Petr Slovák

Orcid: 0000-0001-8458-7715

According to our database1, Petr Slovák authored at least 57 papers between 2007 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
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PhD thesis 
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Links

On csauthors.net:

Bibliography

2024
"They Don't Come With a Handbook": Exploring Design Opportunities for Supporting Parent-Child Interaction around Emotions in the Family Context.
Proc. ACM Hum. Comput. Interact., 2024

Understanding Online Parental Help-Seeking and Help-Giving in Early Childhood: The Design Challenges of Supporting Complex Parenting Questions.
Proc. ACM Hum. Comput. Interact., 2024

The Interaction Layer: An Exploration for Co-Designing User-LLM Interactions in Parental Wellbeing Support Systems.
CoRR, 2024

Cross-Disciplinary Perspectives on Youth Digital Well-Being Research: Identifying Notable Developments, Persistent Gaps, and Future Directions.
CoRR, 2024

"Can you be with that feeling?": Extending Design Strategies for Interoceptive Awareness for the Context of Mental Health.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024

HCI Contributions in Mental Health: A Modular Framework to Guide Psychosocial Intervention Design.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024

Socio-technical Imaginaries: Envisioning and Understanding AI Parenting Supports through Design Fiction.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024

"I finally felt I had the tools to control these urges": Empowering Students to Achieve Their Device Use Goals With the Reduce Digital Distraction Workshop.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024

Supporting Cognitive Reappraisal With Digital Technology: A Content Analysis and Scoping Review of Challenges, Interventions, and Future Directions.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024

A Systematic Review of the Probes Method in Research with Children and Families.
Proceedings of the 23rd Annual ACM Interaction Design and Children Conference, 2024

2023
Designing for Emotion Regulation Interventions: An Agenda for HCI Theory and Research.
ACM Trans. Comput. Hum. Interact., February, 2023

Co-Designing a Virtual Reality Intervention for Supporting Cognitive Reappraisal Skills Development with Youth.
Proceedings of the 22nd Annual ACM Interaction Design and Children Conference, 2023

Supporting Teens' Intentional Social Media Use Through Interaction Design: An exploratory proof-of-concept study.
Proceedings of the 22nd Annual ACM Interaction Design and Children Conference, 2023

2022
Design (Not) Lost in Translation: A Case Study of an Intimate-Space Socially Assistive "Robot" for Emotion Regulation.
ACM Trans. Comput. Hum. Interact., 2022

The Goldilocks level of support: Using user reviews, ratings, and installation numbers to investigate digital self-control tools.
Int. J. Hum. Comput. Stud., 2022

Visual Behaviors and Mobile Information Acquisition.
CoRR, 2022

The Future of Emotion in Human-Computer Interaction.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022

Exploring Technology-Mediated Parental Socialisation of Emotion: Leveraging an Embodied, In-situ Intervention for Child Emotion Regulation.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022

Exploring Situated & Embodied Support for Youth's Mental Health: Design Opportunities for Interactive Tangible Device.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022

2021
Designing for Youth-Centered Moderation and Community Governance in Minecraft.
ACM Trans. Comput. Hum. Interact., 2021

Design not Lost in Translation: A Case Study of an Intimate-Space Socially Assistive Robot for Emotion Regulation.
CoRR, 2021

Making Sense of Emotion-Sensing: Workshop on Quantifying Human Emotions.
Proceedings of the UbiComp/ISWC '21: 2021 ACM International Joint Conference on Pervasive and Ubiquitous Computing and 2021 ACM International Symposium on Wearable Computers, 2021

Unaccompanied Migrant Youth and Mental Health Technologies: A Social-Ecological Approach to Understanding and Designing.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

2020
"(We) Can Talk It Out...": Designing for Promoting Conflict-Resolution Skills in Youth on a Moderated Minecraft Server.
Proc. ACM Hum. Comput. Interact., 2020

Learning and education in HCI: a reflection on the SIG at CHI 2019.
Interactions, 2020

'I Just Want to Hack Myself to Not Get Distracted': Evaluating Design Interventions for Self-Control on Facebook.
CoRR, 2020

