Peng Song

Orcid: 0000-0003-2734-2783

Affiliations:
  • Singapore University of Technology and Design, Singapore
  • École Polytechnique Fédérale de Lausanne (EPFL), Lausanne, Switzerland (former)


According to our database1, Peng Song authored at least 45 papers between 2009 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

Online presence:

On csauthors.net:

Bibliography

2024
Hierarchical Co-generation of Parcels and Streets in Urban Modeling.
Comput. Graph. Forum, May, 2024

Computational design of custom-fit PAP masks.
Comput. Graph., 2024

2023
RepPVConv: attentively fusing reparameterized voxel features for efficient 3D point cloud perception.
Vis. Comput., November, 2023

Masonry Shell Structures with Discrete Equivalence Classes.
ACM Trans. Graph., August, 2023

Design Space Recommendation: Assisting Users to Manage Complexity in Urban Design Optimisation.
Proceedings of the Computer-Aided Architectural Design. INTERCONNECTIONS: Co-computing Beyond Boundaries, 2023

Deep Manifold Attack on Point Clouds via Parameter Plane Stretching.
Proceedings of the Thirty-Seventh AAAI Conference on Artificial Intelligence, 2023

2022
Computational Design of Self-Actuated Deformable Solids via Shape Memory Material.
IEEE Trans. Vis. Comput. Graph., 2022

Exact 3D Path Generation via 3D Cam-Linkage Mechanisms.
ACM Trans. Graph., 2022

Computational design of high-level interlocking puzzles.
ACM Trans. Graph., 2022

Worst-Case Rigidity Analysis and Optimization for Assemblies with Mechanical Joints.
Comput. Graph. Forum, 2022

Computational Assemblies: Analysis, Design, and Fabrication.
Proceedings of the 43rd Annual Conference of the European Association for Computer Graphics, 2022

2021
MOCCA: modeling and optimizing cone-joints for complex assemblies.
ACM Trans. Graph., 2021

Spatial-temporal motion control via composite cam-follower mechanisms.
ACM Trans. Graph., 2021

State of the Art on Computational Design of Assemblies with Rigid Parts.
Comput. Graph. Forum, 2021

2020
Computational Design and Optimization of Non-Circular Gears.
Comput. Graph. Forum, 2020

Multi-View Triangulation: Systematic Comparison and an Improved Method.
IEEE Access, 2020

2019
Design and structural optimization of topological interlocking assemblies.
ACM Trans. Graph., 2019

Decision Propagation Networks for Image Classification.
CoRR, 2019

Computational Design of Steady 3D Dissection Puzzles.
Comput. Graph. Forum, 2019

2018
Grasp planning via hand-object geometric fitting.
Vis. Comput., 2018

DESIA: a general framework for designing interlocking assemblies.
ACM Trans. Graph., 2018

2017
Computational design of wind-up toys.
ACM Trans. Graph., 2017

Reconfigurable interlocking furniture.
ACM Trans. Graph., 2017

3D Object Recognition in Cluttered Scenes With Robust Shape Description and Correspondence Selection.
IEEE Access, 2017

2016
CofiFab: coarse-to-fine fabrication of large 3D objects.
ACM Trans. Graph., 2016

Hand-posture-augmented multitouch interactions for exploratory visualization.
Proceedings of the SIGGRAPH ASIA 2016, Macao, December 5-8, 2016 - Technical Briefs, 2016

Signature of Geometric Centroids for 3D Local Shape Description and Partial Shape Matching.
Proceedings of the Computer Vision - ACCV 2016, 2016

2015
Computational interlocking furniture assembly.
ACM Trans. Graph., 2015

Local voxelizer: A shape descriptor for surface registration.
Comput. Vis. Media, 2015

Printing 3D objects with interlocking parts.
Comput. Aided Geom. Des., 2015

Pairwise Surface Registration Using Local Voxelizer.
Proceedings of the 23rd Pacific Conference on Computer Graphics and Applications, 2015

2014
Computational Design and Construction of Notch-Free Reciprocal Frame Structures.
Proceedings of the Advances in Architectural Geometry, 2014

2013
Interaction techniques for 3D visual exploration on large displays
PhD thesis, 2013

Double-Sided 2.5D Graphics.
IEEE Trans. Vis. Comput. Graph., 2013

Reciprocal frame structures made easy.
ACM Trans. Graph., 2013

Exploring Volume Visualization with Whole-hand Multitouch Gestures.
Proceedings of the 21st Pacific Conference on Computer Graphics and Applications, 2013

2012
Recursive interlocking puzzles.
ACM Trans. Graph., 2012

Brush-and-drag: a multi-touch interface for photo triaging.
Proceedings of the Mobile HCI '12, 2012

A handle bar metaphor for virtual object manipulation with mid-air interaction.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012

2011
WYSIWYF: exploring and annotating volume data with a tangible handheld device.
Proceedings of the International Conference on Human Factors in Computing Systems, 2011

Distinguishing multiple smart-phone interactions on a multi-touch wall display using tilt correlation.
Proceedings of the International Conference on Human Factors in Computing Systems, 2011

2010
Volumetric stereo and silhouette fusion for image-based modeling.
Vis. Comput., 2010

Expansion-based depth map estimation for multi-view stereo.
Proceedings of the 2010 IEEE/RSJ International Conference on Intelligent Robots and Systems, 2010

Visual hull computation based on level set method.
Proceedings of the Second International Conference on Digital Image Processing, 2010

2009
Vision-based 3D Finger Interactions for Mixed Reality Games with Physics Simulation.
Int. J. Virtual Real., 2009


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