Philipp Moll

Orcid: 0000-0002-8150-2816

According to our database1, Philipp Moll authored at least 19 papers between 2017 and 2022.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

Online presence:

On csauthors.net:

Bibliography

2022
Sovereign: Self-Contained Smart Home With Data-Centric Network and Security.
IEEE Internet Things J., 2022

The evolution of distributed dataset synchronization solutions in NDN: SoK.
Proceedings of the 9th ACM Conference on Information-Centric Networking, 2022

2021
A Quadtree-based synchronization protocol for inter-server game state synchronization.
Comput. Networks, 2021

Enabling Plug-n-Play in Named Data Networking.
Proceedings of the 2021 IEEE Military Communications Conference, 2021

Resilient Brokerless Publish-Subscribe over NDN.
Proceedings of the 2021 IEEE Military Communications Conference, 2021

Supporting Pub/Sub over NDN sync.
Proceedings of the ICN '21: 8th ACM Conference on Information-Centric Networking, Paris, France, September 22, 2021

Mnemosyne: an immutable distributed logging framework over named data networking.
Proceedings of the ICN '21: 8th ACM Conference on Information-Centric Networking, Paris, France, September 22, 2021

2020
How players play games: observing the influences of game mechanics.
Proceedings of the 12th ACM International Workshop on Immersive Mixed and Virtual Environment Systems, 2020

2019
Making simulation results reproducible - Survey, guidelines, and examples based on Gradle and Docker.
PeerJ Comput. Sci., 2019

Alternative inputs for games and AR/VR applications: deep headbanging on the web.
Proceedings of the 10th ACM Multimedia Systems Conference, 2019

Transparent Access to 5G Edge Computing Services.
Proceedings of the IEEE International Parallel and Distributed Processing Symposium Workshops, 2019

Distributing the Game State of Online Games: Towards an NDN Version of Minecraft.
Proceedings of the 17th IEEE International Conference on Communications Workshops, 2019

Inter-Server Game State Synchronization using Named Data Networking.
Proceedings of the 6th ACM Conference on Information-Centric Networking, 2019

2018
Making computer science results reproducible - A case study using Gradle and Docker.
PeerJ Prepr., 2018

Persistent Interests in Named Data Networking.
Proceedings of the 87th IEEE Vehicular Technology Conference, 2018

A Network Traffic and Player Movement Model to Improve Networking for Competitive Online Games.
Proceedings of the 16th Annual Workshop on Network and Systems Support for Games, 2018

Wireless Network Emulation for Research on Information-Centric Networking.
Proceedings of the 12th International Workshop on Wireless Network Testbeds, 2018

2017
Investigation of push-based traffic for conversational services in Named Data Networking.
Proceedings of the 2017 IEEE International Conference on Multimedia & Expo Workshops, 2017

Adaptive forwarding of persistent interests in named data networking.
Proceedings of the 4th ACM Conference on Information-Centric Networking, 2017


  Loading...