Supporting the Supporters of Unaccompanied Migrant Youth: Designing for Social-ecological Resilience.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020

'I Just Want to Hack Myself to Not Get Distracted': Evaluating Design Interventions for Self-Control on Facebook.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020

Evaluation of emerging educational technologies in the classroom.
Proceedings of the Extended Abstracts Proceedings of the 19th ACM International Conference on Interaction Design and Children, 2020

Strangers in the Room: Unpacking Perceptions of 'Smartness' and Related Ethical Concerns in the Home.
Proceedings of the DIS '20: Designing Interactive Systems Conference 2020, 2020

2019
A review of youth mental health promotion apps towards their fit with youth media preferences.
EAI Endorsed Trans. Pervasive Health Technol., 2019

'I make up a silly name': Understanding Children's Perception of Privacy Risks Online.
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

Learning, Education, and HCI.
Proceedings of the Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

Self-Control in Cyberspace: Applying Dual Systems Theory to a Review of Digital Self-Control Tools.
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

2018
"I just let him cry...: Designing Socio-Technical Interventions in Families to Prevent Mental Health Disorders.
Proc. ACM Hum. Comput. Interact., 2018

Child-computer interaction, ubiquitous technologies, and big data.
Interactions, 2018

"Stop. I See a Conflict Happening.": A Robot Mediator for Young Children's Interpersonal Conflict Resolution.
Proceedings of the 2018 ACM/IEEE International Conference on Human-Robot Interaction, 2018

Mediating Conflicts in Minecraft: Empowering Learning in Online Multiplayer Games.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

2017
Reflective Practicum: A Framework of Sensitising Concepts to Design for Transformative Reflection.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

2016
The immersive effect of adaptive architecture.
Pervasive Mob. Comput., 2016

Scaffolding the scaffolding: Supporting children¿s social-emotional learning at home.
Proceedings of the 19th ACM Conference on Computer-Supported Cooperative Work & Social Computing, 2016

2015
Teaching and Developing Social and Emotional Skills with Technology.
ACM Trans. Comput. Hum. Interact., 2015

On Becoming a Counsellor: Challenges and Opportunities to Support Interpersonal Skills Training.
Proceedings of the 18th ACM Conference on Computer Supported Cooperative Work & Social Computing, 2015

Developing Skills for Social and Emotional Wellbeing.
Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems, 2015

Designing Social and Emotional Skills Training: The Challenges and Opportunities for Technology Support.
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems, 2015

2014
Exploring skin conductance synchronisation in everyday interactions.
Proceedings of the 8th Nordic Conference on Human-Computer Interaction: Fun, 2014

Enabling empathy in health and care: design methods and challenges.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014

Supporting teaching and learning of situational empathy by technology.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014

2013
Do Lab Effects Transfer into the Real-World? And Should We Care?
Proceedings of the CHI 2013 Workshop on the Replication of HCI Research, 2013

2012
Exploring Collaboration in Group-to-Group Videoconferencing.
Proceedings of the From Research to Practice in the Design of Cooperative Systems: Results and Open Challenges, 2012

Understanding heart rate sharing: towards unpacking physiosocial space.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012

2011
Exploring trust in group-to-group video-conferencing.
Proceedings of the International Conference on Human Factors in Computing Systems, 2011

2010
Decidable Race Condition and Open Coregions in HMSC.
Electron. Commun. Eur. Assoc. Softw. Sci. Technol., 2010

GColl: enhancing trust in flexible group-to-group videoconferencing.
Proceedings of the 28th International Conference on Human Factors in Computing Systems, 2010

2009
GColl: A Flexible Videoconferencing Environment for Group-to-Group Interaction.
Proceedings of the Human-Computer Interaction, 2009

GColl group-to-group videoconferencing system: design and first experiences.
Proceedings of the 5th International Conference on Collaborative Computing: Networking, 2009

2007
Videoconferencing design for remote groups.
Proceedings of the 3rd International Conference on Collaborative Computing: Networking, 2007


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