Philipp Herzig
According to our database1,
Philipp Herzig
authored at least 11 papers
between 2010 and 2023.
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Bibliography
2023
CoRR, 2023
2015
Model-Driven Serious Game Development Integration of the Gamification Modeling Language GaML with Unity.
Proceedings of the 48th Hawaii International Conference on System Sciences, 2015
2014
Gamification as a Service: Conceptualization of a Generic Enterprise Gamification Platform.
PhD thesis, 2014
Proceedings of the 7th IEEE/ACM International Conference on Utility and Cloud Computing, 2014
Towards Gamification Analytics - Requirements for Monitoring and Adapting Gamification Designs.
Proceedings of the 44. Jahrestagung der Gesellschaft für Informatik, Big Data, 2014
2013
Proceedings of the IEEE/ACM 6th International Conference on Utility and Cloud Computing, 2013
Proceedings of the IEEE/ACM 6th International Conference on Utility and Cloud Computing, 2013
Efficient Persistency Management in Complex Event Processing: A Hybrid Approach for Gamification Systems.
Proceedings of the Theory, Practice, and Applications of Rules on the Web, 2013
2012
Proceedings of the 2012 Joint Working IEEE/IFIP Conference on Software Architecture and European Conference on Software Architecture, 2012
Gamification of ERP Systems - Exploring Gamification Effects on User Acceptance Constructs.
Proceedings of the Multikonferenz Wirtschaftsinformatik 2012: Tagungsband der MKWI 2012, Braunschweig, Germany, February 29, 2012
2010
Proceedings of 15th IEEE International Conference on Emerging Technologies and Factory Automation, 2010