Peter Dalsgård

Orcid: 0000-0001-9884-7178

Affiliations:
  • Aarhus University, Denmark


According to our database1, Peter Dalsgård authored at least 94 papers between 2005 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

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Bibliography

2024
A design space for event-centric displays in public libraries.
Frontiers Comput. Sci., 2024

How Are Measures of Usability and Creativity Support Correlated?
Proceedings of the European Conference on Cognitive Ergonomics 2024, 2024

From Primary Education to Premium Workforce: Drawing on K-12 Approaches for Developing AI Literacy.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024

"My ideas come little by little": how graphic professionals manage ideas.
Proceedings of the 16th Conference on Creativity & Cognition, 2024

2023
More-Than-Human Perspectives and Values in Human-Computer Interaction.
Proceedings of the Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

Integrating AI in Human-Human Collaborative Ideation.
Proceedings of the Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

"I wouldn't dare losing one": How music artists capture and manage ideas.
Proceedings of the Creativity and Cognition, 2023

Picture This: AI-Assisted Image Generation as a Resource for Problem Construction in Creative Problem-Solving.
Proceedings of the Creativity and Cognition, 2023

2022
Time and its Study in Design Ideation Processes.
Proceedings of the NordiCHI '22: Adjunct Proceedings of the Nordic Human-Computer Interaction Conference, Aarhus, Denmark, October 8, 2022

Four Challenges of Designing Digital Services to Support Participatory Design.
Proceedings of the NordiCHI '22: Nordic Human-Computer Interaction Conference, Aarhus, Denmark, October 8, 2022

How Researchers Manage Ideas.
Proceedings of the C&C '22: Creativity and Cognition, Venice, Italy, June 20 - 23, 2022, 2022

2021
User research and design creativity: three insights for future studies.
Behav. Inf. Technol., 2021

Revisiting the Role of User Research in Design Creativity.
Proceedings of the ECCE 2021: European Conference on Cognitive Ergonomics 2021, 2021

Challenges and Opportunities in the Design of Digital Distributed Affinity Diagramming Tools.
Proceedings of the ECCE 2021: European Conference on Cognitive Ergonomics 2021, 2021

How Digital Tools Impact Convergent and Divergent Thinking in Design Ideation.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

2020
How Interaction Designers Use Tools to Manage Ideas.
ACM Trans. Comput. Hum. Interact., 2020

HCI and interaction design versus Covid-19.
Interactions, 2020

Towards a dynamic multiscale personal information space: beyond application and document centered views of information.
Proceedings of the Programming'20: 4th International Conference on the Art, 2020

Knowledge-creation Processes in Crafts-based HCI Research: Introducing a Sympoietic Framework.
Proceedings of the NordiCHI '20: Shaping Experiences, 2020

Computational Alternatives Vignettes for Place- and Activity-Centered Digital Services in Public Libraries.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020

Putting Down Roots: Exploring the Placeness of Virtual Collections in Public Libraries.
Proceedings of the DIS '20: Designing Interactive Systems Conference 2020, 2020

Evaluating Creativity Support Tools in HCI Research.
Proceedings of the DIS '20: Designing Interactive Systems Conference 2020, 2020

2019
Introduction to Human-Building Interaction (HBI): Interfacing HCI with Architecture and Urban Design.
ACM Trans. Comput. Hum. Interact., 2019

Human-building interaction: sketches and grounds for a research program.
Interactions, 2019

Service Design in HCI Research: The Extended Value Co-creation Model.
Proceedings of the Halfway to the Future Symposium 2019, 2019

How Time Constraints in a Creativity Support Tool Affect the Creative Writing Experience.
Proceedings of the 31st European Conference on Cognitive Ergonomics, 2019

Potentials and Challenges for User-generated Video Content in Public Libraries.
Proceedings of the Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

Mapping the Landscape of Creativity Support Tools in HCI.
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

Strategies in Creative Professionals' Use of Digital Tools Across Domains.
Proceedings of the 2019 ACM SIGCHI Conference on Creativity and Cognition, 2019

Towards a Research Agenda for Gameful Creativity.
Proceedings of the Companion Publication of the 2019 on Designing Interactive Systems Conference, 2019

