Pierre Cubaud

According to our database1, Pierre Cubaud authored at least 25 papers between 1995 and 2022.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

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PhD thesis 
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Links

On csauthors.net:

Bibliography

2022
Overview Visualizations for Large Digitized Correspondence Collections: A Design Study.
Proceedings of the Linking Theory and Practice of Digital Libraries, 2022

2017
Designing Collaborative Co-Located Interaction for an Artistic Installation.
Proceedings of the Human-Computer Interaction - INTERACT 2017, 2017

2016
Monitoring player attention: A non-invasive measurement method applied to serious games.
Entertain. Comput., 2016

Lecture bilingue augmentée par des alignements multi-niveaux (Augmenting bilingual reading with alignment information).
Proceedings of the Actes de la conférence conjointe JEP-TALN-RECITAL 2016. volume 5 : Démonstrations, 2016

TransRead: Designing a Bilingual Reading Experience with Machine Translation Technologies.
Proceedings of the Demonstrations Session, 2016

2015
Bilingual Reading Experiences: What They Could Be and How to Design for Them.
Proceedings of the Human-Computer Interaction - INTERACT 2015, 2015

Designing indoor tangible games based on fuzzy localisation.
Proceedings of the 2015 IEEE Games Entertainment Media Conference, 2015

2013
Reading with a digital roll.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013

2012
Looking behind bezels: french windows for wall displays.
Proceedings of the International Working Conference on Advanced Visual Interfaces, 2012

2010
Fluid Interaction in Audio-Guided Museum Visit: Authoring Tool and Visitor Device.
Proceedings of the 11th International Symposium on Virtual Reality, 2010

2009
Experimenting with Sound Immersion in an Arts and Crafts Museum.
Proceedings of the Entertainment Computing, 2009

Phorigami: A Photo Browser Based on Meta-categorization and Origami Visualization.
Proceedings of the Human-Computer Interaction. Novel Interaction Methods and Techniques, 2009

A Visualization Technique for Quality Control of Massive Digitization Programs.
Proceedings of the Research and Advanced Technology for Digital Libraries, 2009

2008
Fluid interaction for the document in context.
Bull. IEEE Tech. Comm. Digit. Libr., 2008

A tangible interface for browsing digital photo collections.
Proceedings of the 2nd International Conference on Tangible and Embedded Interaction 2008, 2008

Bridging the gap between the digital and the physical: design and evaluation of a mobile augmented reality guide for the museum visit.
Proceedings of the Third International Conference on Digital Interactive Media in Entertainment and Arts, 2008

2007
Nearly-Integral Manipulation of Rotary Widgets.
Proceedings of the Human-Computer Interaction, 2007

2006
Interactions et métadonnées riches pour les bibliothèques numérisées.
Document Numérique, 2006

Supporting 3D window manipulation with a yawing mouse.
Proceedings of the 4th Nordic Conference on Human-Computer Interaction 2006, Oslo, 2006

Experiments Towards 3D Immersive Interaction for Digital Libraries.
Proceedings of the Technologies for E-Learning and Digital Entertainment, 2006

2005
Digitization and 3D modeling of movable books.
Proceedings of the ACM/IEEE Joint Conference on Digital Libraries, 2005

2002
Binding browsing and reading activities in a 3D digital library.
Proceedings of the ACM/IEEE Joint Conference on Digital Libraries, 2002

2001
A VRML-based user interface for an online digitalized antiquarian collection.
Proceedings of the Sixth International Conference on 3D Web Technology, 2001

1998
Experimenting a 3D Interface for the Access to a Digital Library.
Proceedings of the 3rd ACM International Conference on Digital Libraries, 1998

1995
Performance evaluation of non-Markovian stochastic event graphs.
Proceedings of the Sixth International Workshop on Petri Nets and Performance Models, 1995


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