Phillip Gough
Orcid: 0000-0003-3687-6365
According to our database1,
Phillip Gough
authored at least 17 papers
between 2014 and 2023.
Collaborative distances:
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Bibliography
2023
Proceedings of the 35th Australian Computer-Human Interaction Conference, 2023
Design, Mould, Grow!: A Fabrication Pipeline for Growing 3D Designs Using Myco-Materials.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023
Living Bits and Radical Aminos: A Workshop on Bio-Digital Interfaces for Human-Computer Interaction.
Proceedings of the Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems, 2023
How can HCI support end-of-life care? Critical perspectives on sociotechnical imaginaries for palliative care.
Proceedings of the Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems, 2023
2022
Proceedings of the Companion Proceedings of the 2022 Conference on Interactive Surfaces and Spaces, 2022
Sprayful Interaction: Perceptions of a Moss-based SLow-resolution Living Media Display.
Proceedings of the 34th Australian Conference on Human-Computer Interaction, OzCHI 2022, Canberra, ACT, Australia, 29 November 2022, 2022
2021
Applying Bioaffordances through an Inquiry-Based Model: A Literature Review of Interactive Biodesign.
Int. J. Hum. Comput. Interact., 2021
Proceedings of the OzCHI '21: 33rd Australian Conference on Human-Computer Interaction, Melbourne, VI, Australia, 30 November 2021, 2021
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021
2020
Embedding a VR Game Studio in a Sedentary Workplace: Use, Experience and Exercise Benefits.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020
Proceedings of the DIS '20: Designing Interactive Systems Conference 2020, 2020
2018
Proceedings of the SIGGRAPH Asia 2018 Posters, Tokyo, Japan, December 04-07, 2018, 2018
VRFit: an interactive dashboard for visualising of virtual reality exercise and daily step data.
Proceedings of the 30th Australian Conference on Computer-Human Interaction, 2018
2016
Proceedings of the 28th Australian Conference on Computer-Human Interaction, 2016
Communicating Statistical Uncertainty to Non-Expert Audiences: Interactive Disease Mapping.
Proceedings of the 2016 Big Data Visual Analytics, 2016
2015
2014
Proceedings of the IEEE Pacific Visualization Symposium, 2014