Pier Luca Lanzi
Orcid: 0000-0002-1933-7717Affiliations:
- Polytechnic University of Milan, Italy
According to our database1,
Pier Luca Lanzi
authored at least 188 papers
between 1996 and 2024.
Collaborative distances:
Collaborative distances:
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Bibliography
2024
BaggingHook: Selecting Moving Targets by Pruning Distractors Away for Intention-Prediction Heuristics in Dense 3D Environments.
Proceedings of the IEEE Conference Virtual Reality and 3D User Interfaces, 2024
Comparing Traditional and Haptic Controllers for Fine-Movement Tasks in Virtual Reality.
Proceedings of the 12th IEEE International Conference on Serious Games and Applications for Health, 2024
A Tool for the Procedural Generation of Shaders Using Interactive Evolutionary Algorithms.
Proceedings of the IEEE Gaming, Entertainment, and Media Conference, 2024
Proceedings of the IEEE Gaming, Entertainment, and Media Conference, 2024
2023
Entertain. Comput., May, 2023
Multim. Tools Appl., February, 2023
An educational experience in ancient Rome to evaluate the impact of virtual reality on human learning processes.
Comput. Educ. X Real., January, 2023
ChatGPT and Other Large Language Models as Evolutionary Engines for Online Interactive Collaborative Game Design.
Proceedings of the Genetic and Evolutionary Computation Conference, 2023
2022
Expert Syst. Appl., 2022
CoRR, 2022
Evaluation of the V-Arcade serious games framework to support upper limbs rehabilitation at home for children with Juvenile Idiopathic Arthritis.
Proceedings of the 2022 IEEE 10th International Conference on Serious Games and Applications for Health(SeGAH), 2022
One day in a Roman Domus: Human Factors and Educational Properties Involved in a Virtual Heritage Application.
Proceedings of the 2022 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct), 2022
Proceedings of the IEEE Global Engineering Education Conference, 2022
2021
V-Arcade: design and development of a serious games framework to support the upper limbs rehabilitation.
Proceedings of the 9th IEEE International Conference on Serious Games and Applications for Health, 2021
Proceedings of the International Joint Conference on Neural Networks, 2021
Proceedings of the 2021 IEEE Conference on Games (CoG), 2021
2020
A Framework to Create Collaborative Games for Team Building using Procedural Content Generation.
Proceedings of the 2020 IEEE Symposium Series on Computational Intelligence, 2020
Asking Students to Do All the Work: An Analysis of a Fully Peer-Assessed Course on Game Design and Development.
Proceedings of the FDG '20: International Conference on the Foundations of Digital Games, 2020
Proceedings of the IEEE Conference on Games, 2020
2019
Proceedings of the Working Notes of CLEF 2019, 2019
Proceedings of the IEEE Conference on Games, 2019
Searching the Latent Space of a Generative Adversarial Network to Generate DOOM Levels.
Proceedings of the IEEE Conference on Games, 2019
2018
Traditional Wisdom and Monte Carlo Tree Search Face-to-Face in the Card Game Scopone.
IEEE Trans. Games, 2018
Proceedings of the IEEE Games, Entertainment, Media Conference, 2018
Proceedings of the IEEE Games, Entertainment, Media Conference, 2018
Proceedings of the IEEE Games, Entertainment, Media Conference, 2018
2017
Proceedings of the Encyclopedia of Machine Learning and Data Mining, 2017
2016
IEEE Trans. Comput. Intell. AI Games, 2016
A Cognitive Architecture Based on a Learning Classifier System with Spiking Classifiers.
Neural Process. Lett., 2016
Exergaming and rehabilitation: A methodology for the design of effective and safe therapeutic exergames.
Entertain. Comput., 2016
2015
Algorithms Based on Computational Intelligence for Autonomous Physical Rehabilitation at Home.
Proceedings of the Advances in Neural Networks: Computational and Theoretical Issues, 2015
Evol. Intell., 2015
Appl. Soft Comput., 2015
Rhythmic Reading Training (RRT) - A Computer-Assisted Intervention Program for Dyslexia.
Proceedings of the Pervasive Computing Paradigms for Mental Health, 2015
Proceedings of the IEEE Congress on Evolutionary Computation, 2015
2014
Fuzzy Tactics: A scripting game that leverages fuzzy logic as an engaging game mechanic.
