XRTB: A Cross Reality Teleconference Bridge to incorporate 3D interactivity to 2D Teleconferencing.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

2020
The effects of spatial auditory and visual cues on mixed reality remote collaboration.
J. Multimodal User Interfaces, 2020

NeuralDrum: Perceiving Brain Synchronicity in XR Drumming.
Proceedings of the SA '20: SIGGRAPH Asia 2020 Technical Communications, 2020

First Contact - Take 2 Using XR to Overcome Intercultural Discomfort (racism).
Proceedings of the 30th International Conference on Artificial Reality and Telexistence, 2020

A User Study on Mixed Reality Remote Collaboration with Eye Gaze and Hand Gesture Sharing.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020

2019
HyperDrum: Interactive Synchronous Drumming in Virtual Reality using Everyday Objects.
Proceedings of the SIGGRAPH Asia 2019 Extended Reality Program, 2019

Come to the Table! Haere mai ki te tēpu!
Proceedings of the SIGGRAPH Asia 2019 Extended Reality Program, 2019

Wearable RemoteFusion: A Mixed Reality Remote Collaboration System with Local Eye Gaze and Remote Hand Gesture Sharing.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2019

Inter-Brain Connectivity: Comparisons between Real and Virtual Environments using Hyperscanning.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2019


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