Pilar Lacasa

According to our database1, Pilar Lacasa authored at least 8 papers between 2011 and 2022.

Collaborative distances:
  • Dijkstra number2 of six.
  • Erdős number3 of six.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2022
Editorial: Digital/Online Networks in Everyday Life During Pandemics.
Frontiers Comput. Sci., 2022

2017
Adolescents as Game Designers: Developing New Literacies.
Trans. Digit. Games Res. Assoc., 2017

2015
Creative Collaboration in Young Digital Communities.
Proceedings of the Creativity in the Digital Age., 2015

2014
Notebooks, blogs and commercial video games as evocative objects in classrooms.
Int. J. Soc. Media Interact. Learn. Environ., 2014

2013
Digital communities and videogames as educational tools in participatory culture.
Int. J. Soc. Media Interact. Learn. Environ., 2013

2011
Games and machinima in adolescents' classrooms.
Proceedings of the 2011 DiGRA International Conference: Think, Design, Play, 2011

Adolescent thinking and online writing after the use of commercial games in the classroom.
Proceedings of the 2011 DiGRA International Conference: Think, Design, Play, 2011

Learning Narratives with Harry Potter. "Manuel de Fallas's The Prophet Newspaper".
Proceedings of the Serious Games and Edutainment Applications., 2011


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