Expert Syst. Appl., 2014
Proceedings of the Simulation and Modeling Methodologies, Technologies and Applications, 2014
Complete action map or best action map in accuracy-based reinforcement learning classifier systems.
Proceedings of the Genetic and Evolutionary Computation Conference, 2014
Proceedings of the Genetic and Evolutionary Computation Conference, 2014
Proceedings of the 2014 IEEE Conference on Computational Intelligence and Games, 2014
Proceedings of the 2014 IEEE Conference on Computational Intelligence and Games, 2014
2013
Advanced overtaking behaviors for blocking opponents in racing games using a fuzzy architecture.
Expert Syst. Appl., 2013
Proceedings of the IEEE 2nd International Conference on Serious Games and Applications for Health, 2013
Proceedings of the Image Analysis and Processing - ICIAP 2013, 2013
Proceedings of the Games for Health, 2013
Proceedings of the Genetic and Evolutionary Computation Conference, 2013
Proceedings of the 2013 IEEE International Games Innovation Conference, 2013
Proceedings of the 2013 IEEE International Games Innovation Conference, 2013
Proceedings of the Artificial and Computational Intelligence in Games, 2013
Proceedings of the IEEE Congress on Evolutionary Computation, 2013
Ant Colony Optimization for mapping, scheduling and placing in reconfigurable systems.
Proceedings of the 2013 NASA/ESA Conference on Adaptive Hardware and Systems, 2013
2012
Expert Syst. Appl., 2012
Proceedings of the 18th International Conference on Virtual Systems and Multimedia, 2012
Proceedings of the Simulated Evolution and Learning - 9th International Conference, 2012
Proceedings of the Parallel Problem Solving from Nature - PPSN XII, 2012
Proceedings of the Parallel Problem Solving from Nature - PPSN XII, 2012
Proceedings of the 2012 IEEE Conference on Computational Intelligence and Games, 2012
Proceedings of the 2012 IEEE Conference on Computational Intelligence and Games, 2012
2011
IEEE Trans. Comput. Intell. AI Games, 2011
Interactive evolution for the procedural generation of tracks in a high-end racing game.
Proceedings of the 13th Annual Genetic and Evolutionary Computation Conference, 2011
Proceedings of the Applications of Evolutionary Computation, 2011
A cheating detection framework for Unreal Tournament III: A machine learning approach.
Proceedings of the 2011 IEEE Conference on Computational Intelligence and Games, 2011
Proceedings of the 2011 IEEE Conference on Computational Intelligence and Games, 2011
2010
IEEE Trans. Comput. Intell. AI Games, 2010
IEEE Trans. Comput. Intell. AI Games, 2010
Ant Colony Heuristic for Mapping and Scheduling Tasks and Communications on Heterogeneous Embedded Systems.
IEEE Trans. Comput. Aided Des. Integr. Circuits Syst., 2010
Proceedings of the Third International Conference on Software Testing, 2010
Multiprocessor systems-on-chip synthesis using multi-objective evolutionary computation.
Proceedings of the Genetic and Evolutionary Computation Conference, 2010
Proceedings of the 2010 IEEE Conference on Computational Intelligence and Games, 2010
Proceedings of the 2010 IEEE Conference on Computational Intelligence and Games, 2010
Proceedings of the IEEE Congress on Evolutionary Computation, 2010
Proceedings of the IEEE Congress on Evolutionary Computation, 2010
Proceedings of the IEEE Congress on Evolutionary Computation, 2010
Applying cooperative coevolution to compete in the 2009 TORCS Endurance World Championship.
Proceedings of the IEEE Congress on Evolutionary Computation, 2010
A multi-objective genetic algorithm framework for design space exploration of reliable FPGA-based systems.
Proceedings of the IEEE Congress on Evolutionary Computation, 2010
2009
IEEE Trans. Evol. Comput., 2009
Evol. Intell., 2009
Proceedings of the Learning Classifier Systems, 2009
Proceedings of the Learning Classifier Systems, 2009
Proceedings of the Genetic and Evolutionary Computation Conference, 2009
Proceedings of the Genetic and Evolutionary Computation Conference, 2009
Towards continuous actions in continuous space and time using self-adaptive constructivism in neural XCSF.