2018
Opportunities and challenges for technology development and adoption in public libraries.
Proceedings of the 10th Nordic Conference on Human-Computer Interaction, Oslo, 2018

Physical, digital, and hybrid setups supporting card-based collaborative design ideation.
Proceedings of the 10th Nordic Conference on Human-Computer Interaction, Oslo, 2018

The problem solver and the artisan designer: strategies for utilizing design idea archives.
Proceedings of the 10th Nordic Conference on Human-Computer Interaction, Oslo, 2018

Supporting reflective use of design idea archives using email.
Proceedings of the 10th Nordic Conference on Human-Computer Interaction, Oslo, 2018

Digital tools in collaborative creative work.
Proceedings of the 10th Nordic Conference on Human-Computer Interaction, Oslo, 2018

PARTICIPATE: Capturing Knowledge in Public Library Activities.
Proceedings of the Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

A Sentiment Analysis of Design Reflections from Design Projects.
Proceedings of the Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

Why HCI and Creativity Research Must Collaborate to Develop New Creativity Support Tools.
Proceedings of the Technology, Mind, and Society Conference, 2018

Twenty Years of Creativity Research in Human-Computer Interaction: Current State and Future Directions.
Proceedings of the 2018 on Designing Interactive Systems Conference 2018, 2018

Understanding Craft-Based Inquiry in HCI.
Proceedings of the 2018 on Designing Interactive Systems Conference 2018, 2018

Designing Interactive Systems to Support and Augment Creativity - A Roadmap for Research and Design.
Proceedings of the Companion Publication of the 19th International ACM SIGACCESS Conference on Computers and Accessibility, 2018

2017
How Interaction Designers use Tools to Capture, Manage, and Collaborate on Ideas.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

Mixed-Initiative Interfaces for Collaborative Creative Work.
Proceedings of the CHI'17 Workshop on Mixed-Initiative Creative Interfaces co-located with ACM CHI Conference on Human Factors in Computing Systems (CHI 2017), 2017

A Typology of Design Ideas.
Proceedings of the 2017 ACM SIGCHI Conference on Creativity and Cognition, 2017

How can Computers Support, Enrich, and Transform Collaborative Creativity?
Proceedings of the 2017 ACM SIGCHI Conference on Creativity and Cognition, 2017

Design Tools and Materials in Creative Work.
Proceedings of the Companion Publication of the 2017 ACM Conference Companion Publication on Designing Interactive Systems, 2017

Understanding Creativity Methods in Design.
Proceedings of the 2017 Conference on Designing Interactive Systems, 2017

2016
Taking action on distraction.
Interactions, 2016

A Large-Scale Design Thinking Project Seen from the Perspective of Participants.
Proceedings of the 9th Nordic Conference on Human-Computer Interaction, Gothenburg, Sweden, October 23, 2016

Designing Media Architecture: Tools and Approaches for Addressing the Main Design Challenges.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

Participation Gestalt: Analysing Participatory Qualities of Interaction in Public Space.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

Experimental Systems in Research through Design.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

Documenting Design Research Processes.
Proceedings of the Companion Publication of the 2014 ACM Conference on Designing Interactive Systems, DIS '16, Brisbane, QLD, Australia, June 04, 2016

Documenting the Research Through Design Process.
Proceedings of the 2016 ACM Conference on Designing Interactive Systems, DIS '16, Brisbane, QLD, Australia, June 04, 2016

Designing with Cards.
Proceedings of the Collaboration in Creative Design, Methods and Tools, 2016

2015
Framing IxD knowledge.
Interactions, 2015

Social Interaction Design Patterns for Urban Media Architecture.
Proceedings of the Human-Computer Interaction - INTERACT 2015, 2015

Knowledge Production in Interaction Design.
Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems, 2015

Supporting Creative Design Processes in Blended Interaction Spaces.
Proceedings of the 2015 ACM SIGCHI Conference on Creativity and Cognition, 2015

Note to self: stop calling interfaces "natural".
Proceedings of The Fifth Decennial Aarhus Conference on Critical Alternatives, 2015

2014
Tangible 3D tabletops.
Interactions, 2014

Between theory and practice: bridging concepts in HCI research.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014

