Péter Tamás Kovács

Orcid: 0000-0001-5200-8475

According to our database1, Péter Tamás Kovács authored at least 25 papers between 2004 and 2021.

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Bibliography

2021
Comparative analysis of box-covering algorithms for fractal networks.
Appl. Netw. Sci., 2021

2017
Wireless Holographic Image Communications Relying on Unequal Error Protected Bitplanes.
IEEE Trans. Veh. Technol., 2017

Quantifying Spatial and Angular Resolution of Light-Field 3-D Displays.
IEEE J. Sel. Top. Signal Process., 2017

2016
The Effect of Light Field Reconstruction and Angular Resolution Reduction on the Quality of Experience.
Proceedings of the 12th International Conference on Signal-Image Technology & Internet-Based Systems, 2016

Perceived quality of angular resolution for light field displays and the validy of subjective assessment.
Proceedings of the International Conference on 3D Imaging, 2016

New visual coding exploration in MPEG: Super-MultiView and Free Navigation in Free viewpoint TV.
Proceedings of the Stereoscopic Displays and Applications XXVII, 2016

Perceptual Quality of Reconstructed Medical Images on Projection-Based Light Field Displays.
Proceedings of the eHealth 360°, 2016

Decoding complexity reduction in projection-based light-field 3D displays using self-contained HEVC tiles.
Proceedings of the True Vision - Capture, Transmission and Display of 3D Video, 2016

2015
Subjectie evaluation of Super Multi-View compressed contents on high-end light-field 3D displays.
Signal Process. Image Commun., 2015

Tangible Holographic 3D Objects with Virtual Touch.
Proceedings of the 2015 International Conference on Interactive Tabletops & Surfaces, 2015

Real-time Content Adaptive Depth Retargeting for Light Field Displays.
Proceedings of the 36th Annual Conference of the European Association for Computer Graphics, 2015

Self-contained slices in H.264 for partial video decoding targeting 3D light-field displays.
Proceedings of the 2015 3DTV-Conference: The True Vision, 2015

2014
Measurement of perceived spatial resolution in 3D light-field displays.
Proceedings of the 2014 IEEE International Conference on Image Processing, 2014

Analysis and optimization of pixel usage of light-field conversion from multi-camera setups to 3D light-field displays.
Proceedings of the 2014 IEEE International Conference on Image Processing, 2014

Overview of the applicability of H.264/MVC for real-time light-field applications.
Proceedings of the 3DTV-Conference 2014: The True Vision, 2014

Light-field video coding using geometry-based disparity compensation.
Proceedings of the 3DTV-Conference 2014: The True Vision, 2014

Towards mixed reality applications on light-field displays.
Proceedings of the 3DTV-Conference 2014: The True Vision, 2014

Freehand interaction with large-scale 3D map data.
Proceedings of the 3DTV-Conference 2014: The True Vision, 2014

2013
Natural 3D content on glasses-free light-field 3D cinema.
Proceedings of the Stereoscopic Displays and Applications XXIV, 2013

Fast and efficient data reduction approach for multi-camera light field display telepresence systems.
Proceedings of the 3DTV-Conference 2013: The True Vision, 2013

3D Light-Field Display Technologies.
Proceedings of the Emerging Technologies for 3D Video: Creation, 2013

2012
3D capturing using multi-camera rigs, real-time depth estimation and depth-based content creation for multi-view and light-field auto-stereoscopic displays.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2012

2010
Real-time 3D light field transmission.
Proceedings of the Real-Time Image and Video Processing 2010, 2010

2007
HoloVizio 3D display system.
Proceedings of the 1st International ICST Conference on Immersive Telecommunications & Workshops, 2007

2004
UML Based Design of Time Triggered Systems.
Proceedings of the 7th IEEE International Symposium on Object-Oriented Real-Time Distributed Computing (ISORC 2004), 2004


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