Pierre Raimbaud
Orcid: 0000-0002-5584-8100
According to our database1,
Pierre Raimbaud
authored at least 20 papers
between 2018 and 2024.
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Bibliography
2024
IEEE Trans. Vis. Comput. Graph., May, 2024
Virtual Real., March, 2024
Frontiers Virtual Real., 2024
Extracting and visualizing a new classification system for Colombia's National Administrative Department of Statistics. A visual analytics framework case study.
CoRR, 2024
Demonstrating PLUME, a toolbox to Record, Replay, Analyze and Share 6DoF XR Experimental Data.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2024
Collision avoidance behaviours of young adult walkers: Influence of a virtual pedestrian's age-related appearance and gait profile.
Proceedings of the ACM Symposium on Applied Perception 2024, 2024
2023
Does this virtual food make me hungry? effects of visual quality and food type in virtual reality.
Frontiers Virtual Real., March, 2023
Weight perception analysis using pseudo-haptic feedback based on physical work evaluation.
Frontiers Virtual Real., March, 2023
Comput. Graph., February, 2023
Proceedings of the 2023 ACM International Conference on Interactive Media Experiences Workshops, 2023
Proceedings of the 23rd ACM International Conference on Intelligent Virtual Agents, 2023
ACE: how Artificial Character Embodiment shapes user behaviour in multi-modal interaction.
Proceedings of the 25th International Conference on Multimodal Interaction, 2023
Proceedings of the ACM Symposium on Applied Perception 2023, 2023
2022
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2022
2021
Reactive Virtual Agents: A Viewpoint-Driven Approach for Bodily Nonverbal Communication.
Proceedings of the IVA '21: ACM International Conference on Intelligent Virtual Agents, 2021
2020
Virtual reality for building industry needs: guiding the design of user interactions through a task-centred methodology. (La réalité virtuelle pour les besoins de l'industrie du bâtiment: guider la conception des interactions utilisateurs grâce à une méthodologie centrée sur les tâches).
PhD thesis, 2020
Influence of Depth Cues on Eye Tracking Depth Measurement in Augmented Reality Using the MagicLeap Device.
Proceedings of the 2020 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2020
2019
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2019
A Visual Analytics Framework Case Study: Understanding Colombia's National Administrative Department of Statistics Datasets.
Proceedings of the Human-Computer Interaction - 5th Iberoamerican Workshop, 2019
2018
Smart Adaptation of BIM for Virtual Reality, Depending on Building Project Actors' Needs: The Nursery Case.
Proceedings of the 2018 IEEE Conference on Virtual Reality and 3D User Interfaces, 2018