Polina Häfner

Orcid: 0000-0003-4534-351X

According to our database1, Polina Häfner authored at least 20 papers between 2013 and 2024.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of five.

Timeline

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Bibliography

2024
Semantic Web-Enabled Intelligent VR Tutoring System for Engineering Education: A Theoretical Framework.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2024

A Framework for Intelligent Virtual Reality Tutoring System Using Semantic Web Technology.
Proceedings of the 16th International Conference on Computer Supported Education, 2024

An Adaptive Learning Environment for Industry 4.0 Competencies Based on a Learning Factory and Its Immersive Digital Twin.
Proceedings of the 16th International Conference on Computer Supported Education, 2024

2023
Using Collaborative Immersive Environments and Building Information Modeling Technology for Holistic Planning of Production Lines.
Proceedings of the Leveraging Transdisciplinary Engineering in a Changing and Connected World, 2023

Immersive Hand Instructions in AR - Insights for Asynchronous Remote Collaboration on Spatio-Temporal Manual Tasks.
Proceedings of the IEEE International Conference on Computational Intelligence and Virtual Environments for Measurement Systems and Applications, 2023

2022
Limits and Benefits of Using Telepresence Robots for Educational Purposes.
Proceedings of the Learning in the Age of Digital and Green Transition, 2022

Mobile Telepresence Robots in Education: Strengths, Opportunities, Weaknesses, and Challenges.
Proceedings of the Educating for a New Future: Making Sense of Technology-Enhanced Learning Adoption, 2022

2021
Serious Game Concept to Promote Citizen Engagement for the Energy Transition Using Virtual Reality and Web Platforms.
Proceedings of the New Realities, Mobile Systems and Applications, 2021

2016
Methodology for Efficiency Analysis of VR Environments for Industrial Applications.
Proceedings of the Augmented Reality, Virtual Reality, and Computer Graphics, 2016

2015
Methodology for Emotional Assessment of Product Design by Customers in Virtual Reality.
Presence Teleoperators Virtual Environ., 2015

TechViz XL helps KITs Formula Student car "become alive".
Proceedings of the 2015 IEEE Virtual Reality, 2015

2014
Experiencing Physical and Technical Phenomena in Schools Using Virtual Reality Driving Simulator.
Proceedings of the Learning and Collaboration Technologies. Technology-Rich Environments for Learning and Collaboration, 2014

New Techniques for Hand Pose Estimation Based on Kinect Depth Data.
Proceedings of the 11th Conference and Exhibition of the European Association of Virtual Reality and Augmented Reality, 2014

Interactive Visualization of Energy Efficiency Concepts Using Virtual Reality.
Proceedings of the 11th Conference and Exhibition of the European Association of Virtual Reality and Augmented Reality, 2014

2013
Teaching Methodology for Virtual Reality Practical Course in Engineering Education.
Proceedings of the 2013 International Conference on Virtual and Augmented Reality in Education, 2013

Methodology to Develop Ontological Building Information Model for Energy Management System in Building Operational Phase.
Proceedings of the Knowledge Discovery, Knowledge Engineering and Knowledge Management, 2013

Ontology Development towards Expressive and Reasoning-enabled Building Information Model for an Intelligent Energy Management System.
Proceedings of the KEOD 2013, 2013

Semi-automated Ontology Population from Building Construction Drawings.
Proceedings of the KEOD 2013, 2013

Methodology for Immersive Emotional Assessment of Virtual Product Design by Customers.
Proceedings of the Joint Virtual Reality Conference of EGVE, 2013

The impact of motion in virtual environments on memorization performance.
Proceedings of the IEEE International Conference on Computational Intelligence and Virtual Environments for Measurement Systems and Applications, 2013


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