Emergent boundary objects and boundary zones in collaborative design research projects.
Proceedings of the Designing Interactive Systems Conference 2014, DIS '14, Vancouver, BC, 2014

Environments for creative interaction design processes.
Proceedings of the Companion Publication of the 2014 ACM SIGCHI Conference on Designing Interactive Systems Conference, 2014

A constraint-based understanding of design spaces.
Proceedings of the Designing Interactive Systems Conference 2014, DIS '14, Vancouver, BC, 2014

Analysing engaging experiences with a tangible 3D tabletop.
Proceedings of the 11th Conference on Advances in Computer Entertainment Technology, 2014

2013
A Scandinavian Approach to Designing with Children in a Developing Country - Exploring the Applicability of Participatory Methods.
Proceedings of the Human-Computer Interaction - INTERACT 2013, 2013

Large-scale participation: a case study of a participatory approach to developing a new public library.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013

Exploring the dynamics of ownership in community-oriented design projects.
Proceedings of the International Conference on Communities and Technologies 2013, 2013

2012
The productive role of material design artefacts in participatory design events.
Proceedings of the Nordic Conference on Human-Computer Interaction, 2012

Tangible 3D tabletops: combining tangible tabletop interaction and 3D projection.
Proceedings of the Nordic Conference on Human-Computer Interaction, 2012

Odenplan: a media façade design process.
Proceedings of the Media Architecture Biennale Conference: Participation, 2012

Supporting reflection in and on design processes.
Proceedings of the Designing Interactive Systems Conference 2012, 2012

Reflective design documentation.
Proceedings of the Designing Interactive Systems Conference 2012, 2012

2011
Using 3-D projection to bring a statue to life.
Interactions, 2011

Understanding the Dynamics of Engaging Interaction in Public Spaces.
Proceedings of the Human-Computer Interaction - INTERACT 2011, 2011

Integrating laboratory paradigms and ethnographic field studies for advancing analyses of creative processes.
Proceedings of the Procedings of the Second Conference on Creativity and Innovation in Design, 2011

3d projection on physical objects: design insights from five real life cases.
Proceedings of the International Conference on Human Factors in Computing Systems, 2011

2010
Innovation in participatory design.
Proceedings of the 11th Conference on Participatory Design, 2010

Challenges of participation in large-scale public projects.
Proceedings of the 11th Conference on Participatory Design, 2010

Aligning research and external stakeholder agendas in collaborative interaction design projects.
Proceedings of the 22nd Australasian Computer-Human Interaction Conference, 2010

Research in and through design: an interaction design research approach.
Proceedings of the 22nd Australasian Computer-Human Interaction Conference, 2010

Creativity methods in interaction design.
Proceedings of the 1st DESIRE Network Conference on Creativity and Innovation in Design, 2010

Designing urban media façades: cases and challenges.
Proceedings of the 28th International Conference on Human Factors in Computing Systems, 2010

2009
Staging Urban Interactions with Media Façades.
Proceedings of the Human-Computer Interaction, 2009

Dynamically transparent window.
Proceedings of the 27th International Conference on Human Factors in Computing Systems, 2009

2008
Performing perception - staging aesthetics of interaction.
ACM Trans. Comput. Hum. Interact., 2008

Towards a design space explorer for media facades.
Proceedings of the 20th Australasian Computer-Human Interaction Conference, 2008

Designing for participation in public knowledge institutions.
Proceedings of the 5th Nordic Conference on Human-Computer Interaction 2008, 2008

Designing for inquisitive use.
Proceedings of the Conference on Designing Interactive Systems, 2008

2006
Real life experiences with experience design.
Proceedings of the 4th Nordic Conference on Human-Computer Interaction 2006, Oslo, 2006

Inspiration card workshops.
Proceedings of the Conference on Designing Interactive Systems, 2006

2005
Rethinking information handling: designing for information offload.
Proceedings of the 4th Decennial Conference on Critical Computing: Between Sense and Sensibility, 2005

Conceptualization and appropriation: the evolving use of a collaborative knowledge management system.
Proceedings of the 4th Decennial Conference on Critical Computing: Between Sense and Sensibility, 2005


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