Philippe Pasquier
Orcid: 0000-0001-8675-3561Affiliations:
- Simon Fraser University, School of Interactive Arts and Technology, British Columbia, Canada
According to our database1,
Philippe Pasquier
authored at least 147 papers
between 2002 and 2024.
Collaborative distances:
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Bibliography
2024
IEEE Trans. Games, September, 2024
Unveiling New Artistic Dimensions in Calligraphic Arabic Script with Generative Adversarial Networks.
Proc. ACM Comput. Graph. Interact. Tech., July, 2024
Seizing the Means of Production: Exploring the Landscape of Crafting, Adapting and Navigating Generative AI Models in the Visual Arts.
CoRR, 2024
Proceedings of the 9th International Conference on Movement and Computing, 2024
Towards Personalizing Generative AI with Small Data for Co-Creation in the Visual Arts.
Proceedings of the Joint Proceedings of the ACM IUI 2024 Workshops co-located with the 29th Annual ACM Conference on Intelligent User Interfaces (IUI 2024), 2024
2023
Frontiers Comput. Sci., 2023
Invisible Users: Uncovering End-Users' Requirements for Explainable AI via Explanation Forms and Goals.
CoRR, 2023
Proceedings of the 23rd International Conference on New Interfaces for Musical Expression, 2023
Evaluating Human-AI Interaction via Usability, User Experience and Acceptance Measures for MMM-C: A Creative AI System for Music Composition.
Proceedings of the Thirty-Second International Joint Conference on Artificial Intelligence, 2023
Proceedings of the Artificial Intelligence in Music, Sound, Art and Design, 2023
2022
Trans. Int. Soc. Music. Inf. Retr., 2022
Proceedings of the 13th International Conference on Computational Creativity, Bozen-Bolzano, Italy, June 27, 2022
PreGLAM-MMM: Application and evaluation of affective adaptive generative music in video games.
Proceedings of the FDG '22: Proceedings of the 17th International Conference on the Foundations of Digital Games, 2022
Proceedings of the C&C '22: Creativity and Cognition, Venice, Italy, June 20 - 23, 2022, 2022
2021
EUCA: A Practical Prototyping Framework towards End-User-Centered Explainable Artificial Intelligence.
CoRR, 2021
Proceedings of the Advances in Swarm Intelligence - 12th International Conference, 2021
Proceedings of the 21th International Conference on New Interfaces for Musical Expression, 2021
Proceedings of the 22nd International Society for Music Information Retrieval Conference, 2021
2020
Entertain. Comput., 2020
CoRR, 2020
A Comparative Study of Western and Chinese Classical Music Based on Soundscape Models.
Proceedings of the 2020 IEEE International Conference on Acoustics, 2020
Multi-Label Sound Event Retrieval Using A Deep Learning-Based Siamese Structure With A Pairwise Presence Matrix.
Proceedings of the 2020 IEEE International Conference on Acoustics, 2020
Inhaling and Exhaling: How Technologies Can Perceptually Extend our Breath Awareness.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020
Articulating Experience: Reflections from Experts Applying Micro-Phenomenology to Design Research in HCI.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020
Proceedings of the 19th ACM International Conference on Interaction Design and Children, 2020
Proceedings of the DIS '20: Designing Interactive Systems Conference 2020, 2020
2019
Machine Learning for Data-Driven Movement Generation: a Review of the State of the Art.
CoRR, 2019
Proceedings of the 22nd Nordic Conference on Computational Linguistics, NoDaLiDa 2019, Turku, Finland, September 30, 2019
Proceedings of the 20th International Society for Music Information Retrieval Conference, 2019
Music Matters: An empirical study on the effects of adaptive music on experienced and perceived player affect.
Proceedings of the IEEE Conference on Games, 2019
Taksim: A Constrained Graph Partitioning Framework for Procedural Content Generation.
Proceedings of the IEEE Conference on Games, 2019
Character Alive: A Tangible Reading and Writing System for Chinese Children At-risk for Dyslexia.
Proceedings of the Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems, 2019
Proceedings of the Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems, 2019
Proceedings of the Brain Art - Brain-Computer Interfaces for Artistic Expression, 2019
2018
Proceedings of the 5th International Conference on Movement and Computing, 2018
MAVi: A Movement Aesthetic Visualization Tool for dance video making and prototyping.
Proceedings of the 5th International Conference on Movement and Computing, 2018
Proceedings of the Ninth International Conference on Computational Creativity, 2018
Proceedings of the Ninth International Conference on Computational Creativity, 2018
Proceedings of the IEEE Games, Entertainment, Media Conference, 2018
Proceedings of the Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems, 2018
Proceedings of the Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems, 2018
Proceedings of the Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems, 2018
Attending to Breath: Exploring How the Cues in a Virtual Environment Guide the Attention to Breath and Shape the Quality of Experience to Support Mindfulness.