Proceedings of the Genetic and Evolutionary Computation Conference, 2009
Proceedings of the Genetic and Evolutionary Computation Conference, 2009
Evolutionary algorithms for the mapping of pipelined applications onto heterogeneous embedded systems.
Proceedings of the Genetic and Evolutionary Computation Conference, 2009
Mapping pipelined applications onto heterogeneous embedded systems: a bayesian optimization algorithm based approach.
Proceedings of the 7th International Conference on Hardware/Software Codesign and System Synthesis, 2009
Proceedings of the 2009 IEEE Symposium on Computational Intelligence and Games, 2009
Proceedings of the 2009 IEEE Symposium on Computational Intelligence and Games, 2009
Proceedings of the 2009 IEEE Symposium on Computational Intelligence and Games, 2009
Proceedings of the IEEE Symposium on Computational Intelligence and Data Mining, 2009
Proceedings of the IEEE Congress on Evolutionary Computation, 2009
Data Mining Techniques for the Identification of Genes with Expression Levels Related to Breast Cancer Prognosis.
Proceedings of the Ninth IEEE International Conference on Bioinformatics and Bioengineering, 2009
2008
Proceedings of the Linkage in Evolutionary Computation, 2008
Function Approximation With XCS: Hyperellipsoidal Conditions, Recursive Least Squares, and Compaction.
IEEE Trans. Evol. Comput., 2008
J. Syst. Archit., 2008
Ant colony optimization for mapping and scheduling in heterogeneous multiprocessor systems.
Proceedings of the 2008 International Conference on Embedded Computer Systems: Architectures, 2008
A Multi-objective Genetic Algorithm for Design Space Exploration in High-Level Synthesis.
Proceedings of the IEEE Computer Society Annual Symposium on VLSI, 2008
Proceedings of the Genetic and Evolutionary Computation Conference, 2008
Proceedings of the Genetic and Evolutionary Computation Conference, 2008
Proceedings of the Genetic and Evolutionary Computation Conference, 2008
Proceedings of the Genetic and Evolutionary Computation Conference, 2008
Proceedings of the Recent Advances in Reinforcement Learning, 8th European Workshop, 2008
Proceedings of the 2008 IEEE Symposium on Computational Intelligence and Games, 2008
High-level synthesis with multi-objective genetic algorithm: A comparative encoding analysis.
Proceedings of the IEEE Congress on Evolutionary Computation, 2008
Proceedings of the IEEE Congress on Evolutionary Computation, 2008
Proceedings of the IEEE Congress on Evolutionary Computation, 2008
2007
Problem solution sustenance in XCS: Markov chain analysis of niche support distributions and the impact on computational complexity.
Genet. Program. Evolvable Mach., 2007
Evol. Comput., 2007
Proceedings of the 2007 International Conference on Embedded Computer Systems: Architectures, 2007
Proceedings of the Learning Classifier Systems, 2007
Analysis of Population Evolution in Classifier Systems Using Symbolic Representations.
Proceedings of the Learning Classifier Systems, 2007
Proceedings of the Learning Classifier Systems, 2007
Proceedings of the Genetic and Evolutionary Computation Conference, 2007
Proceedings of the Genetic and Evolutionary Computation Conference, 2007
An approach to analyze the evolution of symbolic conditions in learning classifier systems.
Proceedings of the Genetic and Evolutionary Computation Conference, 2007
Proceedings of the Genetic and Evolutionary Computation Conference, 2007
Proceedings of the Genetic and Evolutionary Computation Conference, 2007
Proceedings of the IEEE Congress on Evolutionary Computation, 2007
Support vector machines for computing action mappings in learning classifier systems.
Proceedings of the IEEE Congress on Evolutionary Computation, 2007
Proceedings of the IEEE Congress on Evolutionary Computation, 2007
Proceedings of the IEEE Congress on Evolutionary Computation, 2007
Proceedings of the IEEE Congress on Evolutionary Computation, 2007
2006
J. Syst. Archit., 2006
Proceedings of the Parallel Problem Solving from Nature, 2006
Proceedings of the Genetic and Evolutionary Computation Conference, 2006
Proceedings of the Genetic and Evolutionary Computation Conference, 2006
Proceedings of the Genetic and Evolutionary Computation Conference, 2006
Proceedings of the Genetic and Evolutionary Computation Conference, 2006
Hyper-ellipsoidal conditions in XCS: rotation, linear approximation, and solution structure.
