Philip L. Lopes

According to our database1, Philip L. Lopes authored at least 6 papers between 2014 and 2017.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of five.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2017
RankTrace: Relative and unbounded affect annotation.
Proceedings of the Seventh International Conference on Affective Computing and Intelligent Interaction, 2017

2016
Framing Tension for Game Generation.
Proceedings of the Seventh International Conference on Computational Creativity, 2016

Sonancia: A multi-faceted generator for horror.
Proceedings of the IEEE Conference on Computational Intelligence and Games, 2016

2015
Targeting Horror via Level and Soundscape Generation.
Proceedings of the Eleventh AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 2015

2014
Interweaving Story Coherence and Player Creativity through Story-Making Games.
Proceedings of the Interactive Storytelling, 2014

The C<sup>2</sup>create authoring tool: Fostering creativity via game asset creation.
Proceedings of the 2014 IEEE Conference on Computational Intelligence and Games, 2014


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