Proceedings of the 2018 on Designing Interactive Systems Conference 2018, 2018
2017
Proceedings of the Intelligent Virtual Agents - 17th International Conference, 2017
Proceedings of the 18th International Society for Music Information Retrieval Conference, 2017
Proceedings of the 18th International Society for Music Information Retrieval Conference, 2017
The Pulse Breath Water System: Exploring Breathing as an Embodied Interaction for Enhancing the Affective Potential of Virtual Reality.
Proceedings of the Virtual, Augmented and Mixed Reality, 2017
Proceedings of the Design, User Experience, and Usability: Understanding Users and Contexts, 2017
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017
Proceedings of the Seventh International Conference on Affective Computing and Intelligent Interaction, 2017
2016
IEEE Trans. Hum. Mach. Syst., 2016
Proceedings of the 3rd International Symposium on Movement and Computing, 2016
Automatic Affect Classification of Human Motion Capture Sequences in the Valence-Arousal Model.
Proceedings of the 3rd International Symposium on Movement and Computing, 2016
Proceedings of the 3rd International Symposium on Movement and Computing, 2016
m+m: A novel Middleware for Distributed, Movement based Interactive Multimedia Systems.
Proceedings of the 3rd International Symposium on Movement and Computing, 2016
Proceedings of the Seventh International Conference on Computational Creativity, 2016
CoChoreo: A Generative Feature in iDanceForms for Creating Novel Keyframe Animation for Choreography.
Proceedings of the Seventh International Conference on Computational Creativity, 2016
Proceedings of the 13th International Conference on Advances in Computer Entertainment Technology, 2016
2015
Comput. Geosci., 2015
Reports of the Workshops Held at the Tenth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment.
AI Mag., 2015
Hearing movement: how taiko can inform automatic recognition of expressive movement qualities.
Proceedings of the 2nd International Workshop on Movement and Computing, 2015
BF-Classifier: Background/Foreground Classification and Segmentation of Soundscape Recordings.
Proceedings of the Audio Mostly 2015 on Interaction With Sound, 2015
Proceedings of the Audio Mostly 2015 on Interaction With Sound, 2015
Affect-expressive movement generation with factored conditional Restricted Boltzmann Machines.
Proceedings of the 2015 International Conference on Affective Computing and Intelligent Interaction, 2015
2014
Workshops Held at the Ninth Annual AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment (AIIDE): A Report.
AI Mag., 2014
Proceedings of the International Workshop on Movement and Computing, 2014
Automatic design of sound synthesizers as pure data patches using coevolutionary mixed-typed cartesian genetic programming.
Proceedings of the Genetic and Evolutionary Computation Conference, 2014
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014
2013
IEEE Trans. Affect. Comput., 2013
Impress: A Machine Learning Approach to Soundscape Affect Classification for a Music Performance Environment.
Proceedings of the 13th International Conference on New Interfaces for Musical Expression, 2013
Proceedings of the 14th International Society for Music Information Retrieval Conference, 2013
Proceedings of the Fourth International Conference on Computational Creativity, 2013
Considering Vertical and Horizontal Context in Corpus-based Generative Electronic Dance Music.
Proceedings of the Fourth International Conference on Computational Creativity, 2013
Proceedings of the Genetic and Evolutionary Computation Conference, 2013
Proceedings of the Electronic Visualisation and the Arts, 2013
Proceedings of the Creativity and Cognition 2013, 2013
Proceedings of the Creativity and Cognition 2013, 2013
Towards a Taxonomy of Musical Metacreation: Reflections on the First Musical Metacreation Weekend.
Proceedings of the Musical Metacreation, 2013
The Musical Metacreation Weekend: Challenges Arising from the Live Presentation of Musically Metacreative Systems.
Proceedings of the Musical Metacreation, 2013
Proceedings of the Musical Metacreation, 2013
2012
Can a paper-based sketching interface improve the gamer experience in strategy computer games?
Proceedings of the 4th International Conference on Intelligent Human Computer Interaction, 2012
Proceedings of the Non-Cochlear Sound: Proceedings of the 38th International Computer Music Conference, 2012
Proceedings of the Third International Conference on Computational Creativity, 2012
Proceedings of the Third International Conference on Computational Creativity, 2012
Proceedings of the Evolutionary and Biologically Inspired Music, Sound, Art and Design, 2012
2011
A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels.
