Prajish Prasad

Orcid: 0000-0001-7986-6277

According to our database1, Prajish Prasad authored at least 22 papers between 2016 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

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Bibliography

2024
A Support Vector Machine based approach for plagiarism detection in Python code submissions in undergraduate settings.
Frontiers Comput. Sci., 2024

A Self-Regulated Learning Framework using Generative AI and its Application in CS Educational Intervention Design.
Proceedings of the 55th ACM Technical Symposium on Computer Science Education, 2024

Mining Epistemic Actions of Programming Problem Solving with Chat-GPT.
Proceedings of the 17th International Conference on Educational Data Mining, 2024

2023
Understanding Students' Experiences in an Online Programming Course from a Transactional Distance Perspective.
Proceedings of the 2023 Conference on Innovation and Technology in Computer Science Education V. 1, 2023

Investigating the Potential of GPT-3 in Providing Feedback for Programming Assessments.
Proceedings of the 2023 Conference on Innovation and Technology in Computer Science Education V. 1, 2023

LA-ReflecT: A Platform Facilitating Micro-learning and Its Multimodal Learning Analytics.
Proceedings of the Responsive and Sustainable Educational Futures, 2023

Evaluating the Quality of LLM-Generated Explanations for Logical Errors in CS1 Student Programs.
Proceedings of the 16th Annual ACM India Compute Conference, 2023

Always Provide Context: The Effects of Code Context on Programming Error Message Enhancement.
Proceedings of the ACM Conference on Global Computing Education Vol 1, 2023

A Model-based Learning Pedagogy for Conceptualizing and Solving Real-world Graph Problems.
Proceedings of the ACM Conference on Global Computing Education Vol 2, 2023

Making CS Education Relevant to the 21st Century: Blending Critical Thinking into an Introductory Programming Course.
Proceedings of the ACM Conference on Global Computing Education Vol 2, 2023

Exploring the Potential of GPT-4 in Automated Mentoring for Programming Courses.
Proceedings of the ACM Conference on Global Computing Education Vol 2, 2023

2022
VeriSIM: A model-based learning pedagogy for fostering software design evaluation skills in computer science undergraduates.
Res. Pract. Technol. Enhanc. Learn., 2022

2021
Learning Environments for Fostering Disciplinary Practices in CS Undergraduates.
Proceedings of the SIGCSE '21: The 52nd ACM Technical Symposium on Computer Science Education, 2021

Unraveling Learner Interaction Strategies in VeriSIM for Software Design Diagrams.
Proceedings of the 21st International Conference on Advanced Learning Technologies, 2021

2020
Inferring Students' Tracing Behaviors from Interaction Logs of a Learning Environment for Software Design Comprehension.
Proceedings of the Koli Calling '20: 20th Koli Calling International Conference on Computing Education Research, 2020

VeriSIM: a learning environment for comprehending class and sequence diagrams using design tracing.
Proceedings of the ICSE-SEET 2020: 42nd International Conference on Software Engineering, Software Engineering Education and Training, Seoul, South Korea, 27 June, 2020

How do Graduating Students Evaluate Software Design Diagrams?
Proceedings of the ICER 2020: International Computing Education Research Conference, 2020

2018
Developing Students' Cognitive Processes Required for Software Design Verification.
Proceedings of the 2018 ACM Conference on International Computing Education Research, 2018

2017
A System for Developing Operationalization Skills through Problem Decomposition.
Proceedings of the 17th IEEE International Conference on Advanced Learning Technologies, 2017

2016
Geometry via Gestures: Learning 3D Geometry Using Gestures.
Proceedings of the Eighth IEEE International Conference on Technology for Education, 2016

Game Based Learning of Blood Clotting Concepts.
Proceedings of the 16th IEEE International Conference on Advanced Learning Technologies, 2016

Assessing Students' Conceptual Knowledge of Computer Networks in Open Wonderland.
Proceedings of the 16th IEEE International Conference on Advanced Learning Technologies, 2016


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