Pinata Winoto

Orcid: 0000-0001-6160-8579

According to our database1, Pinata Winoto authored at least 54 papers between 2001 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

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Bibliography

2024
Poster: Multi-Sensory Based Immersive Improvisational Music Intervention Space for Addressing Depression among Sino-Foreign University Students: A Preliminary Study.
Proceedings of the 22nd ACM Conference on Embedded Networked Sensor Systems, 2024

2019
Automatic Object Recognition in a Light-Weight Augmented Reality-based Vocabulary Learning Application for Children with Autism.
Proceedings of the ICIAI 2019: The 3rd International Conference on Innovation in Artificial Intelligence, 2019

An Augmented Reality-Based Word-Learning Mobile Application for Children with Autism to Support Learning Anywhere and Anytime: Object Recognition Based on Deep Learning.
Proceedings of the Universal Access in Human-Computer Interaction. Multimodality and Assistive Environments, 2019

Automated Behavioral Modeling and Pattern Analysis of Children with Autism in a Joint Attention Training Application: A Preliminary Study.
Proceedings of the Learning and Collaboration Technologies. Designing Learning Experiences, 2019

The Design of an Intelligent LEGO Tutoring System for Improving Social Communication Skills Among Children with Autism Spectrum Disorder.
Proceedings of the Universal Access in Human-Computer Interaction. Multimodality and Assistive Environments, 2019

Collaborative Online Educational Games for Children with Learning Disabilities: Lessons Learned.
Proceedings of the 5th IEEE International Conference on Collaboration and Internet Computing, 2019

An Interactive Play Environment on Mathematics and Cognitive Training with Behavioral Tracking for Children with Autism.
Proceedings of the 5th IEEE International Conference on Collaboration and Internet Computing, 2019

2018
Providing Adaptive and Personalized Visual Support based on Behavioral Tracking of Children with Autism for Assessing Reciprocity and Coordination Skills in a Joint Attention Training Application.
Proceedings of the 23rd International Conference on Intelligent User Interfaces Companion, 2018

A Configurable and Contextually Expandable Interactive Picture Exchange Communication System (PECS) for Chinese Children with Autism.
Proceedings of the 23rd International Conference on Intelligent User Interfaces Companion, 2018

"The Foreign Language Effect" and Movie Recommendation: A Comparative Study of Sentiment Analysis of Movie Reviews in Chinese and English.
Proceedings of the 10th International Conference on Machine Learning and Computing, 2018

Two Lightweight and Customizable Picture-based Word-Learning Mobile Applications for Chinese Children with Autism.
Proceedings of the 2018 ACM International Joint Conference and 2018 International Symposium on Pervasive and Ubiquitous Computing and Wearable Computers, 2018

An Interactive Picture Exchange Communication System (PECS) Embedded with Augmented Aids Enabled by IoT and Sensing Technologies for Chinese Individuals with Autism.
Proceedings of the 2018 ACM International Joint Conference and 2018 International Symposium on Pervasive and Ubiquitous Computing and Wearable Computers, 2018

Story Teller: A Contextual-based Educational Augmented-Reality Application for Preschool Children.
Proceedings of the 2018 ACM International Joint Conference and 2018 International Symposium on Pervasive and Ubiquitous Computing and Wearable Computers, 2018

Assisting, Not Training, Autistic Children to Recognize and Share Each Other's Emotions via Automatic Face-Tracking in a Collaborative Play Environment.
Proceedings of the Universal Access in Human-Computer Interaction. Methods, Technologies, and Users, 2018

A Mathematical and Cognitive Training Application for Children with Autism: A System Prototype.
Proceedings of the HCI International 2018 - Posters' Extended Abstracts, 2018

An Emotion Management System via Face Tracking, Data Management, and Visualization.
Proceedings of the HCI International 2018 - Posters' Extended Abstracts, 2018

MeTAP: A Personalized Spatial Memory Training for Improving Functional Autonomy of Adults with Mild Cognitive Impairments in China.
Proceedings of the Companion Publication of the 19th International ACM SIGACCESS Conference on Computers and Accessibility, 2018

2017
"Thinking in Pictures?" Performance of Chinese Children with Autism on Math Learning Through Eye-Tracking Technology.
Proceedings of the Learning and Collaboration Technologies. Technology in Education, 2017

A Highly Customizable Parent-Child Word-Learning Mobile Game for Chinese Children with Autism.
Proceedings of the Universal Access in Human-Computer Interaction. Design and Development Approaches and Methods, 2017

A Multi-User Tabletop Application to Train Children with Autism Social Attention Coordination Skills without Forcing Eye-Gaze Following.
Proceedings of the 2017 Conference on Interaction Design and Children, 2017

On Active Sharing and Responses to Joint Attention Bids by Children with Autism in a Loosely Coupled Collaborative Play Environment.
Proceedings of the 2017 Conference on Interaction Design and Children, 2017

Emotion Recognition via Face Tracking with RealSense(TM) 3D Camera for Children with Autism.
Proceedings of the 2017 Conference on Interaction Design and Children, 2017

2016
I should not recommend it to you even if you will like it: the ethics of recommender systems.
New Rev. Hypermedia Multim., 2016

