Pierre Clairambault

Orcid: 0000-0002-3285-6028

According to our database1, Pierre Clairambault authored at least 49 papers between 2009 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2024
Disentangling Parallelism and Interference in Game Semantics.
Log. Methods Comput. Sci., 2024

An Analysis of Symmetry in Quantitative Semantics.
Proceedings of the 39th Annual ACM/IEEE Symposium on Logic in Computer Science, 2024

Causal Investigations in Interactive Semantics.
, 2024

2023
The Geometry of Causality: Multi-token Geometry of Interaction and Its Causal Unfolding.
Proc. ACM Program. Lang., January, 2023

Extensional Taylor Expansion.
CoRR, 2023

From Thin Concurrent Games to Generalized Species of Structures.
Proceedings of the 38th Annual ACM/IEEE Symposium on Logic in Computer Science, 2023

The Cartesian Closed Bicategory of Thin Spans of Groupoids.
Proceedings of the 38th Annual ACM/IEEE Symposium on Logic in Computer Science, 2023

Strategies as Resource Terms, and Their Categorical Semantics.
Proceedings of the 8th International Conference on Formal Structures for Computation and Deduction, 2023

2021
The Mays and Musts of Concurrent Strategies.
CoRR, 2021

The Quantitative Collapse of Concurrent Games with Symmetry.
CoRR, 2021

Positional Injectivity for Innocent Strategies.
Proceedings of the 6th International Conference on Formal Structures for Computation and Deduction, 2021

2020
Full abstraction for the quantum lambda-calculus.
Proc. ACM Program. Lang., 2020

Learning to Count up to Symmetry.
CoRR, 2020

2019
Game semantics for quantum programming.
Proc. ACM Program. Lang., 2019

Thin Games with Symmetry and Concurrent Hyland-Ong Games.
Log. Methods Comput. Sci., 2019

Categories with Families: Unityped, Simply Typed, and Dependently Typed.
CoRR, 2019

Concurrent Quantum Strategies.
Proceedings of the Reversible Computation - 11th International Conference, 2019

On the Expressivity of Linear Recursion Schemes.
Proceedings of the 44th International Symposium on Mathematical Foundations of Computer Science, 2019

Resource-Tracking Concurrent Games.
Proceedings of the Foundations of Software Science and Computation Structures, 2019

2018
Linearity in higher-order recursion schemes.
Proc. ACM Program. Lang., 2018

The concurrent game semantics of Probabilistic PCF.
Proceedings of the 33rd Annual ACM/IEEE Symposium on Logic in Computer Science, 2018

Non-angelic Concurrent Game Semantics.
Proceedings of the Foundations of Software Science and Computation Structures, 2018

Fully Abstract Models of the Probabilistic lambda-calculus.
Proceedings of the 27th EACSL Annual Conference on Computer Science Logic, 2018

The True Concurrency of Herbrand's Theorem.
Proceedings of the 27th EACSL Annual Conference on Computer Science Logic, 2018

2017
Games and Strategies as Event Structures.
Log. Methods Comput. Sci., 2017

Undecidability of Equality in the Free Locally Cartesian Closed Category (Extended version).
Log. Methods Comput. Sci., 2017

Observably Deterministic Concurrent Strategies and Intensional Full Abstraction for Parallel-or.
Proceedings of the 2nd International Conference on Formal Structures for Computation and Deduction, 2017

Distributed Strategies Made Easy.
Proceedings of the 42nd International Symposium on Mathematical Foundations of Computer Science, 2017

2016
Concurrent Games.
CoRR, 2016

Causality vs. Interleavings in Concurrent Game Semantics.
Proceedings of the 27th International Conference on Concurrency Theory, 2016

2015
Bounding linear head reduction and visible interaction through skeletons.
Log. Methods Comput. Sci., 2015

Undecidability of Equality in the Free Locally Cartesian Closed Category.
Proceedings of the 13th International Conference on Typed Lambda Calculi and Applications, 2015

The Parallel Intensionally Fully Abstract Games Model of PCF.
Proceedings of the 30th Annual ACM/IEEE Symposium on Logic in Computer Science, 2015

Game Semantics and Normalization by Evaluation.
Proceedings of the Foundations of Software Science and Computation Structures, 2015

2014
The biequivalence of locally cartesian closed categories and Martin-Löf type theories.
Math. Struct. Comput. Sci., 2014

Concurrent Hyland-Ong games.
CoRR, 2014

Symmetry in concurrent games.
Proceedings of the Joint Meeting of the Twenty-Third EACSL Annual Conference on Computer Science Logic (CSL) and the Twenty-Ninth Annual ACM/IEEE Symposium on Logic in Computer Science (LICS), 2014

2013
Strong functors and interleaving fixpoints in game semantics.
RAIRO Theor. Informatics Appl., 2013

On Concurrent Games with Payoff.
Proceedings of the Twenty-ninth Conference on the Mathematical Foundations of Programming Semantics, 2013

Bounding Skeletons, Locally Scoped Terms and Exact Bounds for Linear Head Reduction.
Proceedings of the Typed Lambda Calculi and Applications, 11th International Conference, 2013

Böhm Trees as Higher-Order Recursive Schemes.
Proceedings of the IARCS Annual Conference on Foundations of Software Technology and Theoretical Computer Science, 2013

Imperfect Information in Logic and Concurrent Games.
Proceedings of the Computation, Logic, Games, and Quantum Foundations. The Many Facets of Samson Abramsky, 2013

2012
Isomorphisms of types in the presence of higher-order references (extended version)
Log. Methods Comput. Sci., 2012

The Winning Ways of Concurrent Games.
Proceedings of the 27th Annual IEEE Symposium on Logic in Computer Science, 2012

2011
Isomorphisms of Types in the Presence of Higher-Order References.
Proceedings of the 26th Annual IEEE Symposium on Logic in Computer Science, 2011

Estimation of the Length of Interactions in Arena Game Semantics.
Proceedings of the Foundations of Software Science and Computational Structures, 2011

2010
Logique et Interaction : une Étude Sémantique de la Totalité. (Logic and Interaction : a Semantic Study of Totality).
PhD thesis, 2010

Totality in arena games.
Ann. Pure Appl. Log., 2010

2009
Least and Greatest Fixpoints in Game Semantics.
Proceedings of the Foundations of Software Science and Computational Structures, 2009


  Loading...