Proceedings of the Genetic and Evolutionary Computation Conference, 2006
Proceedings of the IEEE International Conference on Evolutionary Computation, 2006
2005
Gradient descent methods in learning classifier systems: improving XCS performance in multistep problems.
IEEE Trans. Evol. Comput., 2005
Proceedings of the Learning Classifier Systems, International Workshops, 2005
Proceedings of the Genetic and Evolutionary Computation Conference, 2005
Proceedings of the Genetic and Evolutionary Computation Conference, 2005
Proceedings of the Genetic and Evolutionary Computation Conference, 2005
Proceedings of the IEEE Congress on Evolutionary Computation, 2005
Proceedings of the IEEE Congress on Evolutionary Computation, 2005
Proceedings of the IEEE Congress on Evolutionary Computation, 2005
2004
IEEE Trans. Evol. Comput., 2004
J. Web Eng., 2004
Proceedings of the 13th international conference on World Wide Web, 2004
Proceedings of the Parallel Problem Solving from Nature, 2004
Proceedings of the Advances in Web Mining and Web Usage Analysis, 2004
A Framework for Exploiting Conceptual Modeling in the Evaluation of Web Application Quality.
Proceedings of the Web Engineering - 4th International Conference, 2004
Proceedings of the Genetic and Evolutionary Computation, 2004
Proceedings of the Genetic and Evolutionary Computation, 2004
Proceedings of the Genetic and Evolutionary Computation, 2004
Proceedings of the 2nd IEEE International Workshop on Electronic Design, 2004
Proceedings of the Constraint-Based Mining and Inductive Databases, 2004
2003
Proceedings of the Workshop of the COMETA Project on Computational Metamodels, 2003
Proceedings of the 2003 ACM Symposium on Applied Computing (SAC), 2003
Proceedings of the Genetic and Evolutionary Computation, 2003
Proceedings of the Genetic and Evolutionary Computation, 2003
Proceedings of the Data Warehousing and Knowledge Discovery, 5th International Conference, 2003
Proceedings of the IEEE Congress on Evolutionary Computation, 2003
Proceedings of the IEEE Congress on Evolutionary Computation, 2003
Mining interesting patterns from hardware-software codesign data with the learning classifier system XCS.
Proceedings of the IEEE Congress on Evolutionary Computation, 2003
2002
Soft Comput., 2002
Inf. Process. Lett., 2002
Proceedings of the 14th IEEE International Conference on Tools with Artificial Intelligence (ICTAI 2002), 2002
Proceedings of the Data Warehousing and Knowledge Discovery, 4th International Conference, 2002
2000
Evol. Comput., 2000
Hierarchy exploitation in data warehouses for mining association rules.
Proceedings of the Ottavo Convegno Nazionale su Sistemi Evoluti per Basi di Dati, 2000
Proceedings of the Applied Computing 2000, 2000
Proceedings of the Advances in Learning Classifier Systems, Third International Workshop, 2000
1999
A Relational Database Mining Framework with Classification and Discretization.
Proceedings of the Atti del Settimo Convegno Nazionale Sistemi Evoluti per Basi di Dati, 1999
Proceedings of the Learning Classifier Systems, From Foundations to Applications, 1999
Proceedings of the Learning Classifier Systems, From Foundations to Applications, 1999
Proceedings of the Learning Classifier Systems, From Foundations to Applications, 1999
1998
Proceedings of the Parallel Problem Solving from Nature, 1998
1997
A Study of the Generalization Capabilities of XCS.
Proceedings of the 7th International Conference on Genetic Algorithms, 1997
1996
Performing Effective Feature Selection by Investigating the Deep Structure of the Data.
Proceedings of the Second International Conference on Knowledge Discovery and Data Mining (KDD-96), 1996
Proceedings of the Eigth International Conference on Tools with Artificial Intelligence, 1996