Peter Willemsen
Orcid: 0000-0001-9877-6867Affiliations:
- University of Minnesota, Department of Computer Science, Duluth, USA
According to our database1,
Peter Willemsen
authored at least 35 papers
between 2002 and 2024.
Collaborative distances:
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Bibliography
2024
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2024
2022
Learning Environments in AR: Comparing Tablet and Head-mounted Augmented Reality Devices at Room and Table Scale.
Proceedings of the 2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2022
2021
Augmenting Virtual Reality Terrain Display with Smart Shoe Physical Rendering: A Pilot Study.
IEEE Trans. Haptics, 2021
Utilizing dynamic parallelism in CUDA to accelerate a 3D red-black successive over relaxation wind-field solver.
Environ. Model. Softw., 2021
2018
Proceedings of the 2018 IEEE Conference on Virtual Reality and 3D User Interfaces, 2018
Proceedings of the 2018 IEEE Conference on Virtual Reality and 3D User Interfaces, 2018
2013
Effectiveness of commodity BCI devices as means to control an immersive virtual environment.
Proceedings of the 1st Symposium on Spatial User Interaction, 2013
2012
Proceedings of the 2012 IEEE Virtual Reality, 2012
2011
IEEE Trans. Vis. Comput. Graph., 2011
IEEE Trans. Vis. Comput. Graph., 2011
Accelerating urban fast response Lagrangian dispersion simulations using inexpensive graphics processor parallelism.
Environ. Model. Softw., 2011
2010
Proceedings of the IEEE Virtual Reality Conference, 2010
2009
The effects of head-mounted display mechanical properties and field of view on distance judgments in virtual environments.
ACM Trans. Appl. Percept., 2009
Proceedings of the ACM Symposium on Virtual Reality Software and Technology, 2009
2008
Presence Teleoperators Virtual Environ., 2008
Proceedings of the 14th Eurographics Symposium on Virtual Environments, 2008
2007
Calibration of locomotion resulting from visual motion in a treadmill-based virtual environment.
ACM Trans. Appl. Percept., 2007
2006
Ribbon Networks for Modeling Navigable Paths of Autonomous Agents in Virtual Environments.
IEEE Trans. Vis. Comput. Graph., 2006
2005
IEEE Trans. Vis. Comput. Graph., 2005
Throwing versus walking as indicators of distance perception in similar real and virtual environments.
ACM Trans. Appl. Percept., 2005
Proceedings of the IEEE Virtual Reality Conference 2005, 2005
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2005
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2005
Investigations on the interactions between vision and locomotion using a treadmill virtual environment.
Proceedings of the Human Vision and Electronic Imaging X, 2005
2004
Does the Quality of the Computer Graphics Matter when Judging Distances in Visually Immersive Environments?
Presence Teleoperators Virtual Environ., 2004
Steering Autonomous Driving Agents Through Intersections in Virtual Urban Environments.
Proceedings of the International Conference on Modeling, 2004
Proceedings of the 12th International Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems (HAPTICS 2004), 2004
The effects of head-mounted display mechanics on distance judgments in virtual environments.
Proceedings of the 1st Symposium on Applied Perception in Graphics and Visualization, 2004
Throwing vs. walking as indicators of distance perception in real and virtual environments.
Proceedings of the 1st Symposium on Applied Perception in Graphics and Visualization, 2004
Proceedings of the 1st Symposium on Applied Perception in Graphics and Visualization, 2004
2003
Ribbon Networks for Modeling Navigable Paths of Autonomous Agents in Virtual Urban Environments.
Proceedings of the IEEE Virtual Reality Conference 2003 (VR 2003), 2003
Proceedings of the 11th International Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems (HAPTICS 2003), 2003
2002
Perceived Egocentric Distances in Real, Image-Based, and Traditional Virtual Environments.
Proceedings of the IEEE Virtual Reality Conference 2002, 2002
Proceedings of the 2nd International Symposium on Non-Photorealistic Animation and Rendering, 2002