Philip F. McLauchlan

According to our database1, Philip F. McLauchlan authored at least 22 papers between 1987 and 2002.

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Bibliography

2002
Image mosaicing using sequential bundle adjustment.
Image Vis. Comput., 2002

2000
A Batch/Recursive Algorithm for 3D Scene Reconstruction.
Proceedings of the 2000 Conference on Computer Vision and Pattern Recognition (CVPR 2000), 2000

Reconstruction of Scene Models from Sparse 3D Structure.
Proceedings of the 2000 Conference on Computer Vision and Pattern Recognition (CVPR 2000), 2000

Error Propogation from Camera Motion to Epipolar Constraint.
Proceedings of the British Machine Vision Conference 2000, 2000

Image Mosaicing using Sequential Bundle Adjustments.
Proceedings of the British Machine Vision Conference 2000, 2000

A Statistical Geometric Framework for Reconstruction of Scene Models.
Proceedings of the British Machine Vision Conference 2000, 2000

1999
Bundle Adjustment - A Modern Synthesis.
Proceedings of the Vision Algorithms: Theory and Practice, 1999

Gauge Independence in Optimization Algorithms for 3D Vision.
Proceedings of the Vision Algorithms: Theory and Practice, 1999

1998
Hardware development of the Yorick series of active vision systems.
Microprocess. Microsystems, 1998

1997
The Pipe-group Architecture for Real-Time Active Vision.
Real Time Imaging, 1997

A Real-time Computer Vision System for Measuring Traffic Parameters.
Proceedings of the 1997 Conference on Computer Vision and Pattern Recognition (CVPR '97), 1997

Vision for Longitudinal Vehicle Control.
Proceedings of the British Machine Vision Conference 1997, 1997

1996
Active Camera Calibration for a Head-Eye Platform Using the Variable State-Dimension Filter.
IEEE Trans. Pattern Anal. Mach. Intell., 1996

1995
Driving saccade to pursuit using image motion.
Int. J. Comput. Vis., 1995

A Unifying Framework for Structure and Motion Recovery from Image Sequences.
Proceedings of the Procedings of the Fifth International Conference on Computer Vision (ICCV 95), 1995

1994
Saccade and pursuit on an active head/eye platform.
Image Vis. Comput., 1994

Recursive Affine Structure and Motion from Image Sequences.
Proceedings of the Computer Vision, 1994

1993
From saccades to smooth pursuit: real-time gaze control using motion feedback.
Proceedings of 1993 IEEE/RSJ International Conference on Intelligent Robots and Systems, 1993

Reactions to peripheral image motion using a head/eye platform.
Proceedings of the Fourth International Conference on Computer Vision, 1993

1992
Coarse Image Motion for Saccade Control.
Proceedings of the British Machine Vision Conference, 1992

1991
Stereoscopic recovery and description of smooth textured surfaces.
Image Vis. Comput., 1991

1987
Knowledge source for describing stereoscopically viewed textured surfaces.
Image Vis. Comput., 1987


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