Per Ganestam

According to our database1, Per Ganestam authored at least 6 papers between 2012 and 2016.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
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Links

On csauthors.net:

Bibliography

2016
Faster data structures and graphics hardware techniques for high performance rendering.
PhD thesis, 2016

SAH guided spatial split partitioning for fast BVH construction.
Comput. Graph. Forum, 2016

2015
Real-time multiply recursive reflections and refractions using hybrid rendering.
Vis. Comput., 2015

2012
Explicit Cache Management for Volume Ray-Casting on Parallel Architectures.
Proceedings of the 12th Eurographics Symposium on Parallel Graphics and Visualization, 2012

Power Efficiency for Software Algorithms Running on Graphics Processors.
Proceedings of the EUROGRAPHICS Conference on High Performance Graphics 2012, 2012

Auto-tuning interactive ray tracing using an analytical GPU architecture model.
Proceedings of the 5th Annual Workshop on General Purpose Processing with Graphics Processing Units, 2012


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