Philipp Beau

According to our database1, Philipp Beau authored at least 2 papers between 2014 and 2016.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of five.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2016
Automated game balancing of asymmetric video games.
Proceedings of the IEEE Conference on Computational Intelligence and Games, 2016

2014
A new context: Screen to face distance.
Proceedings of the 8th International Symposium on Medical Information and Communication Technology, 2014


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