IEEE Trans. Comput. Intell. AI Games, 2011
IEEE Trans. Comput. Intell. AI Games, 2011
Auton. Agents Multi Agent Syst., 2011
Proceedings of the Smart Graphics - 11th International Symposium, 2011
Negotiated Content: Generative Soundscape Composition by Autonomous Musical Agents in Coming Together: Freesound.
Proceedings of the Second International Conference on Computational Creativity, 2011
Proceedings of the Second International Conference on Computational Creativity, 2011
Proceedings of the Applications of Evolutionary Computation, 2011
Proceedings of the 7th International Symposium on Computational Aesthetics in Graphics, 2011
Proceedings of the 7th International Symposium on Computational Aesthetics in Graphics, 2011
2010
Beatback: A Real-time Interactive Percussion System for Rhythmic Practise and Exploration.
Proceedings of the 10th International Conference on New Interfaces for Musical Expression, 2010
Proceedings of the 10th International Conference on New Interfaces for Musical Expression, 2010
Proceedings of the Intelligent Virtual Agents, 10th International Conference, 2010
Proceedings of the 2010 IEEE/RSJ International Conference on Intelligent Robots and Systems, 2010
Proceedings of the 2010 IEEE International Conference on Multimedia and Expo, 2010
Proceedings of the International Conference on Computational Creativity, 2010
Proceedings of the International Conference on Computational Creativity, 2010
Proceedings of the Applications of Evolutionary Computation, 2010
Proceedings of the Coordination, Organizations, Institutions, and Norms in Agent Systems VI, 2010
Proceedings of the 9th International Conference on Autonomous Agents and Multiagent Systems (AAMAS 2010), 2010
2009
Multi-Agent Area Coverage Using a Single Query Roadmap: A Swarm Intelligence Approach.
Proceedings of the Advances in Practical Multi-Agent Systems, 2009
Proceedings of the 10th International Society for Music Information Retrieval Conference, 2009
Proceedings of the 2009 International Computer Music Conference, 2009
Proceedings of the 12th IEEE International Conference on Computational Science and Engineering, 2009
2008
Proceedings of the Programming Multi-Agent Systems, 2008
Proceedings of the 16th International Conference on Multimedia 2008, 2008
Proceedings of the Third International Conference on Digital Interactive Media in Entertainment and Arts, 2008
Proceedings of the International Conference on Advances in Computer Entertainment Technology, 2008
Proceedings of the International Conference on Advances in Computer Entertainment Technology, 2008
2007
Auton. Agents Multi Agent Syst., 2007
Proceedings of the Agent-Mediated Electronic Commerce and Trading Agent Design and Analysis, 2007
Proceedings of the Argumentation in Multi-Agent Systems, 4th International Workshop, 2007
Proceedings of the Twenty-Second AAAI Conference on Artificial Intelligence, 2007
2006
DIAGAL: An Agent Communication Language Based on Dialogue Games and Sustained by Social Commitments.
Auton. Agents Multi Agent Syst., 2006
Proceedings of the Agent Computing and Multi-Agent Systems, 2006
Proceedings of the Computational Models of Argument: Proceedings of COMMA 2006, 2006
Proceedings of the 5th International Joint Conference on Autonomous Agents and Multiagent Systems (AAMAS 2006), 2006
Proceedings of the 5th International Joint Conference on Autonomous Agents and Multiagent Systems (AAMAS 2006), 2006
Proceedings of the Argumentation in Multi-Agent Systems, Third International Workshop, 2006
Proceedings of the Agent Communication II, International Workshops on Agent Communication, 2006
2005
Aspects cognitifs des dialogues entre agents artificiels : l'approche par la cohérence cognitive. (Cognitive Aspects of Agent Communication: The Cognitive Coherence Approach).
PhD thesis, 2005
Cogn. Syst. Res., 2005
Proceedings of the 4th International Joint Conference on Autonomous Agents and Multiagent Systems (AAMAS 2005), 2005
2004
Proceedings of the Engineering Societies in the Agents World V, 5th InternationalWorkshop, 2004
Proceedings of the Engineering Societies in the Agents World V, 5th InternationalWorkshop, 2004
Proceedings of the Agent Communication, International Workshop on Agent Communication, 2004
2003
Proceedings of the Second International Joint Conference on Autonomous Agents & Multiagent Systems, 2003
An Exploration in Using Cognitive Coherence Theory to Automate BDI Agents' Communicational Behavior.
Proceedings of the Advances in Agent Communication, 2003
2002
Cohérence et conversations entre agents: vers un modèle basé sur la consonance cognitive.
Proceedings of the Systèmes multi-agents et systèmes complexes : ingénierie, résolution de problèmes et simulation - JFSMA 02, 2002