"Look to Remove": A Virtual Reality Application on Word Learning for Chinese Children with Autism.
Proceedings of the Universal Access in Human-Computer Interaction. Users and Context Diversity, 2016

I will Help You Pass the Puzzle Piece to Your Partner if This is What You Want Me to: The Design of Collaborative Puzzle Games to Train Chinese Children with Autism Spectrum Disorder Joint Attention Skills.
Proceedings of the The 15th International Conference on Interaction Design and Children, 2016

Reflections on the Adoption of Virtual Reality-based Application on Word Recognition for Chinese Children with Autism.
Proceedings of the The 15th International Conference on Interaction Design and Children, 2016

2015
Sensory substitution to enable the visually impaired to play an affordable wearable mobile game.
Proceedings of the 2015 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2015 ACM International Symposium on Wearable Computers, 2015

Alone Together: A Multiplayer Augmented Reality Online Ball Passing Game.
Proceedings of the 18th ACM Conference on Computer Supported Cooperative Work & Social Computing, 2015

Having Fun Over a Distance: Supporting Multiplayer Online Ball Passing Using Multiple Sets of Kinect.
Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems, 2015

Supporting Multiplayer Online Ball Passing at a Distance with Multiple Sets of Kinect.
Proceedings of the Third International Symposium of Chinese CHI, 2015

2014
The Ethics of a Recommendation System.
Proceedings of the Web-Age Information Management, 2014

Geographical Information in a Multi-domain Recommender System.
Proceedings of the Web-Age Information Management, 2014

Further Thoughts on Context-Aware Paper Recommendations for Education.
Proceedings of the Recommender Systems for Technology Enhanced Learning., 2014

2010
The role of user mood in movie recommendations.
Expert Syst. Appl., 2010

On the SaaS servers and their service-selection strategies.
Proceedings of the International Conference on Networked Computing and Advanced Information Management, 2010

2008
If You Like the Devil Wears Prada the Book, Will You also Enjoy the Devil Wears Prada the Movie? A Study of Cross-Domain Recommendations.
New Gener. Comput., 2008

Mood and Recommendations: On Non-cognitive Mood Inducers for High Quality Recommendation.
Proceedings of the Computer-Human Interaction, 8th Asia-Pacific Conference, 2008

2007
MNav: A Markov Model-Based Web Site Navigability Measure.
IEEE Trans. Software Eng., 2007

Mechanism Design for Clustering Aggregation by Selfish Systems.
Proceedings of the 7th IEEE International Conference on Data Mining (ICDM 2007), 2007

Strategic delay in bargaining.
Proceedings of the 6th International Joint Conference on Autonomous Agents and Multiagent Systems (AAMAS 2007), 2007

2005
Non-Monotonic-Offers Bargaining Protocol.
Auton. Agents Multi Agent Syst., 2005

2003
I-TRUST: investigating trust between users and agents in a multi-agent portfolio management system.
Electron. Commer. Res. Appl., 2003

On the Temporal Analysis for Improved Hybrid Recommendations.
Proceedings of the 2003 IEEE / WIC International Conference on Web Intelligence, 2003

Scaling Down Candidate Sets Based on the Temporal Feature of Items for Improved Hybrid Recommendations.
Proceedings of the Intelligent Techniques for Web Personalization, IJCAI 2003 Workshop, 2003

Intelligent DirEctors for Argumentative Learning (IDEAL): Supporting Collaborative Learning through Argumentations.
Proceedings of the 2003 IEEE International Conference on Advanced Learning Technologies, 2003

Non-Refundable-Bid Auctions for Positions in a Queue: A Decision-Theoretic Analysis.
Proceedings of the 2003 IEEE/WIC International Conference on Intelligent Agent Technology (IAT 2003), 2003

An Investigation of the Long-term Impact of Knowledge Sharing on Multi-Agent Systems.
Proceedings of the 2003 IEEE/WIC International Conference on Intelligent Agent Technology (IAT 2003), 2003

Controlling Malevolent Behavior in Open Multi-Agent Systems by Means of Deterrence Theory.
Proceedings of the 2003 IEEE/WIC International Conference on Intelligent Agent Technology (IAT 2003), 2003

2002
Genetic Algorithm and Social Simulation.
Proceedings of the PRICAI 2002: Trends in Artificial Intelligence, 2002

A Simulation of the Market for Offenses in Multiagent Systems: Is Zero Crime Rates Attainable?
Proceedings of the Multi-Agent-Based Simulation, Third International Workshop, 2002

Competing in a Queue for Resource Allocations among Non-Cooperative Agents.
Proceedings of the 15th European Conference on Artificial Intelligence, 2002

A multi-agent queuing model for resource allocations in a non-cooperative game.
Proceedings of the First International Joint Conference on Autonomous Agents & Multiagent Systems, 2002

An Extended Alternating-Offers Bargaining Protocol for Automated Negotiation in Multi-Agent Systems.
Proceedings of the Eighteenth National Conference on Artificial Intelligence and Fourteenth Conference on Innovative Applications of Artificial Intelligence, July 28, 2002

2001
Evaluating the stochastic properties of agent society from economics' perspective.
Proceedings of the IEEE International Conference on Systems, 2001


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